I just logged off Secret World and realized I was grinding towards a build, but I wasn't, at least mostly, having fun.
After CoH I went to Champions, and, while there is a lot that's messed up about that game, I had at least some moments of real fun. Cryptic gets some things right.
Then, when I realized it was alt-or-nothing at endgame, and that my mains that I loved had nothing fun to do, I eventually tired of alting and moved to TSW. But I just needed my tights and cape and TRAVEL POWER!
So, I went to DCUO and that gave me my fix, but, while there were a few fun moments, it turned into Champions. My mains were all dressed up with no place to go and constant alting got old.
So, I went back to Secret world.
I WANTED to like Champions because it was Superheroes, but it wasn't consistently fun like CoH. Then I wanted to like Secret World because it is such a great story and atmosphere--but it's not a very fun game to actually play. And I wanted to like DCUO for the same reasons I wanted to like Champions.
Warcabbit has stated that the overriding goal of CoT is for the game to be FUN to play, That makes me very hopeful. One concern I have is that it's also been stated that the Endgame will BE alting. I love alting, but I also love having fun with my mature, developed heroes, and I need to be able to do that.
But, the main point is, whether it was alting or taking my mains out for a night on the town or fiddling on Mids or doing a PUG, I was almost always having FUN!
Is it just in my head or am I idealizing the past? Rose-colored hind-sight? I don't think so. I don't ever remember feeling like this with CoH. Not after 8 years.
Part of it for me was a feeling of real POWER in the animations and actual capabilities of your Hero in CoH. You were just a bad-ass.
The other was the game made things EASY, not hard just for it's own sake. Yes, there were challenges, but it was easy to solo and easy to team and easy to earn inf and craft and easy to learn how to build, etc. And you could always PvP or make a GM or AV soloer or go for Master runs if you wanted a brick wall to bang your head against (which is fun from time to time). But the game itself wasn't a brick wall.
Maybe the philosophy in gaming now is to use difficulty rather than fun as a time sink? I think fun is the best time sink. BOY did I sink time into CoH--and never regretted it.
So, what thing or constellation of things made CoH so fun for you that you are here on these forms waiting for a spiritual successor long after the game itself is gone?
I mean, seriously, would you do this for any other game?
PS- On second thought (and after a deep breath) I did spend absolutely HOURS dinkering with my look and the look of my powers. So, customization, of course, was huge.
But, then, there was actually fun stuff to go out and do with my oh-so-perfectly tailored look and powers.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)