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Costume request thread

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Lothic
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Amerikatt wrote:
Amerikatt wrote:

Cyclops wrote:
The lion cloth looks more like a napkin stolen from a fancy restaurant.
Lion cloth?!
*raises what passes for an eyebrow*

I actually noticed that too. I sometimes debate with myself whether I should correct minor typos like that I end up "quoting" on forums but I usually try not to just in case the original writer was trying to be funny or otherwise make a "punny" point I'm not aware of. ;)

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Lothic wrote:
Lothic wrote:

Amerikatt wrote:
Cyclops wrote:
The lion cloth looks more like a napkin stolen from a fancy restaurant.
Lion cloth?!
*raises what passes for an eyebrow*
I actually noticed that too. I sometimes debate with myself whether I should correct minor typos like that I end up "quoting" on forums but I usually try not to just in case the original writer was trying to be funny or otherwise make a "punny" point I'm not aware of. ;)

There's also the edit button :p

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desviper wrote:
desviper wrote:

Lothic wrote:
Amerikatt wrote:
Cyclops wrote:
The lion cloth looks more like a napkin stolen from a fancy restaurant.
Lion cloth?!
*raises what passes for an eyebrow*
I actually noticed that too. I sometimes debate with myself whether I should correct minor typos like that I end up "quoting" on forums but I usually try not to just in case the original writer was trying to be funny or otherwise make a "punny" point I'm not aware of. ;)
There's also the edit button :p

Heh if the forum actually let anyone stealth edit [b]other people's[/b] posts so that they could innocently correct minor typos like that I might be tempted to make use of that feature. Of course the very idea of one person being able to edit someone else's posts would make for instant chaos. Pity. ;)

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I found her helmet in a Bing

I found her helmet in a Bing search for Super OCs. Didn't look further than that,

and the lion cloth was a typo. I'll own it. Its got too many responses to change it now.

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Cyclops wrote:
Cyclops wrote:

I found her helmet in a Bing search for Super OCs. Didn't look further than that,
and the lion cloth was a typo. I'll own it. Its got too many responses to change it now.

Eh don't sweat it. For what it's worth I've always thought "loin" was a pretty weird word anyway and I've certainly typoed like that countless times myself. Got a rise out of Amerikatt at any rate. As far a Darna's outfit goes if you disregard the semi-silly "loincloth" part the rest of the pieces (helmet, belt, boots, wristcuffs, bikini-parts etc.) would still be nice to have in CoT.

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So I just got around to

So I just got around to seeing/hearing Bjork's new single The Gate. Since the Devs likely don't have anything else to keep them busy I figured I might as well suggest they add her main gown from the video to the game. It's a Gucci gown that only took 870 hours IRL to make so I'm sure it'd be trivial to do in CoT. ;)

I found a half-decent still pic of it but to see the "full effect" you really need to watch the vid. It really gets going around the 2:30 minute mark for those with goldfish-level attention spans:

[img=500x500]http://media.npr.org/assets/img/2017/09/15/bjork-a22d903efb35d4c2fd7b5698c08bf27ca83672d6-s900-c85.jpg[/img]

[youtube=800x500]_n0Ps1KWVU0[/youtube]

While the Devs are at it they can throw in some of the animations/effects from the vid as aesthetic power options that would go with this gown. Should be simple enough...

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Lothic wrote:
Lothic wrote:

Got a rise out of Amerikatt at any rate.

*strikes an heroic pose*

*snickers*

*flops on to her side and takes a snooze*

*dreams of Mr. Boots*

*purrs loudly and proudly*

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For the aestetic, from the

For the aestetic, from the distance we'd see it, some generic "light" effects might work well, a la Lux from League.

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Pirate outfits.

Pirate outfits.
Hollywood pirates. (Captain Blood to Captain Jack Sparrow)
Historical pirates. (Research is left as an exercise for the student)
Space pirates. (Harlock, The Ice Pirates, Henry Martyn)

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Foradain wrote:
Foradain wrote:

Space pirates. (Harlock, The Ice Pirates, Henry Martyn)

[youtube]Tc5N4LUdkME[/youtube] [youtube]t-OsJBTaXZA[/youtube]

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The following idea is more

The following idea is more for a "costume change emote" than an actual costume.

I think most comic book nerds are familiar with the Marvel character Venom and how it was this gooey alien symbiot that could wrap itself around a person to give them powers and such. What I'm thinking of for a character in CoT is to have a tech based skintight "powersuit" that's not alive (the way Venom was) but still has the ability to wrap itself around a person and give that person superpowers. Maybe the easiest analogy to explain my idea would be to imagine Tony Stark's Iron Man suit but instead of it being worn like a suit of metallic armor it would wrap itself around you (like Venom did).

So basically it'd be cool to have a costume change emote that showed a bunch of twisting gooey bits wrapping around your body to end up with the final new skintight costume. It could look like the following pic while it was in mid-change:

[img=300x300]https://scontent-amt2-1.cdninstagram.com/t51.2885-15/e35/13385876_1752648538310987_432433779_n.jpg[/img]

and then end up looking something like the following when it was done:

[img=300x300]https://img00.deviantart.net/bb15/i/2016/018/b/2/samus_zero_suit_fanart_by_kike1988-d9og8mc.jpg[/img]

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Super-heavy power armour

Super-heavy power armour/light mech, without a distinct helmet.


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Xnarl wrote:
Xnarl wrote:

Super-heavy power armour/light mech, without a distinct helmet.

It's funny you mentioned the idea of a "robot mech" thing that a character could jump into. Back when CoH released the "[url=https://paragonwiki.com/wiki/Super_Booster_III:_Superscience]Science Booster Pack[/url]" it allowed a single character to create costumes using any of the three body models (Male, Female or Huge). Turned out I had a preexisting character who was a petite teenaged girl who was a tech wizard. I decided to create a new "robotic mech" costume for her using the Huge body model. I roleplayed it so that whenever she switched "costumes" to the Huge mech what was actually happening was that she was getting inside the mech to act as its pilot.

