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Discuss: Pre-Alpha Chargen - Make Anyone

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Fireheart
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Foradain wrote:
Foradain wrote:

[Url=https://www.amazon.com/gp/aw/d/0671319590/ref=mp_s_a_1_18?ie=UTF8&qid=1523117348&sr=1-18&pi=AC_SX236_SY340_QL65&keywords=B000AQ70QG&dpPl=1&dpID=51003KHvtbL&ref=plSrch][Img]https://images-na.ssl-images-amazon.com/images/I/51003KHvtbL._SY400_.jpg[/img][/url]

Ah! The world is a sadder place without Gordon Dickson.

Be Well!
Fireheart

Mordheim13
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Fireheart wrote:
Fireheart wrote:
Foradain wrote:

[Url=https://www.amazon.com/gp/aw/d/0671319590/ref=mp_s_a_1_18?ie=UTF8&qid=1523117348&sr=1-18&pi=AC_SX236_SY340_QL65&keywords=B000AQ70QG&dpPl=1&dpID=51003KHvtbL&ref=plSrch][Img]https://images-na.ssl-images-amazon.com/images/I/51003KHvtbL._SY400_.jpg[/img][/url]

Ah! The world is a sadder place without Gordon Dickson.

Be Well!
Fireheart

Even sadder without John Ringo. :)
So, I take it animal people (such as the above pictured Spec Ops Bruin) will be perfectly doable in CoT? I hope for horse-people, so my character can ask them, "Hey! Why the long face?"

Shocking Blu

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Mordheim13 wrote:
Mordheim13 wrote:

Even sadder without John Ringo. :)

[url=https://en.wikipedia.org/wiki/John_Ringo]?[/url]

Foradain, Mage of Phoenix Rising.
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Mordheim13 wrote:
Mordheim13 wrote:

So, I take it animal people (such as the above pictured Spec Ops Bruin) will be perfectly doable in CoT? I hope for horse-people, so my character can ask them, "Hey! Why the long face?"

I'm sure UE4 would make many things "perfectly doable" in CoT but it's just a matter of when/if the Devs decide to implement them or not. Having "bear parts" for the costume creator would be fine but it's likely we'd get other things first like wolf parts (for werewolves), dragon parts, snake parts, hawk/eagle parts and so on.

Of course I suppose at some point the Devs could toss out a survey to see exactly which "animal parts" players wanted the most to set their priorities. That'd clearly be the fairest way to do that.

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Mordheim13
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I wonder if wings are going

I wonder if wings are going to be available right away, or down the line. Ditto backpacks (my character Baby Sister, carries a Barbie (NOT Hello Kitty) backpack full of stuff), and tails.

Shocking Blu

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Mordheim13 wrote:
Mordheim13 wrote:

I wonder if wings are going to be available right away, or down the line. Ditto backpacks (my character Baby Sister, carries a Barbie (NOT Hello Kitty) backpack full of stuff), and tails.

I don't know about backpacks, but wings at launch were one of the stretch goals met in the Kickstarter.

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If I had a say, I'd start

If I had a say, I'd start with what's already in the lore so there's no disconnect between lore and game, then work outwards from there based on what's most wanted.
In any case, it might be a way for us to guess what they're more likely to put in game.

There's a current active member of the police who's very canine, so that's an obvious one.
There's a tiger person who's legal battle made it to where registration isn't mandatory just for being different physically. That's a pretty big plot point not to include those traits.
Of course, among the paragons, we have a demon guy and a fish dude, and since the group they're a part of is THE most known group at launch, I'd bet their traits would be included.
One of the stories mentioned, I think, a deer-headed person in the background (in the criminals' night club)? That one is less likely to show up than the four above, though, as I don't think it even had a name or a line.

I'm sure there's been more mentioned that I missed.

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Being able to have a tech

Being able to have a tech backpack as a prop would be neat... Or at least being able to have it as an emanation point.

Having like, guns or missiles or weapon pods or whatever coming from the back area would work, same as animations having a character reach behind them for stuff... Then if you put a backpack thing there it'll look like they're coming from the pack.

Just random ideas

"Let the past die. Kill it if you have to."

avelworldcreator
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Mordheim13 wrote:
Mordheim13 wrote:

Da, Kommisar. LOL

[youtube]vBfFDTPPlaM[/youtube]

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avelworldcreator wrote:
avelworldcreator wrote:
Mordheim13 wrote:

Da, Kommisar. LOL

[youtube=200x200]vBfFDTPPlaM[/youtube]

I'm fairly sure Mordheim13 was jokingly calling you a "dirty commie that wants to take his guns away" but thank's for linking that idea to a fun song from the 80s back when MTV [i]actually[/i] played music videos. ;)

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avelworldcreator
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That song is from my high

That song is from my high school years. So I remember the 80s (and MTV from back then too) quite well.

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

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Lothic
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avelworldcreator wrote:
avelworldcreator wrote:

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

Trust me when I say that no matter how "dramatic" I ever get on this forum it'll be limited to topics related to the game. Even I probably wouldn't want to see how bad I could get if I started talking about real world politics/religion here. ;)

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And though I may insert a

And though I may insert a political joke or two, I will refrain from responding when it goes beyond a joke. Even if I agree. ^_^

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Mordheim13
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Lothic wrote:
Lothic wrote:
avelworldcreator wrote:

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

Trust me when I say that no matter how "dramatic" I ever get on this forum it'll be limited to topics related to the game. Even I probably wouldn't want to see how bad I could get if I started talking about real world politics/religion here. ;)

That seems unlikely.

Shocking Blu

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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
avelworldcreator wrote:

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

Trust me when I say that no matter how "dramatic" I ever get on this forum it'll be limited to topics related to the game. Even I probably wouldn't want to see how bad I could get if I started talking about real world politics/religion here. ;)

That seems unlikely.

