Is is possible, or even a good idea to define different prop object assets as belonging to a specific class, like rifle, pistol, sword, pole-arm, shield, backpack, etc?
It would definitely make the animations and emotes easier to sort out, right? If you make a new prop that's supposed to be some new-fangled looking rifle, you could then default to give it the same basic "skeleton" and emotes and so forth that the "basic" rifle would have. I personally would like the idea that if a new rifle come on the market, it will already be able to do emotes like "hold in two hands, stock against shoulder, fire while looking down the boresight" etc. It would be ool to have a "scoot quickly with rifle" version of movement, like the Ninja Run, but more "soldier with rifle" looking.
R.S.O. of Phoenix Rising