That whole thing worked out fairly well except every time she was "piloting" the mech the game changed all her gender pronouns/symbols to male. There was sadly no way to prevent that; I only wanted her to pretend she was piloting the mech, not that she was switching genders back-n-forth lol.

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Lothic wrote:
Lothic wrote:

The following idea is more for a "costume change emote" than an actual costume.
I think most comic book nerds are familiar with the Marvel character Venom and how it was this gooey alien symbiot that could wrap itself around a person to give them powers and such. What I'm thinking of for a character in CoT is to have a tech based skintight "powersuit" that's not alive (the way Venom was) but still has the ability to wrap itself around a person and give that person superpowers. Maybe the easiest analogy to explain my idea would be to imagine Tony Stark's Iron Man suit but instead of it being worn like a suit of metallic armor it would wrap itself around you (like Venom did).
So basically it'd be cool to have a costume change emote that showed a bunch of twisting gooey bits wrapping around your body to end up with the final new skintight costume. It could look like the following pic while it was in mid-change:

and then end up looking something like the following when it was done:

I imagined the oil change costume change emote as that one in CoH :)

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I want a head that's just a

I want a head that's just a big eyeball

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Brand X wrote:
Brand X wrote:
Lothic wrote:

So basically it'd be cool to have a costume change emote that showed a bunch of twisting gooey bits wrapping around your body to end up with the final new skintight costume.

I imagined the oil change costume change emote as that one in CoH :)

Yeah that was vaguely close to what I'm talking about here. Maybe if they redo that one for CoT they could make it a bit more Vemon-like as a compromise.

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i second both venom change

i second both venom change and headless mechs!

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I third that for both.

I third that for both.
I would only add that the mechs need to have enough accessories that they will not look like cookie cutter bots.

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Some ideas I had, the ability

Some ideas I had, the ability to be a skeleton. Like see visible bones and a skull. Also metal gauntlets that have claws on them, like from black panther, but metal. Just an idea, and sorry if these were already posted.

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Missing parts... Ability to

Missing parts... Ability to be headless... Or an amputee (Hand, arm, leg, etc...)

Wheelchairs - Normal, high tech, etc... Though maybe more of a travel power?

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Doom Shade wrote:
Doom Shade wrote:

Just an idea, and sorry if these were already posted.

Oh I wouldn't worry about repeating ideas here - this thread is so long and been around for so long I'll bet there's a ton of repeated stuff on here already. ;)

Doom Shade wrote:

Some ideas I had, the ability to be a skeleton. Like see visible bones and a skull.

Kaemgen wrote:

Missing parts... Ability to be headless... Or an amputee (Hand, arm, leg, etc...)

The biggest problem with doing transparent bodies (for the skeleton idea) or the amputee body parts idea is what to do with the clothing options to support that.

The bodies might be able to be modified relatively easily but then you'd have to worry about having "skeleton" versions of clothes (that draped across the bones instead of normal flesh) and/or "amputee" versions. It would be -possible- to handle that but it would require the Devs to basically re-do multiple versions of almost every costume item in the game so sadly it doesn't seem like it would happen anytime soon.

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Hey, I'm an idea guy...

Hey, I'm an idea guy... those problematic detail things are for other people!

;)

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Kaemgen wrote:
Kaemgen wrote:

Hey, I'm an idea guy... those problematic detail things are for other people!
;)

For what it's worth I liked your idea. It's likely just one of those "a bridge too far" kinds of idea, at least for this game.

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Don't let @Lothic's default

Don't let @Lothic's default negativism keep you from thinking up cool or crazy ideas. Anyone can come up with a reason why something can't be done. The true visionaries come up with ways it can.

The subject of transparent and/or missing body parts has come up before and MWM stated that the real barrier was having to plug the visible parts in such a way to keep us from seeing inside the body space through where the missing limb would be.

I can think of some workarounds for that issue and as Lothic mentioned, it just comes down to developer effort.

Hopefully we can get a stretch goal or some future cash shop package that will give us transparency of some sort.

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Huckleberry wrote:
Huckleberry wrote:

Don't let @Lothic's default negativism keep you from thinking up cool or crazy ideas.

You call it "default negativism". I call it "constructive Devil's Advocacy". ;)

Besides I've been the Eternal Champion of Lost Causes on this forum that would put things like dealing with an amputated arm or leg look like child's play in comparison.

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I do think they have said

I do think they have said that it's not impossible but that they aren't set up to do it right now. The primary problem as I understand is that while you could make a body part invisible you had to have some sort of code to say, "don't leave the hole open so the user can see inside the empty body." which is more complicated than simply writing it on paper(or typing it on a forum). Basically they are more concerned with getting the body model working and clothable than troubleshooting a niche case like phantom limbs. Not trying to start a debate just trying to explain the situation.

Going back to Darna, I think the costume elements are solid from the helmet down to the boots. I do like the "lion" cloth with the folds as an element, maybe not on that particular costume.

Bjork's dress is actually not that bad (speaking as a armchair dev). I think it might end up with a high poly count to get the ripples in the crests right but at the end of the day I think you could model it easily enough using a series of 2D planes and screwing around with the textures for the iridescent look. I'd bet Gucci and co. lost a lot of time in the assembly being material engineers. But in a digital world materials are whatever you say they are and behave however you want them to. I could totally see someone messing with those crests at the hips to create some interesting fish characters.

A+ to all recent suggestions.

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Grimfox wrote:
Grimfox wrote:

Bjork's dress is actually not that bad (speaking as a armchair dev). I think it might end up with a high poly count to get the ripples in the crests right but at the end of the day I think you could model it easily enough using a series of 2D planes and screwing around with the textures for the iridescent look. I'd bet Gucci and co. lost a lot of time in the assembly being material engineers. But in a digital world materials are whatever you say they are and behave however you want them to. I could totally see someone messing with those crests at the hips to create some interesting fish characters.