The fact that you "think" that shows how relatively successful I've actually been at containing myself thus far. As Bruce Banner likes to say, "You wouldn't like me when I'm angry".

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Lothic wrote:
Lothic wrote:
Mordheim13 wrote:
Lothic wrote:
avelworldcreator wrote:

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

Trust me when I say that no matter how "dramatic" I ever get on this forum it'll be limited to topics related to the game. Even I probably wouldn't want to see how bad I could get if I started talking about real world politics/religion here. ;)

That seems unlikely.

The fact that you "think" that shows how relatively successful I've actually been at containing myself thus far. As Bruce Banner likes to say, "You wouldn't like me when I'm angry".

Yes, yes, because your secret is that you're always angry. As evidenced by the fact that you couldn't let Avel's joke go without taking several entirely mistaken (if one can imagine you actually making a mistake-- inconceivable, I'm sure) shots at me. Unspeakably impressed and intimidated, no doubt. ;)

Shocking Blu

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Are we at or near the point

Are we at or near the point where a planned list of costume regions for the chargen (e.g. "hand [left, right, both]", "belt", "torso layer - inner, middle, outer", "armband - upper [left, right, both]") can be revealed?

Even better, if a rough number of intended (@ launch) costumes per region can be mentioned for each...?

Lothic
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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
Mordheim13 wrote:
Lothic wrote:
avelworldcreator wrote:

I can't comment on anything else as it is too political. BAD Juju there! The team has a [b][i]strict[/i][/b] policy about us talking about those things in official channels.

Trust me when I say that no matter how "dramatic" I ever get on this forum it'll be limited to topics related to the game. Even I probably wouldn't want to see how bad I could get if I started talking about real world politics/religion here. ;)

That seems unlikely.

The fact that you "think" that shows how relatively successful I've actually been at containing myself thus far. As Bruce Banner likes to say, "You wouldn't like me when I'm angry".

Yes, yes, because your secret is that you're always angry. As evidenced by the fact that you couldn't let Avel's joke go without taking several entirely mistaken (if one can imagine you actually making a mistake-- inconceivable, I'm sure) shots at me. Unspeakably impressed and intimidated, no doubt. ;)

My only real "secret" is that I'm simply not stupid enough to talk about real world politics/religion here. There are near-infinite other websites/forums to do that in if you wish. If you want to "personalize" this point that's your problem, not mine. There have been others as avelworldcreator implied so I'm not "taking shots" at you personally. I couldn't honestly care less if you want to talk politics/religion here because it won't be [b]me[/b] banning [b]you[/b] for that.

There's plenty of other things to get "angry" about here that are actually specifically relevant to this game so let's get back to those shall we?

CoH player from April 25, 2004 to November 30, 2012
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Lothic
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Scott Jackson wrote:
Scott Jackson wrote:

Are we at or near the point where a planned list of costume regions for the chargen (e.g. "hand [left, right, both]", "belt", "torso layer - inner, middle, outer", "armband - upper [left, right, both]") can be revealed?

Even better, if a rough number of intended (@ launch) costumes per region can be mentioned for each...?

I'm all for getting as much info as possible (in text or otherwise) but if we really are relatively close to getting more glimpses at videos of the character creator some of these questions could be effectively answered. Lists of info are fine but seeing the GUIs are likely to be more informative.

As far as your "costumes per region" question goes I imagine the art Devs are simply crunching on as many of them as possible before launch. I doubt they have any "fixed plans" to have specific counts for these - they're likely just shooting for finishing as many as possible at this point. I suppose if you really wanted a "ballpark idea" for this I'd be more interested if they could loosely predict if they'll have less, equal or more items than CoH did at launch. That'd be a datapoint that might be more predictable/useful to us than having the Devs try to guess at specific numbers that may be changing on an almost daily basis.

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Here's a good question. Can

Here's a good question. Can we layer clothings and such?

In WWE games they have a layered list so if you wanted to say, wear some underoos outside your tights you just move the layer to do that.

Also allowed you to make emblems by layering them atop one another.

Some items would layer themselves always on top/bottom but for the most part you could mess with it as you deem fit.

"Let the past die. Kill it if you have to."

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We have a target list. It

We have a target list. It might undergo some future refinement but it's essentially complete.
Costume layering I believe is part of the plans. I forget what the layer count is. The emblem idea I'll pass on. That's something of interest for a lot of people.
I've not been working on the character creator code for a few months as I'm working on the release framework. I'll probably be jumping back on it pretty soon though.

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Layering emblems will likely

Layering emblems will likely result in more reported costumes as people inevitably make something obscene, but I say it's worth the cost as you can have like a shield emblem with letters on it. People will undoubtedly get real creative with it.

"Let the past die. Kill it if you have to."

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As long as we spot the

As long as we spot the problem or its reported to us we can handle the obscene stuff. It happens to all games. Idiots are everywhere. :)

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TTD = Time To Dick

TTD = Time To Dick

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You are aware my first name

You [i]are[/i] aware my first name is "Richard" don't you? [img=20x20]https://emojipedia-us.s3.amazonaws.com/thumbs/120/whatsapp/116/face-with-stuck-out-tongue-and-winking-eye_1f61c.png[/img]

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avelworldcreator wrote:
avelworldcreator wrote:

We have a target list. It might undergo some future refinement but it's essentially complete.
Costume layering I believe is part of the plans. I forget what the layer count is. The emblem idea I'll pass on. That's something of interest for a lot of people.
I've not been working on the character creator code for a few months as I'm working on the release framework. I'll probably be jumping back on it pretty soon though.

Thank you for a much more useful and non-snide answer than what... others... provide.

Shocking Blu

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Huh, I wonder what sorts of

Huh, I wonder what sorts of 'official promotional gear' would be popular among Titan City youth? Perhaps a patriotic jacket with one gold sleeve? Amerikatt lunchbox and bookbag? Codebreaker themed laptop-cover? How do the young people show their support to their heroes?

