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Alright, gorram it! I can'ts stands it no more!
TITANS, UNITE!!!
My son and wife want to play and I can't resist any more, so... which server? Which server will be the unofficial Titans server so that we can meet and play together? I've been waiting to play with y'all long enough.
Seriously, let's choose an unofficial Titans server so that we can meet and play--of course people can and will make up characters and play on any other server they wish, but I'd like to know which serve to join so that I get a chance to meet and play with YOU.
I'll check back before I log on and start playing. Get it sorted out if you can.
Edit- this is a cross post now because I started a thread.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)
Agreed!
Level 39, bought and made a +3% Steadfast and accidentally bought and made a +5%/TP Resist IO! Thought I was buying the other +3% Defense :( Still, I think I can put that into my new STJ/NIN, so all good :)
An actual attorney weighs in on the previous video:
https://www.youtube.com/watch?v=ZpgT_EdtAW0
He says he has good argument other than it is inappropriate to call something "fraud" until you establish intent.
@Radiac - Ross Scott already covered the issue of the EULA. Those don't overcome existing consumer protection law. The problem here is the [i]perpetual[/i] license that the goods in the form of a software client is purchased with. Collecting a fee to refund the user if the product ceases to be functional due to the actions of the seller or its agents up until a certain date, no matter now nominal, doesn't solve the issue the word "perpetual" there - it literally means "forever". This problem currently exists because the software companies simply never considered any end-of-life plans for their products. In a normal business plan end-of-life is an expected element to be considered but the software industry as it stands has generally dropped the ball on this issue. Mr. Scott is correct that the two viable solutions are either a product refund or a mechanism by which the purchaser can "repair" their goods. This may be as simple as letting a third party take over providing the service. I know the creators of the 4th Coming game do this. They license private servers for a fee.
https://en.wikipedia.org/wiki/The_4th_Coming
In this model the clients are freely given out; the server is what is being paid for. Of course a given server might sell items to their clients and then those become "goods".
This game has been running 20 years on some pretty primitive graphics but it's still a fun game (think of Stardew Valley). I've actually played it not to long ago and I was an avid player when Windows XP was still the latest Windows OS.
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[color=#FF0000]Senior Developer/Project Manager/Co-Founder... and then some.[/color]
Pangean Soil (or Pangaean). Definitely CoH. It would be more relevant to dinosaurs than dragons but nobody ever said, “soils ain’t soils”. Ergo.
[size=14]"The illusion which exalts us is dearer to us than ten thousand truths." - Pushkin[/size]
[size=14] "One piece of flair is all I need." - Sister Silicon[/size]
I'm coming in late to this...is there a link to the servers?
[img]https://s15.postimg.cc/z9bk1znkb/Black_Falcon_Sig_in_Progess.jpg[/img]
I'll have to draw the line here. Until shown otherwise those servers are illegal and this forum cannot be used to link to illegal content. Do NOT post those links. They will be deleted. They are not acceptable at this time.
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[color=#FF0000]Senior Developer/Project Manager/Co-Founder... and then some.[/color]
I will back Avel up on this one, one hundred percent. Everyone knows why, right? We exist to create a game that NCSoft can't shut down. Discussion is fine, but as soon as it crosses to potentially illegal content, we have to take it out.
[color=#ff0000]Project Lead[/color]
Similar goes for other less-than-legal software. Can't be distributing other illegal torrents and stuff on the official game forums.
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Yep, that's fair enough.
Spurn all ye kindle.
If there Twas a place whitch streamed games I would assume those people would know where to find things if asked nicely. That would probably keep MWM and any associated forum services clear of any possible difficulties.
"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit
I would absolutely agree that until we know what NCsoft intends to do about the recent CoH server situation, assuming they even intend to do anything at all, it's prudent for there to be no overt "cheerleading" for those servers on this website.
That being said it's actually a fairly trivial matter for an interested person to google for such information on their own so there's no effective reason why that information needs to exist here in the first place.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Yeah just Google it, it’s not being kept hidden.
Guys.....
[hr]
[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Yes and a very strong argument for insisting companies provide game owners the complete code for "bricked" video games.
I love that CoX has returned in some form and honestly I don't think it is really a downside for CoT. CoT was always supposed to be basically CoX with many modern improvements that could only be done with a new design from the ground up. It may force CoT to a higher standard than it could get away with in a vacuum, but CoT was never going to be in a vacuum anyway. There are many other games and even other CoX successor projects.