The article I read about the real life dress mentioned they used a bunch of atypical materials (like translucent PVCs) and it was filled with unique labor-intensive folding and sewing. They almost implied it was a like a dress-sized origami sculpture that was designed to be worn as clothing. It used something like 30 yards of material which is a boat-load and a half for anything meant to be worn like that.

But you're right that modeling something like that in a computer would likely be a bit easier. It wouldn't be completely trivial, but at least easier. At the very least I wouldn't expect to see anything like this at launch but maybe later as part of some kind of "celestial" add-on pack or some such.

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Lothic wrote:
Lothic wrote:

Doom Shade wrote:
Just an idea, and sorry if these were already posted.
Oh I wouldn't worry about repeating ideas here - this thread is so long and been around for so long I'll bet there's a ton of repeated stuff on here already. ;)
Doom Shade wrote:
Some ideas I had, the ability to be a skeleton. Like see visible bones and a skull.
Kaemgen wrote:
Missing parts... Ability to be headless... Or an amputee (Hand, arm, leg, etc...)
The biggest problem with doing transparent bodies (for the skeleton idea) or the amputee body parts idea is what to do with the clothing options to support that.
The bodies might be able to be modified relatively easily but then you'd have to worry about having "skeleton" versions of clothes (that draped across the bones instead of normal flesh) and/or "amputee" versions. It would be -possible- to handle that but it would require the Devs to basically re-do multiple versions of almost every costume item in the game so sadly it doesn't seem like it would happen anytime soon.

Well nobody really said they had to... I mean CO has skeleton bits, and they don't reshape the clothes to drape over them...

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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notears wrote:
notears wrote:

Well nobody really said they had to... I mean CO has skeleton bits, and they don't reshape the clothes to drape over them...

I only played CO for its first few months so they very likely added those "skeleton bits" after I left. Did their skeleton body appear like the "flesh" was still there but completely translucent like the following pic?

[img=400x400]https://d2ydh70d4b5xgv.cloudfront.net/images/2/5/the-visible-man-by-renwal-model-assembled-with-instructions-d48746c66c0a4bf80ea1f52d315680c4.jpg[/img]

If that was the case then I could see where they wouldn't have to alter any costume items because those items could still "hang" properly from the flesh. Still I'd consider that the "poor man's" way to do that because it would look very weird if, in effect, your were just an "invisible person except for your bones inside".

I'd much rather have a true skeleton body where any clothing bits would hang from the actual bones like this:

[img=400x400]https://i.pinimg.com/736x/78/f3/f7/78f3f7d54ff1f0299e6171a40c830389--game-character-design-skeletons.jpg[/img]

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Lothic wrote:
Lothic wrote:

notears wrote:
Well nobody really said they had to... I mean CO has skeleton bits, and they don't reshape the clothes to drape over them...
I only played CO for its first few months so they very likely added those "skeleton bits" after I left. Did their skeleton body appear like the "flesh" was still there but completely translucent like the following pic?

If that was the case then I could see where they wouldn't have to alter any costume items because those items could still "hang" properly from the flesh. Still I'd consider that the "poor man's" way to do that because it would look very weird if, in effect, your were just an "invisible person except for your bones inside".
I'd much rather have a true skeleton body where any clothing bits would hang from the actual bones like this:

Well since we're going to be using the same bases, that can't happen, and a lot more people would be more willing to have a skeleton warrior with a breastplate floating around their torso than no skeleton bits at all. I can always pretend their loosely hanging on anyway, the same way that Amerikatt can pretend that her shoulder pet is the real hero, and I have done so before by hiding my non skeletal hands under gloved claws. If we spend all our time trying to make everything seem realistic then we'll just end up with something like Mass Effect Andromeda

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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notears wrote:
notears wrote:

If we spend all our time trying to make everything seem realistic then we'll just end up with something like Mass Effect Andromeda

If you don't spend -any- time trying to make things reasonably realistic you end up with MMOs in 2017 that still look like a Pac-Man arcade game. *shrugs*

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Lothic wrote:
Lothic wrote:

notears wrote:
If we spend all our time trying to make everything seem realistic then we'll just end up with something like Mass Effect Andromeda
If you don't spend -any- time trying to make things reasonably realistic you end up with MMOs in 2017 that still look like a Pac-Man arcade game. *shrugs*

Which is why we need to balance that stuff... people want skelly men, and they're not going to care if that clothing doesn't look one hundred percent realistic on their skelly bones

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Lothic
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notears wrote:
notears wrote:

Lothic wrote:
notears wrote:
If we spend all our time trying to make everything seem realistic then we'll just end up with something like Mass Effect Andromeda
If you don't spend -any- time trying to make things reasonably realistic you end up with MMOs in 2017 that still look like a Pac-Man arcade game. *shrugs*
Which is why we need to balance that stuff... people want skelly men, and they're not going to care if that clothing doesn't look one hundred percent realistic on their skelly bones

I'd grant you that -some- people probably wouldn't care.

If the Devs thought it was worthwhile enough to toss out some skeleton parts without worrying about whether costume items fit "correctly" over them or not I probably wouldn't be mad about it. Chances are I'd likely not use those parts myself (unless I could 'trick' them into looking reasonable) but if it made at least some people happy then why not?

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Gambesons!

Gambesons!

Realistic warhammers!



Polearm version (Luzern hammer or bec de corbin):

Pollaxe:

Realistic female armour!






(Oh, where art thou, my shieldmaiden in shining armour?)

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Xnarl wrote:
Xnarl wrote:

Realistic female armour!

I don't know about the specialized medieval weapons (because they would probably require specialized animations as well) but at least as far as "Realistic Female Armour" goes the Devs of this game have already stated they are going to do their very best to make sure there are no "gender locked" costume items in the game. This means if they're ever going to include any types of "historically accurate" medieval chainmail, platemail and/or full plate armor it should be wearable by both the male and female body model.