Be Well!
Fireheart

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Mordheim13 wrote:
Mordheim13 wrote:
avelworldcreator wrote:

We have a target list. It might undergo some future refinement but it's essentially complete.
Costume layering I believe is part of the plans. I forget what the layer count is. The emblem idea I'll pass on. That's something of interest for a lot of people.
I've not been working on the character creator code for a few months as I'm working on the release framework. I'll probably be jumping back on it pretty soon though.

Thank you for a much more useful and non-snide answer than what... others... provide.

I can be quite the clown but I try to avoid unnecessary disrespect (is it [i]ever[/i] necessary?).

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avelworldcreator wrote:
avelworldcreator wrote:

Oh, we aren't going to move to 4.19 because it will interfere too badly with the costume creator right now and [b]we are too close to a release[/b] to do the kind of rewriting to fix the issues that would cause.

(my emphasis)

I find that reinforcement of our hopes very encouraging!

Spurn all ye kindle.

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It is hopeful. Our initial

It is hopeful. Our initial form (which I'm afraid may be limited to our alpha testers) will be strictly a costume creator. It will still be City Of Titans but with certain features not enabled. So having our Avatar Builder was essentially saying "We are ready". Now I have to manage the packaging, distribution, etc. as well as cleaning up the code as needed. This release is vital for a number of legal reasons for us as well (which I might spell out at a later. It's a bit dry.). You will actually see in the distribution a file named CityOfTitans.exe, a folder named CityOfTitans, and a folder named Engine. These will be contain in an outer folder also named CityOfTitans (this is the Windows set up. I've not gotten things ready yet for Apple and Linux package yet). Of course this will be contained inside our launcher/updater. I've been [i]very[/i] busy lately. None of this represents any "state secret" as anybody who has a copy of the client can readily inspect the files and anyone who knows how Unreal is set up can easily figure this out as well.

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Fireheart wrote:
Fireheart wrote:

Huh, I wonder what sorts of 'official promotional gear' would be popular among Titan City youth? Perhaps a patriotic jacket with one gold sleeve? Amerikatt lunchbox and bookbag? Codebreaker themed laptop-cover? How do the young people show their support to their heroes?

I love your ideas.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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avelworldcreator wrote:
avelworldcreator wrote:

We have a target list. It might undergo some future refinement but it's essentially complete.
Costume layering I believe is part of the plans. I forget what the layer count is. The emblem idea I'll pass on. That's something of interest for a lot of people.
I've not been working on the character creator code for a few months as I'm working on the release framework. I'll probably be jumping back on it pretty soon though.

Good to hear, as is the news regarding how you plan to apply engine updates and get set up for distribution of the alpha test files. I realize that the chargen itself (and MWM's ability to show it off) can be in serious flux as work is being done, so asking to see anything beyond a text version of the intended costume region list would be unrealistic for now.

Part of my goal in asking to see such a list is to help us begin to understand:
- what sorts of layering can be done on each part of the body (shirt / vest / jacket / cloak / bandolier, etc),
- what combinations may be possible for the head/face region, such as what CoH eventually offered where horns and halos could be worn simultaneously,
- where we can break symmetry - sleeves, boots, masks, armbands, emblem location and rotation, etc.

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avelworldcreator wrote:
avelworldcreator wrote:

sic(this is the Windows set up. I've not gotten things ready yet for Apple and Linux package yet)sic

So there [i]is[/i] going to be a release for non-Windows platforms. Nice!

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Cobalt Azurean wrote:
Cobalt Azurean wrote:
avelworldcreator wrote:

sic(this is the Windows set up. I've not gotten things ready yet for Apple and Linux package yet)sic

So there [i]is[/i] going to be a release for non-Windows platforms. Nice!

I've been planning on it for years. Literally since the company was just a collection of people on the Titan forums.

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avelworldcreator wrote:
avelworldcreator wrote:

On any question of gameplay and gameplay mechanics Tannim222 is generally authoritive. As is felix.
On questions of UI mechanics (and some map stuff) along with some company legals and history I'm usually authoritive. Actually I'm pretty authoritive on the general coding as well and how our various code projects are managed and stored. I actually do a lot more - there is a reason I have that "senior" in my signature.
Costume mechanics has usually been Geeks. He also does map work as does Dr. Tyche. We have a few other map people who are building different parts.
Costume creation has been pretty much the entire art team. Some of them are working on the map too.
Story and lore is our Composition team
Dr. Tyche is ALWAYS authoritive on all of the above.
Shadow Elusive is our community manager, PR person, a serious member of the map team. He's stellar at all of the above.Unless he is contradicted by Dr. Tyche he is almost always authoritive in his statements; especially about scheduling.
If the named people make a statement I will not question or contradict what they say.
Questions out of our area we'll probably ask internally when we have the chance. We try not to ignore any reasonable questions.
Costume creation right now is extremely vital and someone is always paying attention to this conversation

I hope this helps people figure out when a give developer speaks if what they say is signficant and can be trusted to be true.
I often just come here to check for disputes and flame wars. Often what I say is to try to be a peacekeeper and a good listener.

I [i]think[/i] we plan for transparent costume pieces but I don't know for sure. I know in terms of performance they are supposed to be bad but I'm not sure. I'm coming from memory of half-remembered conversations but I'll try to remember to ask the right people as this is a good question. Am I being vague? A bit. But mostly I just don't know but will try to ask on your behalf as I'm curious about this too.

Is there a way to set this as a separate sticky Forum comment or something as I find it very nice to have a better idea of who is the "authority" on what when I have a question. Not that I ask many questions but just the same this is very good summation of whose who in MWM COT development. Kinda makes me feel a little more connected if that makes any sense...

Thanks for any reply...