So we can have both! I know I'm definitely excited for both. Even if players pretty up the original with new changes, mechanical or graphical, there is a significant limit to what they can do within the constraints of that engine and with existing content. I'm enjoying CoX now and when CoT is ready to spread wings and fly I'll probably switch over to that.
I too am excited for both. I believe CoT will have many new experiences that I will look forward to playing. Similarly, I am contemplating playing this new incarnation of CoX because there are all of these new experiences that I missed out on (I stopped playing in 2006).
I expect that potentially playing CoX will satiate the nostalgia and reveal the short comings that my brain has shoved into a blind spot. But then I have to wrestle with how these rogue server efforts are warping the play experience from what people saw on live (there are a couple reports about how Homecomming has changed a couple coefficients). Would I be playing a faithful recreation or someone else's vision and at what point would that impact my experience (and would I notice)?
"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit
I have no idea how the current "rogue servers" have potentially changed how the game might play today versus the "official" 2012 baseline. But I do know for a fact that the game changed/improved a huge amount between 2006 and 2012. If you do give it a try I would doubt it'd seem like the same game you remember given how much content was added/modified during that period.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Yeah, I'd mostly want to do the nostalgia thing and recreate a couple characters and see if they play the way I remember. Then plow through all of the new powersets and content. I think I could be happy for quite a while if the initial foray is successful. I have waited 13 years and I think I can wait a bit longer to see how the rogue server thing shakes out.
"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit
That's a really good point, and what I am hoping for with CoT. If CoT lives up to my expectations, I am sure I will be much happier in a new home.
However, I am a bit concerned that a now-playable old game might make it so players don't give CoT a try to find out whether they actually prefer the more modern version.
Spurn all ye kindle.
I don't think this is gonna be a problem at all. The Devs have already shown enough snippets of a much more flexible and customizable character creator than COH ever did. Sure people may go and play COH on rogue servers but I think for many it will be a stop-gap until COT releases. Sure we all miss COH but we are also all thirsty for something more sophisticated and new. At least, this is how I feel about it.
Besides COT isn't releasing any time soon. So people will have time to get a good hit off the old game, savor it, remember the good and the bad before COT is available to try. I don't think many will just not try COT. Improved graphics, intriguing mechanics, a new city to explore, that's a lot of good stuff to ignore and decide to just not even bother trying it out.
"A sad spectacle. If they be inhabited, what a scope for misery and folly. If they be not inhabited, what a waste of space." ~ Thomas Carlyle
I agree--and also that will be OUR job to go in and create buzz once CoT substantially launches :D!
Plus, going back and playing reminded me that CoH was really starting to get good right when they shut it down. They were starting to understand what directions to develop, and to implement new gameplay and lore that was getting better and better. But the game was always difficult to develop and now further development is going to be severely limited.
If CoT can pick up where they left off and move it forward with modern graphics, I think people will respond to that if it's done well.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)
I've been playing regularly and it's great being back. Honestly feels better than waiting around a few more years for this
I'm having second thoughts about SCORE.
The servers have been up less than a month, and already the mods have moved around a bunch of exploration badges and cratered the tips/alignment system.
If it ceases to be the same game, then it's not really back, now is it?
You can never really go home. There is only the future...and it looks like the future is CoT.
Quidquid latine dictum sit, altum viditur.
at the moment I am playing the very game that spawned the concept of COT. I would much rather be having fun with this than waiting indefinitely. Maybe once we can actually see something that will change, hope so.,
I don't know of these moved exploration badges, I do know the tip/alignment system may not be needed by many, now that they can use the Null the Gull (or whatever) to change alignments. Doesn't bother me.
Game still feels like the old game, only with more added on.
/Ninjitsu Scrappers? YES PLEASE! Feels a lot like /Willpower, except get a few added perks, while being a bit more active on those defenses. Self Heal like the /WP Stalker version, but it comes with a +END power that's like a heal for END, instead of the passive Stamina /WP gets.
Not that I won't play CoT, but seeing as how CoT isn't out yet, it's fun to have a game I love to play again :)
Yeah, I'm with you. I guess that's the danger: a rogue server can be taken in rogue directions instead of just preserving the old game we loved. Of course, I wasn't a fan of every change the devs made when the official game was live, but I think the current setup puts us in more danger of its happening.