That said I wouldn't have any trouble with the game including something like this as well:
[img=400x400]https://i.pinimg.com/736x/70/e1/9f/70e19f38e720ae4cce1bfa97256c8091--fantasy-outfits-female-armour-female.jpg[/img]
And for the sake of fairness I'd let this be an option for both males and females because... why not?

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By my eye, the realistic

By my eye, the realistic armors just look like there's a bit more room in the chest. So a slider is all you'd need. And I'm sure there's already a chest slider. Hopefully not a "boob" slider ;) just a chest one...imho

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desviper wrote:
desviper wrote:

By my eye, the realistic armors just look like there's a bit more room in the chest. So a slider is all you'd need. And I'm sure there's already a chest slider. Hopefully not a "boob" slider ;) just a chest one...imho

I'm guessing the "controversial" bit here is whether armored breastplates available to be worn by females should include overtly molded "cups" for their breasts or not. All I'm saying is as long there are reasonable options for both "cupped" and "uncupped" breastplates (again by default available to both sexes) we should be OK.

TBH, I'd think most of the time armored breastplates in this game (whether for historical or modern armors) should mostly be made "uncupped" just to be more "realistic" about it. Clearly armor with overt breast cups tends to be more of a "fantasy" icon staple but to be completely fair about it there should be a few options for those as well.

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Lothic wrote:
Lothic wrote:

desviper wrote:
By my eye, the realistic armors just look like there's a bit more room in the chest. So a slider is all you'd need. And I'm sure there's already a chest slider. Hopefully not a "boob" slider ;) just a chest one...imho
I'm guessing the "controversial" bit here is whether armored breastplates available to be worn by females should include overtly molded "cups" for their breasts or not. All I'm saying is as long there are reasonable options for both "cupped" and "uncupped" breastplates (again by default available to both sexes) we should be OK.
TBH, I'd think most of the time armored breastplates in this game (whether for historical or modern armors) should mostly be made "uncupped" just to be more "realistic" about it. Clearly armor with overt breast cups tends to be more of a "fantasy" icon staple but to be completely fair about it there should be a few options for those as well.

Yeah i find cupped armor very annoying, but that's me. The devs should want to have that draw from the fantasy audience, from a market standpoint :p

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desviper wrote:
desviper wrote:

Yeah i find cupped armor very annoying, but that's me. The devs should want to have that draw from the fantasy audience, from a market standpoint :p

Ideally (like everything else) we'll have plenty of options for both. For example I'd hate for this game to become so "anti-cupped" armor that we miss out on variations like this:

[img=600x600]https://media.melty.fr/article-3496792-fb/valerian-film-luc-besson-dane-dehaan-cara.jpg[/img]

Again I basically think there's a place for all different types of armor from "realistic" to "fantasy" styles.

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Looks bad and the dude too :p

Looks bad and the dude too :p

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desviper wrote:
desviper wrote:

Looks bad and the dude too :p

Never said you had to like it. Just making the point that if the game somehow decided to have no decent options for any kind of "cupped" armor it'd be as weird as if it decided to have no gloves. The omission would be glaring to say the least given how many examples of it exist in the overall superhero genre.

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Lothic wrote:
Lothic wrote:

desviper wrote:
Looks bad and the dude too :p
Never said you had to like it. Just making the point that if the game somehow decided to have no decent options for any kind of "cupped" armor it'd be as weird as if it decided to have no gloves. The omission would be glaring to say the least given how many examples of it exist in the overall superhero genre.

I can't think of that many superhero examples. Like I said, IMO, it generally looks bad. But they should probably find time to throw a couple in for those whom it does appeal to.

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I'm with Lothic. I'd hate it

I'm with Lothic. I'd hate it if the had armor that looked like it was either so big on the character that it came out wider on the female, or as the natural ones look like, is the females were either not well endowed or they wore the equivalent to a sports bra/wrapping to fit into the armor unless they were just naturally small in that area to begin with.

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desviper wrote:
desviper wrote:

I can't think of that many superhero examples. Like I said, IMO, it generally looks bad.

That's your problem, not mine. If you throw in related sci-fi and fantasy styles/settings (that are always related under the general "superhero" umbrella) I could probably dig up hundreds of examples but you could spend some of your own time googling for those just as well as I could. ;)

desviper wrote:

But they should probably find time to throw a couple in for those whom it does appeal to.

At least you're being reasonable about it. I'm perfectly willing to let this game include all sorts of costume items I'll probably never use just because they might "appeal" to other people.

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*blocks your path*

*blocks your path*

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cloganart wrote:
cloganart wrote:

*blocks your path*

Uh... OK?

[img=400x400]http://www.intriguing.com/mp/_pictures/grail/large/HolyGrail014.jpg[/img]

And for what it's worth here are a few examples of "cupped" female armor that would likely be considered by most people to be "reasonable/acceptable" as opposed to "impractical/fanservice-y":

[img=200x200]https://i.pinimg.com/originals/c4/67/e9/c467e9cd41643988c84f02576b0dc39c.jpg[/img][img=200x200]https://i.pinimg.com/originals/04/ec/41/04ec4180e7657685327d63513508485e.jpg[/img][img=200x200]https://i.pinimg.com/originals/a2/c8/ae/a2c8ae19680363fff30e8a93c480f354.jpg[/img]
[img=200x200]https://i.pinimg.com/originals/cf/31/86/cf318657cf256ca32b1f3a88b885e791.jpg[/img][img=250x200]https://i.pinimg.com/originals/32/98/69/329869f8807cd7817e75a2e3d22ed7fb.jpg[/img][img=200x200]http://www.suryatherapy.com/wp-content/uploads/2016/06/Breast-Plate.jpg[/img]

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The only cupped armor I care

The only cupped armor I care for *evil laughter*

[img]https://images-na.ssl-images-amazon.com/images/M/MV5BMTQ2NDMwNzMwNl5BMl5BanBnXkFtZTgwNTQxNzU5MTE@._V1_SY1000_CR0,0,667,1000_AL_.jpg[/img]

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cloganart wrote:
cloganart wrote:

The only cupped armor I care for *evil laughter*

I must now commit sepuku

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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notears wrote:
notears wrote:
cloganart wrote:

The only cupped armor I care for *evil laughter*

I must now commit sepuku

Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.