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Well, it's a loose company

Well, it's a loose company chart so it's not perfect. Right now we are trying to develop our org chart better. Comp's is perfect. Art is working on theirs. Tech is only a handful of people taking on tasks as we can make the time. I say this because, unless I have something completely official I can't pin it. But I posted it just so our followers do have that sense of who to ask questions of and a better sense of connection. I'm glad it worked. Thanks for that feedback.
We have about 50 people across three continents and I struggle to keep with any of them... and I'm a member of the board!

I'll try to come up with something but you are welcome to make a general post and put it at the top. I will happily add updates and corrections as they come along. That's probably the better method anyways.

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You should have Lothic listed

You should have Lothic listed with the Title of "Crowbar": because he/she struggles ever more creatively to pry more information out of the Devs. :D

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Did someone say crowbar?

Did someone say crowbar?

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Mordheim13 wrote:
Mordheim13 wrote:

You should have Lothic listed with the Title of "Crowbar": because he/she struggles ever more creatively to pry more information out of the Devs. :D

As Tannim pointed out he literally uses a crowbar as his forum pic so clearly I would never take that title for myself.

I'm sure plenty of people already have their own clever personal nicknames for me. If I wanted to be completely narcissistic about it I might call myself "Chief Devil's Advocate" but then again there's at least several other forum regulars who also tend to like to argue just for the sake of arguing and those people already know who they are. ;)

Mostly like everyone else here I'm simply excited about CoT and I'm willing to accept that I can sometimes be a little annoying about it.

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Scott Jackson wrote:
Scott Jackson wrote:

Part of my goal in asking to see such a list is to help us begin to understand:
- what sorts of layering can be done on each part of the body (shirt / vest / jacket / cloak / bandolier, etc),
- what combinations may be possible for the head/face region, such as what CoH eventually offered where horns and halos could be worn simultaneously,
- where we can break symmetry - sleeves, boots, masks, armbands, emblem location and rotation, etc.

It may be worth re-mentioning here that with all these opportunities for costume layering the potential for unintentional clipping of various elements will happen and that can be a GOOD thing as far as costume creativity goes. If there was one thing I could fault the Devs of CoH for was that they tended to be a tiny bit too conservative when it came to allowing various costume elements to exist together in the game because I believe they were overly cautious about bad clipping scenarios.

Now clearly I still want the Devs of CoT to be on the lookout for truly bad clipping scenarios. I don't want them to just let [i]anything[/i] be possible even when they look obviously horrible together. But in general I'd like the Devs here to be somewhat more lenient about the items they let be put together by the players. Does this mean that some players (either by accident or on purpose) will put together some truly horrible looking outfits? Sure that's going to happen regardless. But I'd rather this game have the potential for badly clipping costume items than to prevent clever players from coming up with very cool/interesting combinations that actually take advantage of the clipping to produce things that no one would have ever thought possible.

Most players are pretty good judges about what "looks good" and what doesn't and I think most can be counted on to regulate themselves where it comes to making sure they don't throw together costumes that clip too much and look horrible. Hopefully the CoT Devs will design their costume items with that thought in mind.

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Have you guys considered any

Have you guys considered any emblem system similar to how [url=https://www.youtube.com/watch?v=yyC2dgh4z18]APB Reloaded does[/url]? Where you're given a creator and can make pictures out of basic shapes plus a few more complex shapes which can allow for a large variety of options. Obviously it can be and is often abused, but people can always report anything inappropriate. Their [url=https://www.youtube.com/watch?v=4H3FuPKmQeQ]tattoo[/url] system is cool too, as well as their clothing system, which works similarly to the tattoos but on individual clothing pieces. But I care more about if we could make custom symbols for emblems. :3

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ElegantHope wrote:
ElegantHope wrote:

Have you guys considered any emblem system similar to how [url=https://www.youtube.com/watch?v=yyC2dgh4z18]APB Reloaded does[/url]? Where you're given a creator and can make pictures out of basic shapes plus a few more complex shapes which can allow for a large variety of options. Obviously it can be and is often abused, but people can always report anything inappropriate. Their [url=https://www.youtube.com/watch?v=4H3FuPKmQeQ]tattoo[/url] system is cool too, as well as their clothing system, which works similarly to the tattoos but on individual clothing pieces. But I care more about if we could make custom symbols for emblems. :3

Yeah the "way APB Reloaded does it" has been discussed before in this forum. The general feedback from the Rednames was basically non-committal. My guess is that like most things it's probably a feature the CoT Devs would like to implement but there's no telling when/if it'll happen.

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And Redlynne's 'Time to Dick'

And Redlynne's 'Time to Dick' comes up a lot, any time we talk about throwing players' creativity into the mix.

Be Well!
Fireheart

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Fireheart wrote:
Fireheart wrote:

And Redlynne's 'Time to Dick' comes up a lot, any time we talk about throwing players' creativity into the mix.

Be Well!
Fireheart

We want to allow custom symbols. We've been considering different ways to do it. It's really just a matter of the tech than any lack of desire. The biggest bottleneck we have right now for some things is bandwidth used in downloading a bunch of characters to the map. I'm looking into ways to expand that.

And you keep forgetting my name is "Richard". It's always [i]my[/i] time to Dick. :p

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Time to avelworldcreator just

Time to avelworldcreator just doesn't roll off the tongue the same way.

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Some other games I've played,

Some other games I've played, such as Archeage, display a generic silhouette until all the textures and meshes render. I'd rather this than not see anything.

If we did something like this in CoT, a user-defined option can allow players to adjust quantities and level of detail to support hardware, network connection and framerate.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Redlynne wrote:
Redlynne wrote:

TTD = Time To Dick

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Huckleberry wrote:
Huckleberry wrote:

Some other games I've played, such as Archeage, display a generic silhouette until all the textures and meshes render. I'd rather this than not see anything.

If we did something like this in CoT, a user-defined option can allow players to adjust quantities and level of detail to support hardware, network connection and framerate.

This would also (as a secondary side benefit) allow for the "ignore costume" feature some people have talked about when they want to avoid having to see specific costumes on purpose for aesthetic and/or "being offended" reasons.

