Costume Request Thread 2.0

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OathboundOne
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Lothic wrote:
Lothic wrote:

But I suppose if you wanted to use the hoops via your hands as either melee or thrown weapons directly then I'd suppose it could look like a slightly more "violent" version of the following vid of hoop-based rhythmic gymnastics:

See, just... sigh. I can't even use a Hula hoop the normal way. Videos like this. How is this humanly possible?

smh

ON topic-wise though:
A very big YES on Orbital props/auras. Also on the topic of Auras, a character HUD, but not like CoH's HUD aura which was a projected visor that relayed information to the character but rather one that highlights the character and relays (fake/technobable) information about it to the player.

I couldn't really find a good example of what I meant, but something vaguely like this:


Just overlayed on your character Avatar.

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What would be the point of an

What would be the point of an aura only the player of that character could see?

Sort of off topic but tangentially related to the HUD idea, a debuff or buff effect like what you describe might not be a bad idea. Either use on enemy and they have all that readout stuff on them or on a self-use power to have that pop up on the character... Although I don't know how/why other characters would be able to see it.

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Martial Arts Rhythmic

Martial Arts Rhythmic Gymnastics!

More of props and/or animation, but still!

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Foradain wrote:
Foradain wrote:

Martial Arts Rhythmic Gymnastics!

Yeah I guess I shouldn't be surprised that this scenario had already been covered by some anime/manga at some point. ;)

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If that's not Wonder Momo

If that's not Wonder Momo then there's also Wonder Momo!

Wonder Momo!

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Project_Hero wrote:
Project_Hero wrote:

If that's not Wonder Momo then there's also Wonder Momo!

*double checks link in image of Kodachi*
Nope, that's Kodachi "The Black Rose" Kuno from Ranma 1/2.
In Martial Arts Rhytmic Gymnastics attacks with your body are illegal. You must use tools like ribbons, hoops, and older brothers.

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So definitely not Wonder Momo

So definitely not Wonder Momo! Wonder Momo is just really fun to say.

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https://black-falcon01

https://black-falcon01.deviantart.com/art/Shantae-Bikini-Pic-5-681521121

The bikini will be there for launch, I'm posting this for the Hair!
Please have this Jeanie style hair for launch and please make it a bouncy ponytail

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I dunno why you didn't use a

I dunno why you didn't use a more adorable picture of Shantae.

Look how cute she is!
How much more cute could she be? The answer is none. None more cute.

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^^^ THIS! Devs I want this

^^^ THIS! Devs I want this outfit too!

Now I need to google Shantae. How could I miss this one?

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Project_Hero wrote:
Quote:

I definitely like the huge metal hair ring holding the ponytail out from the head. I don't think that's been uniquely suggested yet.

We've already had suggestions for the "Rapunzel" style hair braid the Mord Sith wore. Even Beyoncé sported one at one point:

But obviously multiple kinds of long ponytail/braids would be cool. For example here's some cute ones from Ariana Grande:

And of course there's probably a billion examples of this from anime/manga/comics of all kinds:

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Is giant hair on the list?

Is giant hair on the list? Cause it should be.

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Project_Hero wrote:
Project_Hero wrote:

Is giant hair on the list? Cause it should be.

Not sure I put anything as generic as "giant hair" on the list. We already know the Devs are working on giving us animated hair which would be almost semi-pointless on most shorter hairstyles. We've just talked about adding "ponytails with hair rings" to the list - did you have any specific styles of "giant hair" in mind?

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Costume Request Thread and v2

Costume Request Thread and v2.0 of it are not the only places where people have put costume ideas. There is an entire hair thread.



New idea: If we are going to have a third eye, I would like the option to slave it to match my other eyes, so they can all move together. Kind of like in the Tri Oxygen Luka model by Koruyo seen in the video below:


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
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This and various other 80's

This and various other 80's hair metal hairs.

Edit: maybe also a little Jareth the Goblin King too.

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Huckleberry wrote:
Huckleberry wrote:

Costume Request Thread and v2.0 of it are not the only places where people have put costume ideas. There is an entire hair thread.

Heh, I even posted to that thread and I'd completely forgotten about it. Also it's been almost a year since anyone else posted to it.

Since it would be easiest for the Devs to try to have as many suggestions about costumes in one place I'll endeavor to run through that thread and add any ideas from it that are not already repeated here. Are you aware of any other costume suggestion threads that are at risk of being lost like this hair one was?