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Lothic wrote:
Lothic wrote:

notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.

yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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notears wrote:
notears wrote:

Lothic wrote:
notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.
yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*

Craaaaawling iiiin my skiiiiiin

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Lothic wrote:
Lothic wrote:

cloganart wrote:
*blocks your path*
Uh... OK?

And for what it's worth here are a few examples of "cupped" female armor that would likely be considered by most people to be "reasonable/acceptable" as opposed to "impractical/fanservice-y":

Those armors are pretty good, with being feminine.

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Interestingly, female fencers

Interestingly, female fencers wear cup armor in real life. We jokingly call them hubcaps. Here is a site that sells fencing attire:

https://www.leonpaulusa.com/clothing/womens-fencing-clothing/clothing-type/jackets-chest-protectors.html

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Huckleberry wrote:
Huckleberry wrote:

Interestingly, female fencers wear cup armor in real life. We jokingly call them hubcaps. Here is a site that sells fencing attire:
https://www.leonpaulusa.com/clothing/womens-fencing-clothing/clothing-type/jackets-chest-protectors.html

They're used for paintball too. As far as I know the paintball "branded" ones are pretty much the same things as the fencing ones.

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Wait... so I was just looking

Wait... so I was just looking through Clogan's art through his website and... is the art director for this game really the same guy who's Art Directing the new Spider-Man game that's coming out? Because I see that same new outfit that's in that game in his "Client & personel" category on his website and... I think he might have done some things on the new Spider-Man game....

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Just for the record: I'm ok

Just for the record: I'm ok with a certain amount of impracticality and fan service.

Just sayin'.

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Not quite normal...

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notears wrote:
notears wrote:

Wait... so I was just looking through Clogan's art through his website and... is the art director for this game really the same guy who's Art Directing the new Spider-Man game that's coming out? Because I see that same new outfit that's in that game in his "Client & personel" category on his website and... I think he might have done some things on the new Spider-Man game....

Ha I wish. It's Client and Personal Work and it's of the latter category.

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ah.... still pretty cool

ah.... still pretty cool though :]

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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Kaemgen wrote:
Kaemgen wrote:

Just for the record: I'm ok with a certain amount of impracticality and fan service.
Just sayin'.

Given that this is going to be a "superhero" game (based on "superhero" comic books) one would think everyone wanting to play/create this game would willing to live with a "certain amount" of those things. Sometimes based on the way some people post around here I'm not so sure of that... Oh well.

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notears wrote:
notears wrote:

Lothic wrote:
notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.
yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*

Dude, that's mostly urethane. Bats put it in there after Robin racked himself for the third time trying to walk along the top of a chainlink fence.

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Lin Chiao Feng wrote:
Lin Chiao Feng wrote:

notears wrote:
Lothic wrote:
notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.
yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*
Dude, that's mostly urethane. Bats put it in there after Robin [b]racked[/b] himself for the third time trying to walk along the top of a chainlink fence.

You know Theon Greyjoy managed to benefit from a relatively unorthodox way to solve that problem...

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Lothic wrote:
Lothic wrote:

Lin Chiao Feng wrote:
notears wrote:
Lothic wrote:
notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.
yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*
Dude, that's mostly urethane. Bats put it in there after Robin racked himself for the third time trying to walk along the top of a chainlink fence.
You know Theon Greyjoy managed to benefit from a relatively unorthodox way to solve that problem...

What is dead may never die...

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cloganart wrote:
cloganart wrote:

Lothic wrote:
Lin Chiao Feng wrote:
notears wrote:
Lothic wrote:
notears wrote:
cloganart wrote:
The only cupped armor I care for *evil laughter*
I must now commit sepuku
Amazingly enough those outfits barely break the top five reasons that movie was horrible. At least you can't accuse them of being as "featureless" as Ken dolls.
yeah but robin's is bigger than miiiine... *cries in the corner while Lincoln park plays*
Dude, that's mostly urethane. Bats put it in there after Robin racked himself for the third time trying to walk along the top of a chainlink fence.
You know Theon Greyjoy managed to benefit from a relatively unorthodox way to solve that problem...
What is dead may never die...

*crosses his legs and then continues to sulk*

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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I think, at the end of the

I think, at the end of the day, this game is set in a comic book inspired universe and as such we will see costumes of all types and levels of fan service from your anime inspired magical girls to more realistic Brienne of Tarth. All options, for all.

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Grimfox wrote:
Grimfox wrote:

from your anime inspired magical girls to more realistic Brienne of Tarth.

[img]https://vignette3.wikia.nocookie.net/powerlisting/images/1/17/Subaru_Nakajima.png/revision/latest?cb=20130316184424[/img] . [img]http://images6.fanpop.com/image/photos/38800000/Brienne-of-Tarth-game-of-thrones-38802144-335-500.png[/img]

20 Quatluus on the magic powered cyborg.

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I'd like some cybergoth stuff

I'd like some cybergoth stuff.

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Grimfox wrote:
Grimfox wrote:

from your anime inspired magical girls to more realistic Brienne of Tarth.

Heck we're at a point where Gwendoline Christie can represent a "realistic multiple genre warrior" all by herself...