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Hello! i'm sorry , cant find

Hello! i'm sorry , cant find a post with pre alfa date - does anyone know ?

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Pre-alpha is now?

Pre-alpha is now?

Closed beta is this fall last i checked

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desviper wrote:
desviper wrote:

Pre-alpha is now?

Closed beta is this fall last i checked

I thought Beta was set for this summer and release was in Fall 2018

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The fact that people are

The fact that people are asking is a good sign, if not a great one. No pressure, devs!

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No worries. It's all good.

No worries. It's all good.

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Wait... no bulges?

Wait... no bulges?

What the frick

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Wolfgang8565 wrote:
Wolfgang8565 wrote:

Wait... no bulges?

What the frick

I really want the slider to be called Love Muscle at release.

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Atama wrote:
Atama wrote:
Wolfgang8565 wrote:

Wait... no bulges?

What the frick

I really want the slider to be called Love Muscle at release.

When you have a Dev tell us they're happily promoting this much censorship of natural human anatomy...

avelworldcreator wrote:

No nipples, no bumps, no bulging "packages", no worries.

Do you -really- think they'd be brave enough to call [i]anything[/i] in this game "Love Muscle"?

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its not like we're pervs

its not like we're pervs wanting to stare at crotches all day, we just want there to be a crotch for goodness sake.

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Wolfgang8565 wrote:
Wolfgang8565 wrote:

its not like we're pervs wanting to stare at crotches all day, we just want there to be a crotch for goodness sake.

Basically.

The ridiculous "Ken doll" effect, particularly as character models get more and more realistic is simply becoming a glaring discrepancy. The complete lack of -any- geometry frankly draws the eye TO the region, because there's just something "not right" about it.

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Lothic wrote:
Lothic wrote:
Atama wrote:
Wolfgang8565 wrote:

Wait... no bulges?

What the frick

I really want the slider to be called Love Muscle at release.

When you have a Dev tell us they're happily promoting this much censorship of natural human anatomy...

avelworldcreator wrote:

No nipples, no bumps, no bulging "packages", no worries.

Do you -really- think they'd be brave enough to call [i]anything[/i] in this game "Love Muscle"?

Brave... crass and classless... all same-same, right? :)

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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
Atama wrote:
Wolfgang8565 wrote:

Wait... no bulges?

What the frick

I really want the slider to be called Love Muscle at release.

When you have a Dev tell us they're happily promoting this much censorship of natural human anatomy...

avelworldcreator wrote:

No nipples, no bumps, no bulging "packages", no worries.

Do you -really- think they'd be brave enough to call [i]anything[/i] in this game "Love Muscle"?

Brave... crass and classless... all same-same, right? :)

Just saying if the topic of various anatomically correct bumps and bulges are too "icky-cootie" for the Devs of this game then I'm guessing the term "love muscle" would be right out. For what it's worth if this game were to actually include a male bulge slider I'd probably call it the "inguinal adjustment" just to keep things diplomatically mature (and perhaps to force people to learn what the word 'inguinal' meant).

There's really no reason why any of these things couldn't be handled in a reasonably adult/clinical fashion. *shrugs*

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I just watched the latest

I just watched the latest video with the capes & combat motions, and... wow. Way to blow DCUO out of the water! (Don't get me wrong, I love DCUO's graphics & most of their animations, but holy crap do those test shots look good.)

On the emblem thing: why not have 2-3 layers for an emblem, all optional, with "base" images (circles, triangles, filled-in & outlines) for layer 1, more specific/detailed images (including slightly smaller versions of the basic shapes) for layer 2, and layer 3 (if there is one) basically being just a copy of layer 2? All aligned together, of course. Makes it a little harder to create obscene emblems.

As far as the bulge thing goes: the "Ken doll" effect never bothered me. Maybe because I'm used to it from games & comic books already. (Also, at least in the US, nipples & crotch bulges would get it a "mature" rating. Not to mention how it might exclude people who want to play trans characters, or characters who don't fit the human gender dimorphism.)

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Mask-of-Many wrote:
Mask-of-Many wrote:

I just watched the latest video with the capes & combat motions, and... wow. Way to blow DCUO out of the water! (Don't get me wrong, I love DCUO's graphics & most of their animations, but holy crap do those test shots look good.)

Yeah I suppose we're all hoping for the best. :)

Mask-of-Many wrote:

On the emblem thing: why not have 2-3 layers for an emblem, all optional, with "base" images (circles, triangles, filled-in & outlines) for layer 1, more specific/detailed images (including slightly smaller versions of the basic shapes) for layer 2, and layer 3 (if there is one) basically being just a copy of layer 2? All aligned together, of course. Makes it a little harder to create obscene emblems.

Eh well see what the Devs manage to provide. We will always have the option to report offensive stuff to the GMs regardless.

Mask-of-Many wrote:

As far as the bulge thing goes: the "Ken doll" effect never bothered me. Maybe because I'm used to it from games & comic books already. (Also, at least in the US, nipples & crotch bulges would get it a "mature" rating. Not to mention how it might exclude people who want to play trans characters, or characters who don't fit the human gender dimorphism.)

There are those of us who are simply suggesting that it's getting tiresome to have to "accept" the status quo on these issues.

Also I would contest the idea that the rendering of realistic anatomical details would automatically dictate a "mature" rating in any game. Everything is relative and if these things were handled in a reasonably clinical fashion I think you'd be surprised with what would be allowable. Considering how much games can get away with in terms of "violence and gore" and still maintain their "T for Teen" rating I think it's time we finally reassess the stupidity of our traditional assumptions in these areas.

As far as the question of upsetting the trans-community goes as long as you allow for these details to exist as "completely optional/adjustable" then it would be up to the individual player what they wanted their own characters to look like or not. Want to play with a Ken doll? Set you character to look like one. Want to play with something more anatomically correct? We should at least have the OPTION for that if we so choose. That's all I'm saying...