Spurn all ye kindle.
Let's just hope and pray Titan Network can set something up.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)
When are we gonna get an update on issue 0? Been over a month since we've had an update. Yes, I know people have been taking a break.
Puny Heroes.
That is the million dollar question no one can answer.
Compulsively clicking the refresh button until the next update.
... Soon.
Spoiler alert, we've actually got an update coming that rounds up a lot of information all in one place, and I'm pushing internally for more similar updates.
The promise the devs made earlier this year about releasing more valuable info, they're following through with.
Personally I think the next few updates are going to be really good.
[color=red]PR Team, Forum Moderator, Live Response Team[/color]
The long-term problem is that the SCORE mods have declared war on any playstyle that they don't personally favor.
First they came for the AE farmers, and nobody said anything. But what goes around, comes around, and there's no telling what part of the game the Committee of Public Safety will decide to chop next.
Quidquid latine dictum sit, altum viditur.
Sorry, but i disagree that there has been better communication and/or more valuable info released. Its been 5 months since the issue 0 fall release date, 7 or 8 months since the 3-month delay, and there has been no word on where it is at. And still, all that can be said is soon. It's not reassuring. Devs have been saying soon for years...so that word means nothing and gives us nothing.
Just like saying the PR team would take 2 weeks off after all those mogul updates and here we are 4 weeks later and nothing. It wouldn't be that bad if they just let us know there wouldn't be one.
Compulsively clicking the refresh button until the next update.
Did they actually say two weeks?
Puny Heroes.
Yes in the post of the latest update.
Compulsively clicking the refresh button until the next update.
Well a two week break off a bi-weekly update schedule....my math gives 4 weeks. But if you cash in on the weekly updates for April, they get 6 weeks off ;)
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
he reason for the AE nerf was the large ambush missions hammered their mapservers. They were taking down the servers over and over. They were quite clear with that.
2 weeks off for holidays, 1 week for the off week, the next week (this week), would have been the update. Look, this just comes back to communication. They don't do it well. If they know they are going to go 4+ weeks off with no updates then they should tell us that on that nice announcement banner they dont use. Seriously, it's ridiculous. They know everyone is waiting on ANY news about Issue #0, or really anything. What is so difficult about letting us know they aren't going to be posting updates so we aren't sitting on the edge of our seats for weeks waiting for one, not knowing if its going to drop or not. I literally would not care AT ALL if they said "hey we aren't going to drop any updates for 6 weeks for x reason". I wouldn't be waiting and checking the site every so often to see if it dropped. I probably wouldn't even log in to the website. I am A-OKAY with that.
I wouldn't even have a problem if they did use that excuse. "hey, we just gave you 4 updates in a row so we are taking 2 months off of updates". at least we'd know not to expect anything. but they didn't say that...they said 2 weeks.
I really don't see how people are saying their communication has gotten better since the Fall 2018 debacle...it hasn't. All i've seen is conflicting information from various devs and no updates on something they've been saying would release every year. It blows my mind that we are 5 months after and still NOTHING has been said about it. At the beginning of the year MWMsays they are back to the point they were at before the server mess, now they are saying they are making good progress to get back to that point. Maybe they've had more server issues setting them back again...we don't know because they don't communicate. It's frustrating because it's such an easy fix. It's a few words on the banner.
Compulsively clicking the refresh button until the next update.
I don't know about anyone else, but "playstyles" that are demonstrably proven to be reliable SERVER CRASHERS tend to be frowned upon by Developers and Network People alike.
Just sayin' ...
[center][img=44x100]https://i.imgur.com/sMUQ928.gif[/img]
[i]Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.[/i][/center]
I agree. They were adamant that they were gonna get issue 0 out at the end of 2018, but half a year later they 'still' can't deliver on it. It's really starting to tick me off.
Puny Heroes.
Maybe they are too busy playing CoX to post updates.
(Yeah I know, not funny.)
I can definitely sympathize with you. However, my issue is not with how long the game is taking, it's only with the devs communication. I refuse to believe that there is even a single good reason why they can't use their announcement banner for actual announcements like letting us know if there is going to be an update or not. There is absolutely no reason why they can't type 5 words up there for us. Again, I don't give a damn if there isn't going to be one if they would just let us know so we weren't expecting one based on their own advertised schedule of every other week. If their PR team, who I assume controls that banner, doesn't know if there is an update by the week when there is supposed to be one...something is very wrong.