[img=300x300]https://pbs.twimg.com/media/DAnCuNyWsAA1q2H.jpg[/img][img=400x400]https://ewedit.files.wordpress.com/2015/06/brienne-of-tarth.jpg?w=2040&h=1360[/img][img=400x400]http://img.thedailybeast.com/image/upload/v1504831839/170907-fallon-top-of-lake-tease_miskqg[/img][img=300x300]http://images6.fanpop.com/image/photos/38200000/Gwendoline-Christie-game-of-thrones-38250523-500-500.png[/img][img=300x300]https://static.independent.co.uk/s3fs-public/thumbnails/image/2017/07/24/17/christie-1.jpg[/img][img=400x400]https://1.bp.blogspot.com/-ZDYxidFT-Bo/VxzrN7lymaI/AAAAAAAAlLU/nZqV6pS8UkcMng2lZpzp8LIGA9iG7EUSgCLcB/s1600/gwendoline%2Bchristie%2Bstar%2Bwars%2Btfa%2Bvanity%2Bfair.jpg[/img]

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Lothic
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Brainbot wrote:
Brainbot wrote:

I'd like some cybergoth stuff.

I've been lucky enough to see people dressed just like the following pics in Harajuku, a place in Tokyo famous for people doing that on typical weekends. Sadly most of my own pics basically sucked compared to these that I quickly googled for this post:

[img=200x200]https://i.pinimg.com/736x/d5/10/62/d510622c588cfd52cb55f00f40bd1fd5--raver-girl-harajuku-style.jpg[/img][img=200x200]https://i.pinimg.com/736x/79/ce/6b/79ce6b0ac1372b8bb2f0a73b51c1ae3b--cyber-punk-true-beauty.jpg[/img][img=200x200]https://i.pinimg.com/originals/25/b5/ed/25b5ed9e695bf35bd212c1e971fb0b7d.jpg[/img][img=200x200]https://i.pinimg.com/originals/7d/35/78/7d3578ae8c60996360532b2d406800a9.jpg[/img][img=200x200]https://crimsoninsapporo.files.wordpress.com/2013/06/tumblr_mgovm8ohya1rs76h2o1_400.jpg[/img]

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Lothic wrote:
Lothic wrote:

I've been lucky enough to see people dressed just like the following pics in Harajuku, a place in Tokyo famous for people doing that on typical weekends. Sadly most of my own pics basically sucked compared to these that I quickly googled for this post

Yeah there is an almost infinite selection of images for cybergoth clothing, but I thought the image from 'yourscenesucks' told the entire story even though it's meant to be insulting.
I am unlikely to even create a full cybergoth character myself, but all those clothing options can be mixed and match with other stuff for some cool concepts.

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Brainbot wrote:
Brainbot wrote:

I am unlikely to even create a full cybergoth character myself, but all those clothing options can be mixed and match with other stuff for some cool concepts.

Well the entire Cybergoth style is practically based on the idea of "let's throw seemingly mis-matched clothing pieces together and create a look that's actually interesting". As long as CoT ends up giving us enough of the individual unrelated pieces it'll probably be possible to create a sort of version of Cybergoth ourselves. To make it work really well we'd need at least a few versions of the hair. That's probably the key part that's seriously "unique" to the style. So that would be the main suggestion I'd make to the CoT art Devs for this.

BTW, I figure if anybody's going to mention Cybergoth we might as well mention Gothic Lolita as well:

[img=250x250]http://tokyofashion.com/wp-content/uploads/2016/11/Harajuku-Gothic-Lolita-Japanese-Fashion-20160918D508467.jpg[/img][img=250x250]https://i.pinimg.com/736x/0b/4c/ca/0b4ccaebf583a9b758b5fa5d18b8b5be--gothic-lolita-fashion-gothic-lolita-dress.jpg[/img][img=400x400]https://ae01.alicdn.com/kf/HTB1KVGWJFXXXXcHXpXXq6xXFXXXs/Gothic-Lolita-Darkness-Style-Corss-Dress-Sister-Style-with-Fake-Collar-Lace-Long-Sleeves-Cute-Unique.jpg_640x640.jpg[/img]

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So today is Lena Headey's

So today is Lena Headey's birthday. Since she plays Cersei Lannister (easily one of my favorite characters in Game of Thrones) I'll go ahead and suggest some of her Season 7 dresses for CoT. They'd be great for evil sorceress types or wicked fairy god-mothers or the like:

[img=400x400]https://media.salon.com/2016/06/game_of_thrones_cersei.jpg[/img][img=300x300]https://i.pinimg.com/originals/d2/43/fe/d243fecafa7169d10ace4809fe8ced50.jpg[/img][img=150x150]https://i.pinimg.com/originals/53/8f/66/538f66e75005bc27097bcc65e2ead4eb.jpg[/img][img=250x250]http://static3.businessinsider.com/image/59a84c40ba785e4d07173651-1200/cersei%20lannister%20game%20of%20thrones%20finale%20dress%20.jpg[/img][img=300x300]https://static1.squarespace.com/static/52fc05c9e4b08fc45bd99090/59a56c657131a5afe9cceb89/59a56c6715d5dbbebf18d7c2/1504013416434/mgot_cersei_costumes_slideshow_03_1200x800.jpg[/img][img=300x300]https://img0.etsystatic.com/210/0/9864136/il_570xN.1218712138_2fk0.jpg[/img]

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Not 'undress', but Sundress!

Not 'undress', but [url=https://www.google.com/search?q=sundress&source=lnms&tbm=isch&sa=X&ved=0ahUKEwixwNS_mtXWAhXH5YMKHRjBCpQQ_AUICygC&biw=1557&bih=1026]Sundress[/url]!

Could be built from a top and a skirt, but CoT did not blend them well, and the skirts were always Rigid. 'Real' dresses don't flow from the Hip, but from the Waist, or even from the Ribs. We shouldn't be 'forced' to use a belt, to cover the seam between top and bottom.

Be Well!
Fireheart

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Fireheart wrote:
Fireheart wrote:

Not 'undress', but Sundress!
Could be built from a top and a skirt, but CoT did not blend them well, and the skirts were always Rigid. 'Real' dresses don't flow from the Hip, but from the Waist, or even from the Ribs. We shouldn't be 'forced' to use a belt, to cover the seam between top and bottom.
Be Well!
Fireheart

At least we know UE4 could probably animate a typical sundress pretty well and they would make for nice "causal/civilian" clothing options. It's always just a matter of whether the Devs will consider them for CoT or not.