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OathboundOne wrote:
OathboundOne wrote:
Wolfgang8565 wrote:

its not like we're pervs wanting to stare at crotches all day, we just want there to be a crotch for goodness sake.

Basically.

The ridiculous "Ken doll" effect, particularly as character models get more and more realistic is simply becoming a glaring discrepancy. The complete lack of -any- geometry frankly draws the eye TO the region, because there's just something "not right" about it.

Yep. And what Lothic said.

The obvious omission of a package actually makes me feel uneasy when I see it. I think the more recent model we've seen is a bit better than the first one they showed us. Or maybe it was just the costume that makes a difference.

But even Adam West and Christopher Reeve had something to show:
[img=480x640]https://media1.s-nbcnews.com/i/newscms/2017_23/2033316/170610-crop-adam-west-batman-3-ew-1156a_1c510822438ac6d3a8817026221d8f3b.jpg[/img][img=480x640]https://vignette.wikia.nocookie.net/vsbattles/images/e/e3/Reeve.jpg/revision/latest?cb=20140709041622[/img]

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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(No subject)

(Rant
Dear gods, why is this an Issue? I mean, I can see the Devs giving Everyone a crotch-bulge, just to be democratic about it, but you want to make it a Slider? Why do you people even care? It's not like you'll even be able to see it in-game.

Humans have 'parts'. It's very true. Some people are offended by depictions/exposure of parts. The culture of 'polite' society suggests that we not go around flaunting our parts. So, if the Devs choose not to 'waste' art assets on parts FOR WHATEVER REASON, why are we criticizing them?

Why rail against the 'status quo' as if it were a bad thing? Why call out the Devs (as cowards) for choosing not to buck the system? Can you make a valid argument that the existence of parts in the game will affect player/subscriber retention? Will it honestly affect your ability to enjoy the game? Is it more important than Plot, or Lore, or Story-telling, or combat Mechanics?

If Parts are so important, then why don't you go out in public with YOUR parts on display? Stuff a Sock in it!
(/Rant

Hi! I would certainly support a slightly less 'Ken doll' profile in the male model. I would support a more realistic Female profile in that region, too, as people are just not 'smoothly tapered' there. However, that does not mean that I'm suggesting lovingly molding anatomically correct details into every crotch.

I trust the Devs to do a good job. Really!

And if they spend their valuable time on things other than details that I'll never notice while actually playing the game, I'm fine with that.

Be Well!
Fireheart

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How can I be Captain Teabag

How can I be Captain Teabag if I can't 'dress' the part.
[img=300x300]https://i.ytimg.com/vi/H8Ktz0TizHE/maxresdefault.jpg[/img]

Seriously, I don't think we need any development focus on wangs, the players will find enough ways to do that all on their own.

And I don't think the game is going to have a 'realistic' art style when finished....or at least I hope it doesn't. It would be dated upon release.

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Fireheart wrote:
Fireheart wrote:

So, if the Devs choose not to 'waste' art assets on parts FOR WHATEVER REASON, why are we criticizing them?

I completely understand that this issue as it relates to CoT is likely academically moot based solely on avelworldcreator's earlier statement alone. Despite that I can still find the Devs' apparent attitude on this subject troublesome given the fact that they otherwise seem so willing to provide as [b][i]many[/i][/b] customization options for our characters as possible. That's why [b]I'm[/b] criticizing the Devs for this - any restriction against a type of customization FOR WHATEVER REASON is a restriction against customization, period.

I tend to believe (or at least hope) that much of the Devs' point of view on this issue rests more on simple expediency rather than an actual attempt to pretend the Barbie and Ken dolls we're being stuck with in CoT are the ideal representations of the human body. In other words it's hopefully a mere coincidence that the [b]only[/b] reason we are getting Barbie and Ken doll bodies is that producing those happen to be easier from a design/effort point of view. I suspect if we lived in a bizarro universe where a graphics designer had an EASIER time designing body models WITH anatomically accurate bulges and bumps that the Devs would be falling all over themselves to support that vision because it would simply save them the most time/effort.

So for the sake of diplomacy and compromise I'll choose to delude myself into thinking the Devs' surrender to the anachronistic Barbie and Ken paradigm is a pursuit of the "path of least resistance" development-wise because if they are otherwise actively against anatomical accuracy because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

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Lothic wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

All we have to decide is what to do with the time that is given us.

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Fireheart wrote:
Fireheart wrote:

(Rant
Dear gods, why is this an Issue? I mean, I can see the Devs giving Everyone a crotch-bulge, just to be democratic about it, but you want to make it a Slider? Why do you people even care? It's not like you'll even be able to see it in-game.

Humans have 'parts'. It's very true. Some people are offended by depictions/exposure of parts. The culture of 'polite' society suggests that we not go around flaunting our parts. So, if the Devs choose not to 'waste' art assets on parts FOR WHATEVER REASON, why are we criticizing them?

Why rail against the 'status quo' as if it were a bad thing? Why call out the Devs (as cowards) for choosing not to buck the system? Can you make a valid argument that the existence of parts in the game will affect player/subscriber retention? Will it honestly affect your ability to enjoy the game? Is it more important than Plot, or Lore, or Story-telling, or combat Mechanics?

If Parts are so important, then why don't you go out in public with YOUR parts on display? Stuff a Sock in it!
(/Rant

Hi! I would certainly support a slightly less 'Ken doll' profile in the male model. I would support a more realistic Female profile in that region, too, as people are just not 'smoothly tapered' there. However, that does not mean that I'm suggesting lovingly molding anatomically correct details into every crotch.

I trust the Devs to do a good job. Really!

And if they spend their valuable time on things other than details that I'll never notice while actually playing the game, I'm fine with that.