Compulsively clicking the refresh button until the next update.
I can agree with that.
Puny Heroes.
If I was in the fold I'd drop a breadcrumb. All I can say is what Warlocc said: there'll be some neato stuff soon.
[hr]
[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Haven't heard that one before. Shall we go explore past updates and find the first time they said issue #0 would be dropping 'soon'? That word means nothing coming from a dev. I apologize for coming off as snide but that word has seriously been bastardized, not just by MWM but literally every development team ever.
Compulsively clicking the refresh button until the next update.
exactly....
If you refer to my past comments can you please link to them? Or at least quote them? This is one thing that gets my ire up. Posting a personal [i]interpretation[/i] of my words rather than my actual words is a problem and I take that level of disrespect quite seriously.
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[color=#FF0000]Senior Developer/Project Manager/Co-Founder... and then some.[/color]
Difference is, I wasn't on the team before. Getting relevant info into the right places has been a big thing for me.
Took a little time because I was the new guy, but we're getting on track now.
I know it's starting to sound like a bad excuse, but the volunteer nature of this project really is a factor. Some stuff that would frustrate me I have to let slide because of that.
These are busy people with jobs and lives, doing this in what little free time they have. It's certainly been a learning experience for me, getting "on the inside".
[color=red]PR Team, Forum Moderator, Live Response Team[/color]
Good point. That was a typo. I apologize for that. I'll edit/replace your name with MWM.
And to provide references for my statements (for the record, someone else found these and i found his comment about them):
Jan 31, 2019 FB post by City of Titans "The server that manages logins and player interactions has been rebuilt from scratch after going offline during our issues back in October. [b]This brings us back up to the level we were at before everything went wrong[/b]..."
A month ago (youtube doesn't give dates for comments), on the Where We Stand: The Avatar Builder video, MWM responded to someone saying "...[b]We're making good progress getting back to where we were before our repository server crashed[/b], which was months away from Issue 0 - Avatar Builder and a multiplayer map for players to chat in, and where we could add test combat maps and missions.
The reason I had your name on my mind is because you had said "We have been consistently saying that the only definite feature that Issue #0 will have on release in official statements is the character creator." (source is comment #84 on the thread 'Let's talk about Issue #0) Your statement and the above statement don't match in the what is really part of Issue #0. Although in that same thread, comment #9, you say that 'Chat' [i]is[/i] part of Issue #0.
But, to make my point about conflicting information clearer, some dev(NAME DELETED BY ADMIN) on Youtube (same video as above) told somone, two months ago, "last I knew we are strictly a P2P model at the moment". But the Official update 'What's the Plan: Finance' on 6/8/2017 says ""The model we’ve embraced includes an up-front cost. This buys you full access to the game: all content, all systems, all features. This purchase also includes a set number of months VIP status, and the up-front cost is gauged by the cost of subscription. By default, you will pay the equivalent of three months subscription status up front, and then receive three months of VIP status before defaulting to Free status.
Once in the game, it’s much like any Free to Play..."
(Please do not use any persons real name on the forums, excepting celebrities and public figures. - warcabbit)
Compulsively clicking the refresh button until the next update.
(NAME DELETED BY ADMIN). Apparently I hadn't read that part of the update when that was said. I had been informed several times in the past that we are on a subscription model until we are sustainable enough to be able to offer F2P. I also thought that our Kickstarter backers had a different model from the start as one of the benefits of being one of the original backers. But the official update is the official update and all I can do is shrug and go on. I'm not a formal member of the business department and had not been a part of that decision when it was made. I [i]was[/i] a member of the board of directors at the time though and I'm still a company founder and usually try to stay current with the various departments and teams - but I still miss things. But for decisions about the product release, timing, and project integration I'm usually the guy in charge. As for the FB and other posts sometimes the PR team doesn't quite grasp what the tech team members are saying. The server that went offline had nothing to do with logins and player interactions but storing project assets and files - our repository server. The login server is still under construction as it deals with security issues. I think you understand why we are taking great care with that one given that it touches on people's financial data. The repository server crashed because of a motherboard flaw. We had to replace the board (in fact I'm the one who did that on my front porch - I made a video! :p ) And a few days after I suffered a break in at my house and most of my computer equipment - including the server - was stolen. The server was recovered but not my tower. I was working on a development tool at the time that depended on my specific network connection to that server and it was gone. It was handling module construction, asset conversion, and project integration. I still have the source code but the conversion over to our new network would take too much time to do so I've been doing all of the work it was intended to handle by hand. What was going to take a few hours at a time is now taking days - or even a week or two. And I'm doing this on a i5 laptop from 2013 with 8GB RAM and a 2TB older-style HDD. It took me several hours to move the integrated game project - one section of the whole project - from one part of the drive to another tonight. That whole section alone is 50GB - and growing.