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Project_Hero wrote:
Project_Hero wrote:


This and various other 80's hair metal hairs.
Edit: maybe also a little Jareth the Goblin King too.

So stuff like this would work for you?

My hair hopes for this game tend to be a bit more what one might call "sci-fi-ish":

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Huckleberry wrote:
Huckleberry wrote:

Costume Request Thread and v2.0 of it are not the only places where people have put costume ideas. There is an entire hair thread.

New idea: If we are going to have a third eye, I would like the option to slave it to match my other eyes, so they can all move together. Kind of like in the Tri Oxygen Luka model by Koruyo seen in the video below:

I thought the default would be following :p If they move at all i guess

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Project_Hero wrote:
Project_Hero wrote:

What would be the point of an aura only the player of that character could see?
Sort of off topic but tangentially related to the HUD idea, a debuff or buff effect like what you describe might not be a bad idea. Either use on enemy and they have all that readout stuff on them or on a self-use power to have that pop up on the character... Although I don't know how/why other characters would be able to see it.

Oh I never meant to imply that only you could see it. When I said "to the player" I really meant "to anyone looking AT the character" as opposed to being something that the character itself would be seeing/using.

The CoH HUD aura was a display for the character to "see" that's how it was designed, as if it were relaying info too the character. Yes we could also see it, but only because we could see the character avatar as a whole. That's not what I want (I mean sure, include that as well). What I want is for the HUD aura to relay information* to ME (or anyone else looking at my character avatar).

*This obviously doesn't need to be real information about the character, that would require some kind of back end tracking/display programming far beyond just making a visual costume part. This could be random symbols /character, numerical strings, shapes and sigils, binary code, or even just illegible squiggles. Whatever.

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OathboundOne wrote:
OathboundOne wrote:

Oh I never meant to imply that only you could see it. When I said "to the player" I really meant "to anyone looking AT the character" as opposed to being something that the character itself would be seeing/using.
The CoH HUD aura was a display for the character to "see" that's how it was designed, as if it were relaying info too the character. Yes we could also see it, but only because we could see the character avatar as a whole. That's not what I want (I mean sure, include that as well). What I want is for the HUD aura to relay information* to ME (or anyone else looking at my character avatar).
*This obviously doesn't need to be real information about the character, that would require some kind of back end tracking/display programming far beyond just making a visual costume part. This could be random symbols /character, numerical strings, shapes and sigils, binary code, or even just illegible squiggles. Whatever.

Sure, it would most likely look cool and all but I'm having a hard time rationalizing it from a practical PoV. Why would anyone choose to display that kind of information to everyone around them? I mean, only an idiot would go around displaying all of their strengths and weaknesses like that.

I'm not saying it's a bad idea to include it in the game, but my brain just goes "nope, segmentation fault" at the thought of someone using it. Maybe I'm just too logical in general.

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Yeah, like would it be

Yeah, like would it be actually there in-universe? Cause if not there's no reason for others to be able to see it. And if it is there in-universe then it's really strange to have intel popping off someone like that for the unaided eye to see.

Also yes, Lothic. All the hairs.

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Forgive me not reading

Forgive me not reading through all 300 posts. I wonder if it has been discussed already, what about all the visual references? Obviously they still exist in the other thread. but in moving to all text we've lost some details and specifics. Honestly, I'd kinda expect the art department to be collecting those in an "inspiration" folder, or folders if they are organized.

Suggestion, I think they may have already done something with this in one of the demos. Asymmetrical eye's, not just heterochromatic but completely different in each eye. For reference, everyone's favorite fallen goddess/dragon/demon Lucoa

This image is nice, I found her eye's to be upsetting in the anime. It always surprised me when they were open.

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Grimfox]Forgive me not
Grimfox wrote:

Forgive me not reading through all 300 posts. I wonder if it has been discussed already, what about all the visual references? Obviously they still exist in the other thread. but in moving to all text we've lost some details and specifics. Honestly, I'd kinda expect the art department to be collecting those in an "inspiration" folder, or folders if they are organized.

I would love to think the art department of CoT has been collecting everything from all of these "suggestion threads" all along as well. But based on the responses I've been getting from various Devs on my humble attempt to summarize everything from the original thread that probably has not been the case. Like you said the other thread still exists regardless and I've done my best to condense all the various "picture references" down into useful phrases/sentences to remind the Devs of what we'd like to see in the game.