Be Well!
Fireheart

This all day long. Some people just have sick fixations, and demand that everyone else share them. I keep my sick fixations to myself and close friends, thank you. ;)

Shocking Blu

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jtpaull wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

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Mordheim13 wrote:
Mordheim13 wrote:
Fireheart wrote:

(Rant
(/Rant

This all day long. Some people just have sick fixations, and demand that everyone else share them. I keep my sick fixations to myself and close friends, thank you. ;)

If the pursuit of more customization options for our characters is going to be ridiculed as a "sick fixation" then that's a cross I'm willing to bare.

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Lothic wrote:
Lothic wrote:
Mordheim13 wrote:
Fireheart wrote:

(Rant
(/Rant

This all day long. Some people just have sick fixations, and demand that everyone else share them. I keep my sick fixations to myself and close friends, thank you. ;)

If the pursuit of more customization options for our characters is going to be ridiculed as a "sick fixation" then that's a cross I'm willing to bare.

I wonder, given the subject, if "cross I'm willing to bare" was a delibeate pun, rather than a grammatical error. Must have been; Lothic doesn't make errors. Just ask him/her. :D

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Lothic wrote:
Lothic wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

Yes, disagreeing with Lothic= insanity. Now that we all know the words of the Almighty Lothic, why bother having our own opinion? Just ask Lothic what it is. "Napoleon is always right!" LOL

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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
Mordheim13 wrote:
Fireheart wrote:

(Rant
(/Rant

This all day long. Some people just have sick fixations, and demand that everyone else share them. I keep my sick fixations to myself and close friends, thank you. ;)

If the pursuit of more customization options for our characters is going to be ridiculed as a "sick fixation" then that's a cross I'm willing to bare.

I wonder, given the subject, if "cross I'm willing to bare" was a delibeate pun, rather than a grammatical error. Must have been; Lothic doesn't make errors. Just ask him/her. :D

Hey I've got to get my pound of humor out of this somewhere... ;)

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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

Yes, disagreeing with Lothic= insanity. Now that we all know the words of the Almighty Lothic, why bother having our own opinion? Just ask Lothic what it is. "Napoleon is always right!" LOL

Well it took long enough for you to finally realize this but I forgive you... ;)

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Lothic wrote:
Lothic wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

Actually no. More than anything else it would only be a distraction to the game and bears no importance to the game itself. It doesn't add anything to the game besides, perhaps, your call for an 'anatomically correct' character. Even then, it's an area that would only ever be noticed during costume contests. It's a video game, it doesn't have to be anatomically correct. And if it does to you, then are we outlawing all anatomically incorrect body parts, sizes and proportions?

All we have to decide is what to do with the time that is given us.

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jtpaull wrote:
jtpaull wrote:
Lothic wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

Actually no. More than anything else it would only be a distraction to the game and bears no importance to the game itself. It doesn't add anything to the game besides, perhaps, your call for an 'anatomically correct' character. Even then, it's an area that would only ever be noticed during costume contests. It's a video game, it doesn't have to be anatomically correct. And if it does to you, then are we outlawing all anatomically incorrect body parts, sizes and proportions?

A game set in a superhero world should pretty much be inclusive of effectively anything character customization wise. Do I actually have to remind people of this?

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Mordheim13 wrote:
Mordheim13 wrote:
Lothic wrote:
jtpaull wrote:
Lothic wrote:

because of some twisted moral hangup/taboo then I'd consider that simply sad and narrow-minded.

lol. Think like me or you're twisted and narrow-minded!

On this subject... yes. Try to explain that reactionary position in any other way that doesn't sound insane.

Yes, disagreeing with Lothic= insanity. Now that we all know the words of the Almighty Lothic, why bother having our own opinion? Just ask Lothic what it is. "Napoleon is always right!" LOL

Hey now. Some people make easy targets of themselves, but that's no excuse to gang up and attack them because you think there's safety in like-minded numbers. Bullying is bullying, no matter whether the person's skin is thick enough to take it or not. Please all stop making personal attacks.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Do other MMORPG forums focus

Do other MMORPG forums focus this much on human primary and secondary sexual characteristics? I don't remember much of it on CoH, CO or DCUO forums. Haven't seen much on Valiance, SoH, or Heroes and Villains forums. I never even saw much discussion of jiggly boobs, packages, bulge sliders or wangs on The Secret World forums, and that game is intentionally "adult/mature content". I guess on Connan exiles forums, maybe?

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Empyrean wrote:
Empyrean wrote:

Do other MMORPG forums focus this much on human primary and secondary sexual characteristics? I don't remember much of it on CoH, CO or DCUO forums.

Those games didn't have anywhere NEAR as much fan participation in production decisions. With each of those games, you got what you were given, and it was up to you to like it, but you didn't have a whole lot of say in what got included.

That's different here.
Go figure.

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For me this whole thing

For me this whole thing started when they showed an early model of a male character and the area appeared to be almost concave. My whole complaint was that it shouldn't be concave, or flat, it should just be a slight bulge. I never asked for sliders or that much focus/customization in that area, I just wanted it to look anatomically correct.

I would think if I was a 3d artist, and I were given the task of making a 3d model of a male character, I would want to make sure I added a slight bump or bulge to that character. That is all I am saying/asking for.

-----------

[color=#FF0000]Graphic Designer[/color]

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Empyrean wrote:
Empyrean wrote:

Do other MMORPG forums focus this much on human primary and secondary sexual characteristics? I don't remember much of it on CoH, CO or DCUO forums. Haven't seen much Valiance, SoH, or Heroes and Villains forums. I never even saw this much discussion of jiggly boobs, bulges, bulge sliders or wangs on The Secret World forums, and that game is intentionally "adult/mature content". I guess on Connan exiles forums, maybe?