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Yeah. I struggled for many

Yeah. I struggled for many hours, trying to make a civilian party (not tarty) dress for one of my characters, using just about every piece of costume-pack in the game and finally gave up. The best I could do was this:
[URL=http://s105.photobucket.com/user/fireheart5150/media/Black%20Valkyrie/BlackValkyrieDress3.jpg.html][IMG]http://i105.photobucket.com/albums/m207/fireheart5150/Black%20Valkyrie/th_BlackValkyrieDress3.jpg[/IMG][/URL]

And those shoes, while fashionable, make me ache from toenails to mid-back in sympathy.

Be Well!
Fireheart

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Fireheart wrote:
Fireheart wrote:

Yeah. I struggled for many hours, trying to make a civilian party (not tarty) dress for one of my characters, using just about every piece of costume-pack in the game and finally gave up.

And those shoes, while fashionable, make me ache from toenails to mid-back in sympathy.

I know I toyed around with thousands of combos in CoH but I'm not even sure I stuck with anything you could call a "casual dress" beyond maybe something that involved the miniskirt options. I think I mostly stuck to several of the jean options again because of the lack of reasonable clothing animation you already pointed out. And obviously the shoe choices in CoH were "lacking" to say the least.

If CoT could provide even a handful of "sundress" tops and bottoms that seamlessly match together with a few causal sandal type shoes (flats and heeled) that could work with those parts that would be wonderful.

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So we just saw the new Blade

So we just saw the new Blade Runner 2049 over the weekend. It was pretty good but it got me to thinking about another costume idea for CoT. I'm wondering how hard it'd be to do fully transparent coats/jackets with UE4 and/or the other software tools being used. Zhora from the original movie got herself shot wearing one and there were a few "Easter egg" examples of that kind of jacket in the new movie as well:

[img=400x400]https://i.pinimg.com/originals/27/ba/5e/27ba5e4953a2f42a2de33d1a46a9399e.jpg[/img][img=400x400]http://cdn.collider.com/wp-content/uploads/2017/04/blade-runner-2049-ryan-gosling.jpg[/img]

I suppose the real trick might be even if CoT could do this you'd probably want to limit that "texture" to certain costume items. For instance if you let the standard bikini parts be made with this transparent texture you'd effectively have nude characters running around.

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Lothic wrote:
Lothic wrote:

So we just saw the new Blade Runner 2049 over the weekend. It was pretty good but it got me to thinking about another costume idea for CoT. I'm wondering how hard it'd be to do fully transparent coats/jackets with UE4 and/or the other software tools being used. Zhora from the original movie got herself shot wearing one and there were a few "Easter egg" examples of that kind of jacket in the new movie as well:

I suppose the real trick might be even if CoT could do this you'd probably want to limit that "texture" to certain costume items. For instance if you let the standard bikini parts be made with this transparent texture you'd effectively have nude characters running around.

Not a bad idea at all, I would suggest having some optional texturing similar to the glass psionic and holo-hex material options that exists for some pieces in CO.

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blacke4dawn wrote:
blacke4dawn wrote:

Not a bad idea at all, I would suggest having some optional texturing similar to the glass psionic and holo-hex material options that exists for some pieces in CO.

After thinking about this a bit more I recalled that even CoH managed at least one "semi-transparent" item. The "science origin cape" had a glowing hex-pattern that was otherwise see-through:

[img=200x200]https://paragonwiki.com/w/images//a/aa/Origins_Cape_Science.jpg[/img]

So obviously my "transparent" idea could extend to capes/cloaks but again it would probably have to be limited to "outerwear" unless the Devs of CoT wouldn't mind dealing with transparent miniskirts or tanktops. ;)

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*may have been testing

*may have been testing something today*

Let's just say it has to be a 3D object that would benefit from it rather than harming you, the player's eyes... :P

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cloganart wrote:
cloganart wrote:

*may have been testing something today*
Let's just say it has to be a 3D object that would benefit from it rather than harming you, the player's eyes... :P

Well in the interest of being perfectly honest I actually wouldn't mind if the game allowed you to have ANY kind of transparent costume items, including things like miniskirts and/or tanktops. Frankly I think I could personally control myself enough to make sure my characters would still wear [b]non-transparent[/b] underwear under that, at least in public areas basically just like Zhora did in Blade Runner.

But I'm also enough of a realist to realize that there'll be enough immature players in this game (either mentally or chronologically) who'd take advantage of that and instantaneously create a bunch of virtually nude characters so I'm perfectly willing live with the idea that transparent clothing be restricted to "3D outerwear" such as jackets, coats, capes, cloaks, etc.

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Lothic wrote:
Lothic wrote:

cloganart wrote:
*may have been testing something today*
Let's just say it has to be a 3D object that would benefit from it rather than harming you, the player's eyes... :P
Well in the interest of being perfectly honest I actually wouldn't mind if the game allowed you to have ANY kind of transparent costume items, including things like miniskirts and/or tanktops. Frankly I think I could personally control myself enough to make sure my characters would still wear non-transparent underwear under that, at least in public areas basically just like Zhora did in Blade Runner.
But I'm also enough of a realist to realize that there'll be enough immature players in this game (either mentally or chronologically) who'd take advantage of that and instantaneously create a bunch of virtually nude characters so I'm perfectly willing live with the idea that transparent clothing be restricted to "3D outerwear" such as jackets, coats, capes, cloaks, etc.

I had simply meant that -some- meshes (Translate that to Most) just really don't look good transparent. To make transparency work really well, it requires a lot of added additions, It's worth it on some pieces, but not all, Add that to the extra calculations your computer has to run through -behind- the transparent object. Remember, your character is not the only thing behind it, but what ever is simply visible through...Yeah, not the most fun thing. Ideally (keyword being ideally) Transparency materials will be an option on select pieces, not all. Moreover you may have to forgo a couple customizable bits for trade-off.