BTW, if you'd like to go back and collect all the pics of these various threads into some kind of "visual archive" to give to the Devs I certainly wouldn't stop you. I spent several dozen hours working gratis on getting us this far so if you'd like to do more with it I'm sure it'd be helpful. In some cases (like this asymmetrical eye idea of yours) having a pic is certainly helpful. But frankly many of the old pics (like everything else on the original thread) were repeats of the same suggestions or so plainly generic that words alone were quite capable of capturing the basic ideas.

Grimfox wrote:

Suggestion, I think they may have already done something with this in one of the demos. Asymmetrical eye's, not just heterochromatic but completely different in each eye. For reference, everyone's favorite fallen goddess/dragon/demon Lucoa
This image is nice, I found her eye's to be upsetting in the anime. It always surprised me when they were open.

If you didn't specifically find the phrase "asymmetrical eyes" in the summarized list then it's possible no one specifically suggested it yet. I do know the Devs have already said they are striving to allow for asymmetrical costume items and things like tattoos and such so they may have already considered offering us asymmetrical eyes along the lines of your suggestion. Either way it's here now thanks to you.

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Going for...the helm? Knife?

Going for...the helm? Knife? Cloak? all the above? :p

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I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
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So... the hat, the coat, the

So... the hat, the coat, the boots, the flintlocks, and the rapier. And that's just true.

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I don't know if this is

I don't know if this is something that's been commented on previously, but costume pieces that recognize when you've got weird body parts would probably be good to have. A friend of mine linked this image to me and I felt it was noteworthy to comment on a few things. (and I know this image isn't everybody's cup of tea. It's not mine either. But these noteworthy bits should be commented on)

So the big things I'm looking at with this image are the "boots" and the shorts. both of them go out of their way to deal with the weird anatomical situation this character has going on - with digitigrade feet, it stops just after hitting the ground, leaving the toes (and their claws) exposed. The shorts also have a sort of opening tube for the tail as well, which is unusual. (no, I don't know why the raptor woman would bother with a face mask)

Both of these have been something of a problem in fairly popular games lately. The image doesn't draw attention to the boots, but they're effectively complete boots with a section cut out in the front for claws, which just doesn't look good to me - it looks like even more clipping.

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I'm more disturbed by the

I'm more disturbed by the assumption in that image that a female hominid REPTILE would have mammalian breasts for suckling young offspring. To my knowledge, that tends to be a trait of mammals, not reptiles.


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Redlynne wrote:
Redlynne wrote:

I'm more disturbed by the assumption in that image that a female hominid REPTILE would have mammalian breasts for suckling young offspring. To my knowledge, that tends to be a trait of mammals, not reptiles.

She's from a supers setting. We could just say that her species lays eggs and then suckles them when they hatch....

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It could be some sort of

It could be some sort of Reptomammal.

http://starwars.wikia.com/wiki/Reptomammal

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notears wrote:
notears wrote:

She's from a supers setting. We could just say that her species lays eggs and then suckles them when until they hatch....

Hah! She suckles eggs.

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Airhead wrote:
Airhead wrote:
notears wrote:

She's from a supers setting. We could just say that her species lays eggs and then suckles them when until they hatch....

Hah! She suckles eggs.

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Redlynne wrote:
Redlynne wrote:

I'm more disturbed by the assumption in that image that a female hominid REPTILE would have mammalian breasts for suckling young offspring. To my knowledge, that tends to be a trait of mammals, not reptiles.

Ever think that the character was a human turned into a reptilian, yet not really reptilian, creature?

After all, it's been confirmed that Ben Grimm does in deed have his own sexual organ still intact, and he's now a rock, so no need to breed. :p Also, as you said, tends to be a trait of mammals not reptiles, that doesn't mean the reptile can't. After all, there's a mammal that lays eggs and that doesn't tend to be a mammal birthing process. :p

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Halae wrote:
Halae wrote:

I don't know if this is something that's been commented on previously, but costume pieces that recognize when you've got weird body parts would probably be good to have.

I think there was already a blurb in the summarized list about having costume items that accounted for tails (i.e. having tail-holes in pants and such) but it's always good to have other examples that describe ideas for the costuming of other "non-human" body parts.

Redlynne wrote:

I'm more disturbed by the assumption in that image that a female hominid REPTILE would have mammalian breasts for suckling young offspring. To my knowledge, that tends to be a trait of mammals, not reptiles.