DCUO didn't need to discuss it, since their male character model already has a bulge. To wit:
[img=480x640]http://www.rarityguide.com/articles/content_images/1/DCUO/dcuo_character.gif[/img]

as I mentioned earlier, the absolute lack of anything disturbs me, and the character model that promoted this [url=https://cityoftitans.com/comment/126176#comment-126176]whole discussion at one time[/url] lacks anything, which disturbs me. To wit:
[img=640x640]https://goo.gl/KoZWkn[/img]

When we get a good look at the character model that will make it into actual production, we'll know whether this was a moot discussion or not.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Huckleberry
Huckleberry
as I mentioned earlier, the absolute lack of anything disturbs me, and the character model that promoted this [url=https://cityoftitans.com/comment/126176#comment-126176
wrote:

whole discussion at one time[/url] lacks anything, which listurbs me. To wit:
[img=640x640]https://goo.gl/KoZWkn[/img]

When we get a good look at the character model that will make it into actual production, we'll know whether this was a moot discussion or not.

Yes! This is what I was referring to.

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Huckleberry wrote:
Huckleberry wrote:
Empyrean wrote:

Do other MMORPG forums focus this much on human primary and secondary sexual characteristics? I don't remember much of it on CoH, CO or DCUO forums. Haven't seen much Valiance, SoH, or Heroes and Villains forums. I never even saw this much discussion of jiggly boobs, bulges, bulge sliders or wangs on The Secret World forums, and that game is intentionally "adult/mature content". I guess on Connan exiles forums, maybe?

DCUO didn't need to discuss it, since their male character model already has a bulge. To wit:
[img=480x640]http://www.rarityguide.com/articles/content_images/1/DCUO/dcuo_character.gif[/img]

as I mentioned earlier, the absolute lack of anything disturbs me, and the character model that promoted this [url=https://cityoftitans.com/comment/126176#comment-126176]whole discussion at one time[/url] lacks anything, which disturbs me. To wit:
[img=640x640]https://goo.gl/KoZWkn[/img]

When we get a good look at the character model that will make it into actual production, we'll know whether this was a moot discussion or not.

Honestly unless it was pointed out to me I probably wouldn't have noticed on the second image.

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Gotta admit it does have a

Gotta admit it does have a bit of a eunuch feel to it...

I noticed it myself but never considered commenting for the reasons exhibited here. Took a while for “opinions” to settle out. Convo has become a lil but more civil.

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Project_Hero wrote:
Project_Hero wrote:
Huckleberry wrote:
Empyrean wrote:

Do other MMORPG forums focus this much on human primary and secondary sexual characteristics? I don't remember much of it on CoH, CO or DCUO forums. Haven't seen much Valiance, SoH, or Heroes and Villains forums. I never even saw this much discussion of jiggly boobs, bulges, bulge sliders or wangs on The Secret World forums, and that game is intentionally "adult/mature content". I guess on Connan exiles forums, maybe?

DCUO didn't need to discuss it, since their male character model already has a bulge. To wit:
[img=480x640]http://www.rarityguide.com/articles/content_images/1/DCUO/dcuo_character.gif[/img]

as I mentioned earlier, the absolute lack of anything disturbs me, and the character model that promoted this [url=https://cityoftitans.com/comment/126176#comment-126176]whole discussion at one time[/url] lacks anything, which disturbs me. To wit:
[img=640x640]https://goo.gl/KoZWkn[/img]

When we get a good look at the character model that will make it into actual production, we'll know whether this was a moot discussion or not.

Honestly unless it was pointed out to me I probably wouldn't have noticed on the second image.

Same.
I'm generally all about character customization options, but this isn't one of those that I'm hoping the devs are committing any serious resources towards.

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They said that they had tried

MWM said that they had tried to use the same body model for both males and females at one time. MWM has since stated that they have abandoned that path and have instead created separate male and female models. So it is possible the reason why the male in the image above has the same groin shape as the female is because they are just morphs of the same base body. We'll see.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Fireheart wrote:
Fireheart wrote:

I would certainly support a slightly less doll-like profile in the models.

I trust the Devs to do a good job.

There.

Be Well!
Fireheart

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Huckleberry wrote:
Huckleberry wrote:

MWM said that they had tried to use the same body model for both males and females at one time. MWM has since stated that they have abandoned that path and have instead created separate male and female models. So it is possible the reason why the male in the image above has the same groin shape as the female is because they are just morphs of the same base body. We'll see.

Bingo.

I mean, it worked, but did not look that good. Those were about the best/bulkiest we could make them.

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I am still struck with a bit

I am still struck with a bit of awe and gratitude that you devs pay attention to these threads as much as you do.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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I just don't see the value in

I just don't see the value in giving Jimmy 'the mentally 13 years old' player any help in making puerile crotch inspired characters. They are going to be able to do it just fine without help of a junk slider.

Lothic is right, no doink slider means less customization, but I just don't think that particular customization is worth the trouble. To me, it's not about limiting options, it's about weighing the benefits vs the hassle. I don't want to have trouble getting 'in game support' because they are all busy reviewing/banning some new leet speak or creatively spelled version of Bonerman, Testiclese the Barbarian or The Atomic Penis. I don't need to accurately represent all guys manhood sizes from Ken Jeong to Ron Jeremy if it increases the chance of playing with a guy named Ballsax who spend his time making dumb jokes about his nuts playing a musical instrument. I have spent enough time in other games where this kinda crap is common enough that I just would rather avoid the whole thing. It's one of the reasons why I left Exiles so quickly and why I never played Saints Row in multiplayer after that first time.

But a more accurate representation of human anatomy than some games have had isn't out of order. I personally don't see an issue with either the DCU crotch or the CoT example crotch. Both are perfectly acceptable to me personally.
The only problem is that the more 'bulge' there is, the more trouble there is in animating the model. It would probably be better served if the devs used texture tricks to simulate depth as opposed to altering the topography of the model. If the devs do go the texture for depth route then it becomes increasingly difficult to include a slider (texture tricks tend to require a specific size composition and look very bad when manipulated).
For those that missed it, the overuse of unfunny penis puns/jokes was to illustrate what would, in all probability, become more common than the deluge we already have playing games without sex organ sliders.

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