Announcements

Join the ongoing conversation on Discord: https://discord.gg/w6Tpkp2

Please read the current update for instructions on downloading the latest update. Players with Mac versions of the game will not be affected, but you will have a slightly longer wait for your version of the new maps. Please make a copy of your character folder before running the new update, just to make sure you don't lose any of your custom work.

It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.

To purchase your copy of the City of Titans Launcher, visit our store at https://store.missingworldsmedia.com/ A purchase of $50 or more will give you a link to download the Launcher for Windows or Mac based machines.

Patch Notes

DesViper's picture

Patch Notes: Titan Create 0.3

Our first official patch notes! Below is a detailed list of additions, changes, fixes, removals, and of course, known issues. Keep in mind this is an early beta, so the known issues list is more condensed than the others since there are still many bugs to squash.

Additions

  • Our First Mission! In the holiday spirit, we’ve added our first mission in the Island.
  • Added “none” Material to get back to default
  • Added “stylized” Top Spandex options
  • Added Medium, Long, Mid-thigh, and thigh-high Spandex Boots.

Changes

  • “test” text next to grey dot changed to “Current Selection”
  • Moved Environments to lower right corner.
  • Changed “GO GO GO” to “Enter Island”
  • Changed “Reset Toon” to “Reset”
  • Changed “Change Gender” button to “Click to switch between Male and Female”
  • Renamed “HeadType”s and “NoseType”s

Fixes

  • Program can now be windowed with Alt+Enter
  • Skin Material menu closes with selection (so it won’t stay up permanently).
  • Fixed texture of female model upper back neck.
  • Added/Fixed Glow for Spandex patterns.
  • Fixed TopSpandex options for Female to match Male.
  • Added many Spandex patterns on Female.
  • Added many Spandex detail patterns.
  • Head > Headwear > Cowl Cropped, Male no longer clips at cheekbones.
  • Head > Headwear > Combat Helmet no longer shows gap at ear.
  • Head > Headwear > Football Helmet no longer deforms with ear sliders.
  • Hair shader improved.
  • Eyebrows no longer reset SkullCap
  • Emblem > Base Adjustment no longer covers head and arms at extremes.
  • Torso > Torso Type > Trenchcoat improved for Female.
  • Torso > Chestwear > Harness no longer clips at extreme Stomach Size
  • Torso > Chestwear > Heavy Armor, Armored Suit no longer flickers with new Material.
  • Torso > Chestwear > Apkallu no longer clips at extreme Chest Mass
  • Feet > Boots > Spandex Boots correctly applies Short Spandex Boots
  • Auras > Full-Body Auras > Smoke, Fire, Lightning, Hearts added for Male.

Removals

  • 1 Slider

Known Issues

  • Mute Audio doesn’t work in Avatar Builder
  • Filter function resets with new menu function.
  • Material Menu colors offset with certain selections
  • Shelf will shift off-screen if too many Materials are added.
  • Camera doesn’t zoom close enough on default
  • Sliders don’t reset to 0 when character is reset
  • Various bugs with Female model.
  • Eyes > EyesClosed resets when the character blinks.
  • Eyes > EyeHeight, EyeSpacing clips at extreme values.
  • Ears > HideEar is reset by certain headwear selections.
  • Skin Material > Android 2, Female doesn’t apply texture, but does apply shiny shader.
  • Some Materials have built-in color tints (e.g., GoldLeaf, Copper)
  • Some costume pieces lack texture.
  • Head > Headwear some piece’s ears clip at extreme sliders
  • Head > Eyewear masks’ cheeks clip at extreme sliders.
  • Torso > Torso Type > Shirt has gaps
  • Torso > Torso Type > Trenchcoat deforms at extreme leg sliders.
  • Torso > Torso Type > Tanktop, Tshirt clip at extreme Fitness, arm bulk.
  • Torso > Neck > Neck Cowl clips at extreme neck sliders.
  • Torso > Neck > Studded Cowl clips at shoulder.
  • Torso > Chestwear > Fishnet Top clips at extreme Stomach Size
  • Torso > Shoulder Pieces deform at extreme slider values.
  • Torso > Back Detail capes, spider legs clip over torso types and chestwear.
  • Arms > Arm Replacer > Robot Arm clips at extreme chest sliders.
  • Arms > Forearm Accessory > Armpad clips at right wrist, deforms at extreme hand sliders.
  • Arms > Forearm Accessory > Arm bandage only applies left hand, and keeps righthand selection.
  • Arms > Hands, Male has gap at wrist.
  • Arms > Hands > Arm Cannon deforms at extreme Average values.
  • Arms > Hands > Dots Glove only applies left hand.
  • Legs > Legs > pants aren’t wired for animations.
  • Legs > Legs > pants deform at extreme Skinny, low Leg Mass.
  • Legs > Belt clips at extreme Stomach Size.
  • Legs > Upper Leg Accessory > Leg Strap only applies right leg, deforms at extreme Skinny.
  • Legs > Feet > spandex boots clip at extreme Lower Leg Bulk and sometimes Average, Age.
  • Cosmetics > Makeup > Jester, Face Paint, 2, Normal missing for Male.
  • Auras and Animations don’t reset with character Reset.
  • Auras > Full-Body Auras > head, eye, hand, feet fire misplaced.
  • Mission > Typos in NPC text, Santa’s House western room can’t be entered.