Actually one of the reasons I'm glad the Devs of CoT have told us they are going to try to provide the option to allow the female body model to be as "flat-chested" as possible is for this specific situation. I too always thought it was a bit weird for a reptilian-looking female characters in CoH to be running around with C-Cup sized (or larger) mammalian breasts. Now I don't actually have a problem if you want to have a semi-reptile with breasts (like the idea Brand X mentioned) but I hated that we never had the option to -not- have breasts. Hopefully CoT will let us have this either way we want.

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Lothic][quote=Halae wrote:
Lothic wrote:

Actually one of the reasons I'm glad the Devs of CoT have told us they are going to try to provide the option to allow the female body model to be as "flat-chested" as possible is for this specific situation. I too always thought it was a bit weird for a reptilian-looking female characters in CoH to be running around with C-Cup sized (or larger) mammalian breasts. Now I don't actually have a problem if you want to have a semi-reptile with breasts (like the idea Brand X mentioned) but I hated that we never had the option to -not- have breasts. Hopefully CoT will let us have this either way we want.

We saw it a little bit during the body slider showcase waaaay, waaaaay back. It went between quite large to entirely flat - and not just "really small" either, but "you don't appear to have breasts at all", which is great to have as a customization option even if it doesn't see a ton of use. I had several characters I would have used that on given the choice of whether to do so.

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Halae wrote:
Halae wrote:
Lothic wrote:

Actually one of the reasons I'm glad the Devs of CoT have told us they are going to try to provide the option to allow the female body model to be as "flat-chested" as possible is for this specific situation. I too always thought it was a bit weird for a reptilian-looking female characters in CoH to be running around with C-Cup sized (or larger) mammalian breasts. Now I don't actually have a problem if you want to have a semi-reptile with breasts (like the idea Brand X mentioned) but I hated that we never had the option to -not- have breasts. Hopefully CoT will let us have this either way we want.

We saw it a little bit during the body slider showcase waaaay, waaaaay back. It went between quite large to entirely flat - and not just "really small" either, but "you don't appear to have breasts at all", which is great to have as a customization option even if it doesn't see a ton of use. I had several characters I would have used that on given the choice of whether to do so.

I agree completely. This specific topic has come up several times on this forum over the last several years and I've mentioned at least several times that I also had several CoH characters I would have set to be relatively small-sized and/or essentially flat. Obviously IRL there are plenty of females (of all post-puberty ages) who aren't as big as the typical Power Girl cliché and I've always wanted a game like this to give me the option to go from "full-flat" to "super-huge" instead of "C-cup" to "super-huge".

I'm not against people making Power Girl clones if they want - heck I'll probably make a few of those myself at some point. I simply want the option to create realistically flat-chested characters when I want to. For example I'd like to make a character in CoT that sort of looks like the new version of Batgirl:

I'm obviously not going to call her "Batgirl" and I'm probably going to give her completely different powersets/backstory so she won't be a totally overt "clone" but clearly I would not have been able to make anything like this in CoH based on how relatively "un-endowed" she is.

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As someone who makes a lot of

As someone who makes a lot of teen heroes I for one welcome the addition of flat chest. I'm sure I'll make at least one who is and is then sensitive about it.

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Project_Hero wrote:
Project_Hero wrote:

As someone who makes a lot of teen heroes I for one welcome the addition of flat chest. I'm sure I'll make at least one who is and is then sensitive about it.

Either she can be "sensitive" about it...

Or play it off as "alien naivety"...

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Lothic wrote:
Lothic wrote:
Halae wrote:
Lothic wrote:

Actually one of the reasons I'm glad the Devs of CoT have told us they are going to try to provide the option to allow the female body model to be as "flat-chested" as possible is for this specific situation. I too always thought it was a bit weird for a reptilian-looking female characters in CoH to be running around with C-Cup sized (or larger) mammalian breasts. Now I don't actually have a problem if you want to have a semi-reptile with breasts (like the idea Brand X mentioned) but I hated that we never had the option to -not- have breasts. Hopefully CoT will let us have this either way we want.

We saw it a little bit during the body slider showcase waaaay, waaaaay back. It went between quite large to entirely flat - and not just "really small" either, but "you don't appear to have breasts at all", which is great to have as a customization option even if it doesn't see a ton of use. I had several characters I would have used that on given the choice of whether to do so.

I agree completely. This specific topic has come up several times on this forum over the last several years and I've mentioned at least several times that I also had several CoH characters I would have set to be relatively small-sized and/or essentially flat. Obviously IRL there are plenty of females (of all post-puberty ages) who aren't as big as the typical Power Girl cliché and I've always wanted a game like this to give me the option to go from "full-flat" to "super-huge" instead of "C-cup" to "super-huge".