Charles Logan
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Lothic
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cloganart wrote:
cloganart wrote:

I had simply meant that -some- meshes (Translate that to Most) just really don't look good transparent. Add that to the extra calculations your computer has to run through -behind- the transparent object. Remember, your character is not the only thing behind it, but what ever is simply visible through...Yeah, not the most fun thing. Ideally (keyword being ideally) Transparency materials will be an option on select pieces, not all. Moreover you may have to forgo a couple customizable bits for trade-off.

Well like most things clothing transparency would clearly work better for some things than others:

[img=250x250]https://i.pinimg.com/736x/e2/79/34/e279345e5565916ddf09ba47eaf8b610--transparent-dress-transparent-fashion.jpg[/img][img=250x250]https://n.nordstrommedia.com/ImageGallery/store/product/Zoom/9/_10430249.jpg[/img][img=500x500]http://2.bp.blogspot.com/-ngF3nKkg9ZI/URPGJKutKnI/AAAAAAAAJiM/CnzkG6wr3m8/s1600/cuffs+lucite.jpg[/img]

And for what it's worth I never implied that every costume item would necessarily look [b]aesthetically pleasing[/b] in a transparent form. I'm quite sure some items would look completely silly that way just as other items probably look downright ugly with a plaid, metallic or "furry" texture as well. But I'm sure I don't have to remind you that players often managed to toss together unexpected costume item combinations in CoH that both looked great and far exceeded anything most people ever expected to be possible.

Overall I was simply stating in the general interest of "infinite diversity in infinite combinations" that all costume items in a game like this should IDEALLY allow for transparency to be an option. Something like that should ALWAYS be the Holy Grail goal whether current technology allows for it or not. Regardless I've already stated myself there are likely to be many, many mundane/practical reasons (not the least of which would be processing considerations and/or easily produced nude costumes) why "transparency for all" is neither possible or reasonable.

P.S. Frankly even if all you can manage here is something like Zhora's transparent coat from Blade Runner I'd likely to be happy on this particular issue. ;)

CoH player from April 25, 2004 to November 30, 2012
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How about player Ghosts? I

How about player Ghosts? I could see this guy with dual pistols shooting Psychic bullets.
standard gumshoe. translucent,,,grey aura. he would fit right in with Titans.
[img]https://s1.postimg.org/6d8amd5oxb/silver_ghost_by_lockett730-d8wygs3.jpg[/img]

[img]https://s15.postimg.cc/z9bk1znkb/Black_Falcon_Sig_in_Progess.jpg[/img]

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Alright so I have an idea for

Alright so I have an idea for how we can do invisible body parts without the whole, "Hey what do we do about the hole?" problem. What if the option to turn a costume part invisible also put a spot big enough to cover said hole over top of the hole. Then you could choose the colour and texture of this spot. What do you guys think?

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM

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notears wrote:
notears wrote:

Alright so I have an idea for how we can do invisible body parts without the whole, "Hey what do we do about the hole?" problem. What if the option to turn a costume part invisible also put a spot big enough to cover said hole over top of the hole. Then you could choose the colour and texture of this spot. What do you guys think?

I agree that would definitely seem to be the easiest way to deal with it, but I think that would require developer effort to redesign the character mesh to retrofit those caps at every possibly applicable joint, in both directions. I'm not saying it shouldn't be done, and in fact I think it should be done at some point; but the gist I get from the devs is that would be a lot of effort that would take away from creating costumes and other 3D art. And then there would be the implementation of a set of rules how to prevent players from creating invisible characters. So while I am rooting for transparent bodyparts at some future date, it is understandable why they say that's the barrier to implementation at this point.

Yet another reason why MWM's decision not to ask for more money up to now seems so absurd to me; since developer time and effort appears to be their go-to reason not to do a lot of things.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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I think it's a matter of

I think it's a matter of trust. They want the backers to know they can trust them. There's a lot of people who've been burned by KS pledging.

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Huckleberry wrote:
Huckleberry wrote:

Yet another reason why MWM's decision not to ask for more money up to now seems so absurd to me; since developer time and effort appears to be their go-to reason not to do a lot of things.

Brand X wrote:

I think it's a matter of trust. They want the backers to know they can trust them. There's a lot of people who've been burned by KS pledging.

Trust is not the only data point to consider. Time is something that's worth considering as well.

For example let's say there's some game feature X that the Devs want to create. Let's say at the current funding it would take them a year to produce. Now let's say the same feature X might be doable in 3 months if the Devs had an extra $50,000 to work with. Now sure it would require more trust from the players to give the Devs an extra $50k and it might involve more risk if the whole thing ends up failing anyway. But at some point you've got to look at the potential of saving 9 months of time and decide if the extra money/risk is worth it.

It was fine enough for MWM to be taking their sweet time when they were the only viable "successor project" on the horizon but we all know that situation has changed. I'm simply not 100% sure the "super-slow" burn approach is something MWM can easily afford anymore.

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As a KS supporter, I'm fine

As a KS supporter, I'm fine with it, it's others who might not be. For me, whatever get the game to us sooner while keeping it a quality game, is obviously a good choice.

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notears wrote:
notears wrote:

Alright so I have an idea for how we can do invisible body parts

[youtube]CoBiMhsWGAI[/youtube]

[center][img=44x100]https://i.imgur.com/sMUQ928.gif[/img]
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Cyclops wrote:
Cyclops wrote:

How about player Ghosts? I could see this guy with dual pistols shooting Psychic bullets.
standard gumshoe. translucent,,,grey aura. he would fit right in with Titans.

I remember reading reluctance from the devs on translucence :/

I think, however, that whole body translucence would be much, much easier than translucence of parts. Only issue might be in PvP, in which case, sorry, disable the translucence.

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