I'm not against people making Power Girl clones if they want - heck I'll probably make a few of those myself at some point. I simply want the option to create realistically flat-chested characters when I want to. For example I'd like to make a character in CoT that sort of looks like the new version of Batgirl:

I'm obviously not going to call her "Batgirl" and I'm probably going to give her completely different powersets/backstory so she won't be a totally overt "clone" but clearly I would not have been able to make anything like this in CoH based on how relatively "un-endowed" she is.

Get a reboot and lose some breast! :p

Kidding aside. My main was at the minimum in CoH, when I could look around and see nothing but the slider set higher than minimum.

After awhile many people seemed to go to the smaller side. So, main will gain in CoT, just because it feels like it's going to be all "OMG! Flat!" Which of course, once could already do in CO :p

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Lothic wrote:
Lothic wrote:

[

/em guffaws loudly before collapsing into giggles


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*wonders if reptiles have

*wonders if reptiles have issues determining which pronoun to use based on images only of their kin, since humans frequently have to "manually investigate" such things. Wonders about what kinds of social norms reptilian races would carry from their evolutionary past. Would they ever evolve, they've been static more or less on earth for millions of years.*

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Maybe a reptilian race could

Maybe a reptilian race could tell the sex of another by scent. Or males have head frills or something.

No idea what sort of social norms reptiles usually have, aren't they usually not social animals? Which if that's the case they'd probably be less likely to pair up which is interesting because then a large social movement in such a society could be some form of life pairing.

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Color of their skin, special

Color of their skin, special markings, slightly larger nostrils, maybe just over all size (one gender can be bigger than the other).

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Right I figured they could

Right I figured they could tell by scent or sound but if you showed on crocodile a picture of a crocodile would it be able to tell? I figure it would but you'd never know cause it would just bite off the arm with the picture. Maybe if you got a bunch of lab assistants together and had them present pictures of male and female crocodiles to a live crocodile you could do an analysis based on which arm the crocodile bit off. A male croc would be more likely to attack another male...Now i just need some lab assistants, Mwahahaha, any volunteers? Why isn't anyone raising their hands?

Thread successfully derailed.

Rerailing...

gw2 just released a new outfit called the winter monarch. I kinda like it if not for some of the poor top and hat choices...dem horns...But I like the little glowing stick elements. It gives off really strong nature and druidic vibes that I really like. I...uh...ended up buying it anyway. Once you tweak the colors it looks a lot better. Still not a fan of the reprehensible use of horns I feel like a power ranger villain. The woman. E-something-or-other. Anyway nature-y druidic stuff twigs and berries and birdnests, oh my.

reference video courtesy of dulfy: https://www.youtube.com/watch?time_continue=4&v=c583g8UBQso

omg I just found out you can turn off the hat...shi...I feel dumb.

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As far as I know animals have

As far as I know animals have a hard time realizing pictures are things, same as they don't realize a mirror is them.

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I'd like to make my hand and

I'd like to make my hand and forearm bigger than the other one, so that I can make m guy look like he has a big doomfist style gauntlet. Also I want the ability to have another costume of mine to now have that overly large hand and fore arm so I can RP him with the gauntlet off.

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Hopefully asymmetrical body

Hopefully asymmetrical body scaling will be a thing. Pretty sure it's already been confirmed somewhere that your body scaling can be different per costume.

I need both these things to make my character Siege Crab.

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Project_Hero wrote:
Project_Hero wrote:

Hopefully asymmetrical body scaling will be a thing. Pretty sure it's already been confirmed somewhere that your body scaling can be different per costume.

I need both these things to make my character Siege Crab.

There might be some very limited asymmetrical body scaling but the times it has been brought up previously (to my knowledge) it was in relation to one whole side of the body growing "bigger", and on that MWM said they wouldn't do it since it would require special purpose animations. Not sure how much you can get away with when doing it to arms but at some point it will become an issue there as well.

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blacke4dawn wrote:
blacke4dawn wrote:
Project_Hero wrote:

Hopefully asymmetrical body scaling will be a thing. Pretty sure it's already been confirmed somewhere that your body scaling can be different per costume.

I need both these things to make my character Siege Crab.

There might be some very limited asymmetrical body scaling but the times it has been brought up previously (to my knowledge) it was in relation to one whole side of the body growing "bigger", and on that MWM said they wouldn't do it since it would require special purpose animations. Not sure how much you can get away with when doing it to arms but at some point it will become an issue there as well.

This could be accomplished with costume pieces like Nightmare from Soul Caliber. If it isn’t possible in the game to just do it to the actual body itself.

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True, like how CoH had giant

True, like how CoH had giant robot arms for one side or both. Just gimmie a real big robot arm. Then Siege Crab will live again!

Siege Crab mighty! Siege Crab strong!

Sieeeeeeegeeeee Craaaaaaaaab!

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What you're talking about

What you're talking about needs to make a distinction between the spacing of joints (the skeleton) and the bulk of the body parts. It's perfectly possible to use the same skeleton (joint locations) for two entirely different body parts ... in this case a skinny arm versus an extremely bulked up one. Because the joints and movements are the same in either case, you can animate the two using a single animation sequence.


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It’ll be interesting to see

It’ll be interesting to see how they do Anthem’s Avatar. If it will be an arm(where she shouldn’t have one) with her gold prosthetic as the skin, meaning that we would never see her without the prosthetic. Or if it will be where you could have a missing limb.

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Redlynne wrote:
Redlynne wrote:

What you're talking about needs to make a distinction between the spacing of joints (the skeleton) and the bulk of the body parts. It's perfectly possible to use the same skeleton (joint locations) for two entirely different body parts ... in this case a skinny arm versus an extremely bulked up one. Because the joints and movements are the same in either case, you can animate the two using a single animation sequence.

I think Blacke4Dawn had it right. I think there would be quite a few animations broken if the lengths of the skeleton elements were different on either side. Take running, for example, or clapping, or typing on a computer, and all sorts of other animations that rely on your left hand or foot to be in the same relative place as your right. I don't think the bulk of the model around the skeleton makes much of a difference, however.

So in order to make a fiddler crab inspired character, perhaps a glove-like item that makes the character's hand look like a giant claw can be used as a prop without changing the skeleton at all. I say prop because the size and additional length extension would still need to be accounted for to animate effects and points of origin.


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
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Watching Soul Eater, a

Watching Soul Eater, a suggestion!

When not using your weapon, it turns into a companion that walks around with you! :D

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Brand X wrote:
Brand X wrote:

Watching Soul Eater, a suggestion!

When not using your weapon, it turns into a companion that walks around with you! :D

That would be strange and oddly specific. Doubtful that many would use such a feature. And less of a costume request more of a prop or animation request.

Though could easily be done if you had a companion you could customize and summon/desummon as you like. The rest is RP. Same as having two characters that form into one ala firestorm. Then you could have 2 costumes (one for each of the pair) and 2 companions (likewise).

Though still customizable companion character/pet isn't a costume so much as it's an entire feature. Though one that I hope we can get.

I could use it for Siege Crab.

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Redlynne wrote:
Redlynne wrote:

I'm more disturbed by the assumption in that image that a female hominid REPTILE would have mammalian breasts for suckling young offspring. To my knowledge, that tends to be a trait of mammals, not reptiles.

This always bugged me! Like the argonians in TES: why do the reptile people have boobs! Like, do you know what a reptile is?! how about a mammal.

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How does some of this bug you

How does some of this bug you people? You accept a super hero MMO but the walking talking reptile humanoid (<---right there you got the answer for the boobs btw) has you bothered?

Fantasy race can have possible reason for boobs. What if they give live birth like the Anaconda, boas, night lizards...etc there is a list. Now, while they don't nurse their young (to my knowledge), the human reptile totally could've, as they're more intelligent, they're less likely to say "You're born and now free!"

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Brand X wrote:
Brand X wrote:

How does some of this bug you people? You accept a super hero MMO but the walking talking reptile humanoid (<---right there you got the answer for the boobs btw) has you bothered?

Fantasy race can have possible reason for boobs. What if they give live birth like the Anaconda, boas, night lizards...etc there is a list. Now, while they don't nurse their young (to my knowledge), the human reptile totally could've, as they're more intelligent, they're less likely to say "You're born and now free!"

It's more about internal logic. Argonians, for instance, are explicitly stated to not be a breast-feeding race despite still caring for their children, making breasts a superfluous addition, and incongruous with their own lore, making it stand out even worse, particularly for a game so many people play for the lore. But, then, argonian physiology is in constant flux because of retcons going into the lore every TES game.

Another example, in which they tried to explain away the breasts, is Dungeons and Dragons 4th Edition, in which Wizards of the Coast received a fair amount of flack for giving the Dragonborn breasts, and tried to explain it away as dragonborn nursing their young. It rang hollow, but at least they made the attempt.

The trick, I think, is one of people having specific ideas for how certain things work. Fish are scaley water creatures with a specific sort of shape, birds are feathered flying creatures with a specific shape, and reptiles are often sort of the anti-mammal in a lot of stories, and thus giving them mammalian features comes across as deeply incongruous. "The world works the same as the real one except when explicitly stated otherwise" is a conceit of any story, so when something breaks that conceit without explanation, it gets people up in a tizzy.

An infinite number of tries doesn't mean that any one of those tries will succeed. I could flip an infinite number of pennies an infinite number of times and, barring genuine randomness, they will never come up "Waffles".

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All I can say is I like

All I can say is I like breasts, but the scales and tails really turn me off. I guess I'm just a speciesist.

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Maybe it's just my anti-furry

Maybe it's just my anti-furry sentiment coming out ;p

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desviper wrote:
desviper wrote:

Maybe it's just my anti-furry anti-scaly sentiment coming out ;p

Understood. ^_~


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The wonderful thing about

The wonderful thing about reptilian humanoids in D&D is they can look any way you want them to thanks to the power of imagination! Heck, you might not even be a dragonborn! You're just using the stats with your breath weapon refluffed as a small magic spell.

Good ol' D&D.

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Halae wrote:
Halae wrote:
Brand X wrote:

How does some of this bug you people? You accept a super hero MMO but the walking talking reptile humanoid (<---right there you got the answer for the boobs btw) has you bothered?

Fantasy race can have possible reason for boobs. What if they give live birth like the Anaconda, boas, night lizards...etc there is a list. Now, while they don't nurse their young (to my knowledge), the human reptile totally could've, as they're more intelligent, they're less likely to say "You're born and now free!"

It's more about internal logic. Argonians, for instance, are explicitly stated to not be a breast-feeding race despite still caring for their children, making breasts a superfluous addition, and incongruous with their own lore, making it stand out even worse, particularly for a game so many people play for the lore. But, then, argonian physiology is in constant flux because of retcons going into the lore every TES game.

Another example, in which they tried to explain away the breasts, is Dungeons and Dragons 4th Edition, in which Wizards of the Coast received a fair amount of flack for giving the Dragonborn breasts, and tried to explain it away as dragonborn nursing their young. It rang hollow, but at least they made the attempt.

The trick, I think, is one of people having specific ideas for how certain things work. Fish are scaley water creatures with a specific sort of shape, birds are feathered flying creatures with a specific shape, and reptiles are often sort of the anti-mammal in a lot of stories, and thus giving them mammalian features comes across as deeply incongruous. "The world works the same as the real one except when explicitly stated otherwise" is a conceit of any story, so when something breaks that conceit without explanation, it gets people up in a tizzy.

I thought I read somewhere Dragon's are mammals.

As for the breasts, it could still be easily explained away.

The creatures, through evolution, became bipedal, and the females developed breasts as a way to entice their male counterparts for breeding purposes.

So simple!

Basically the breasts on these reptile like creatures is just another type of plumage :p

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Has anyone seen my mind? It was right here...

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Now now, no need to bring the

Now now, no need to bring the Antarcticans into this ...


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Praise Stheno ;)

Praise Stheno ;)

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Has any dev confirmed that we

Has any dev confirmed that we would have access to Carnival of Light costumes?

2nd question, would your COH hero have asked one of those gals out?

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Well the exact likeness might

Well the exact likeness might be an issue....

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I'm not shooting for EXACT..

I'm not shooting for EXACT...just similar costume pieces. that's all.

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Cyclops wrote:
Cyclops wrote:

Has any dev confirmed that we would have access to Carnival of Light costumes?

2nd question, would your COH hero have asked one of those gals out?

I really hope so, because my main wore the mask, so I’m hoping for something pretty close in CoT

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Cyclops wrote:
Cyclops wrote:

Has any dev confirmed that we would have access to Carnival of Light costumes?

2nd question, would your COH hero have asked one of those gals out?

Always loved the Carnival of Light (and Shadows) so I hope we get similar pieces.

My CoH hero would have had no problems asking out a reptilian lady. Scales and tails? No problem! Assuming that's what you meant. :P

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I did a quick search of the

I did a quick search of the first page and didn't find it so...

Hands with an abnormal number of digits. You know for aliens and stuff. Dunno how hard that'd be to make though. You'd probably just end up linking the shown fingers to certain parts of a model's skeleton and then having the other "fingers" be hidden. Might make some emotes look a bit weird.

But either way! Hands! Less than normal human fingers! Or maybe more than also! Let's get wacky!

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Costumes, eh?

Costumes, eh?

Okay, my Tanker needs a Tank-top, yes I'm aware of the irony.
My Mind Controller needs Lop-eared Bunny Slippers (no, they don't have to have a Switchblade, but that could be another option.)
My Defender needs 'armored' tights, in a Feather, or Scale pattern, and a winged headdress.
Something similar to this would be excellent:

My Corruptor needs a fancy brocade long-coat and a hair-obscuring veil would be appropriate too, as well as a face-obscuring one:

I've got Folders of art for those characters, screenshots, Stories, so I would really enjoy recreating them in 'authentic' style. Similar, not exact clones, Right?

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Project_Hero wrote:
Project_Hero wrote:

I did a quick search of the first page and didn't find it so...

Hands with an abnormal number of digits. You know for aliens and stuff. Dunno how hard that'd be to make though. You'd probably just end up linking the shown fingers to certain parts of a model's skeleton and then having the other "fingers" be hidden. Might make some emotes look a bit weird.

But either way! Hands! Less than normal human fingers! Or maybe more than also! Let's get wacky!

Agreed! How can I find the six-fingered man who killed my father, if his hands look like everyone else's?

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Asymmetrical, off-center,

Asymmetrical, off-center, slanted belts and loin-drapes.

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Armpit Capes (not sure what

Armpit Capes (not sure what else to call them)

Champions Online got them in and I was shocked (and excited!!!)

IMAGE(https://thumb.ibb.co/bxQUsR/Hawk_Cape_2.jpg) IMAGE(https://thumb.ibb.co/cEppsR/Hawk_Cape.jpg) IMAGE(https://thumb.ibb.co/jSSLz6/Silverhawk.jpg) IMAGE(https://thumb.ibb.co/c8QjRm/Steel_Hawk_CO.jpg) IMAGE(https://thumb.ibb.co/htDhCR/Steel_Hawk.jpg)

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I'm pretty sure they are

I'm pretty sure they are called Wing Suits

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And you didn't include

And you didn't include Spiderman's little webby wingy thingys. For shame. For shaaaame.

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Project_Hero wrote:
Project_Hero wrote:

And you didn't include Spiderman's little webby wingy thingys. For shame. For shaaaame.

So Sorry!

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Kiyori Anoyui wrote:
Kiyori Anoyui wrote:

I'm pretty sure they are called Wing Suits

Armpit Capes just sounds so epic ;)

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The Fighting Canadian wrote:
The Fighting Canadian wrote:
Kiyori Anoyui wrote:

I'm pretty sure they are called Wing Suits

Armpit Capes just sounds so epic ;)

You're not wrong xD

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But yeah, getting some of

But yeah, getting some of those armpit wing cape suits would be cool.

Oh! Batman Beyond has them too, sorta.

Though Terry's are more like wings than the wing suity flying squirrel flaps.

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Ear Cups

Ear Cups (Flash)

Mask Wings (Captain A.)


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I'm also hoping for the mask

I'm also hoping for the mask wings they had in CoX, I used those on quite a few characters

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The Fighting Canadian wrote:
The Fighting Canadian wrote:
Project_Hero wrote:

And you didn't include Spiderman's little webby wingy thingys. For shame. For shaaaame.

So Sorry!

Wile E. Coyote needs representation too

Cyclops
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addendum to the I dream of


addendum to the I dream of Jeanie costume
1) we need the veil like this. Not across the face but BELOW the face.
2) this presents the right proportions for the Vest

3) in addition to the player costume:
Jeanie needs to be available as shoulder pet and as a vanity pet....also as a tiny floating pet/firing point when those are available

4) Jeanie pets paid for at the cash shop need to come with free magical emotes that will go off randomly

Cyclops
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The Fighting Canadian wrote:
The Fighting Canadian wrote:

Ear Cups (Flash)

Mask Wings (Captain A.)

and let us not forget the scale mail needs to be a texture as well. That is just WAY too cool!

Kiyori Anoyui
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Texture requests should be it

Texture requests should be it's own thread lol

I feel like there are so many possibilities of textures that it could open up a whole new layer of character creation

The Carnival of Light in the Phoenix Rising
"We never lose our demons, we only learn to live above them." - The Ancient One

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Fireheart
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So Start one!

So Start one!

Be Well!
Fireheart

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