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[color=#FF0000]Senior Developer/Project Manager/Co-Founder... and then some.[/color]
+1
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Like I said, there weren't too many complaints, but instead a fair amount of schadenfreude, over the AE farmers.
But why then move badge locations around? Why basically destroy the alignment system rewards? Who gets to decide what changes are effected, and for what reasons?
So far, SCORE's attitude is, "We're the saviors of CoH, and if you don't like our approach, then GTFO."
Not a positive attitude, is it?
Quidquid latine dictum sit, altum viditur.
A few weeks ago I mentioned that these various rogue CoH servers were likely going to start significantly "evolving" past the original CoH baseline. For better or worse it sounds like I was right about that.
I suppose on one hand as long as people are still having fun with it it's probably OK. On the other with no single reliable baseline people are going to start comparing "apples to oranges" and there won't be any certainty about any of it.
Brave new world I suppose...
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
the alignment system was not destroyed. The tip system still exists and works well, you can just talk to null the gull to switch sides. you can still do it the other way. The current server is at I25. they will be rolling back to I24 now that they have the bugs worked out. Goes to show just how important change control really is..
Issue 25 relative to who? See, that's kind of the point.
When CoH shut down Paragon Studios was sitting on the beta for Issue 24. I suppose whatever SCORE modified is what they unilaterally choose to call their "Issue 25".
Not really saying all the unofficial modding is a "bad" thing but not entirely sure it's going to be completely "good" either.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
I don't really give a shit because it still beats any other game and especially MMO going on right now for me. And lord knows it will probably be another 5 years until something ever releases from here.
Puny Heroes.
If we’re going to exaggerate ridiculous made-up numbers let’s just say a million years. After all if it took 5 more years before Issue 0 could be released it never will be. They can’t afford to wait that long.
Worst case scenario would be next year, in my mind. Next year, or the project failed.
Exaggerating out of frustration.
Puny Heroes.
I have never once told anyone NOT to play on the SCORE servers or anyone else's rogue CoH servers for that matter. Have fun with it if you have the overwhelming need/desire to play CoH again that badly. For what it's worth I imagine that "any version" of CoH would stand up pretty well to just about any other game that's been released so far which is an amazing feat for a 15+ year old game.
I'm simply glad that I managed to enjoy playing the "original game" (back in 2004-2012) for probably 10,000+ hours so I have [i]absolutely[/i] no need/desire to waste my time with anyone else's "bootlegged" game.
As always YMMV...
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Yeah, I know you didn't. I wasn't coming at ya or anything.
Puny Heroes.
Not that it really matters, but I25 is the modded version of the game files changed by the SCORE team. Most of those changes are things that needed to be done for a private server to function. Things like unlocking all the stuff that used to be part of the cash shop or stuck behind the veteran rewards tree. Others were convienance changes, like making bases free and removing prestige. Some changes are odd and make no real sense, but I haven't found anything critical with them yet.
There is also a team working on making the actual I24 version that was on the test servers functional without any of the "I25" modifications. That is still in progress as far as I know.
I was aware that some of the things SCORE -needed- to do to get the game working again was part of what they called "Issue 25". I suppose I'm simply questioning the things things that they -chose- to change on their own that weren't strictly necessary to change.
Also it will be interesting to see if/when they can ever get "official Issue 24" servers going. In the long run I see no reason why there couldn't be both "vanilla/official" Issue 24 servers along side any "modded" servers to give players a choice of which they'd rather play on.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Yeah, some of the changes were necessary or even desirable, while others (like Null the Gull enabling you to instantly switch alignment) I don't necessarily agree with (but then you can ignore that particular function of Null and do it the fun, old-fashioned way). But there is nothing too outrageous in my opinion, and I would suspect even the "I24" version being worked on will probably have to adopt at least some of the "I25" modifications out of sheer practicality.
I'd put money on Issue 2 before Holiday 2020 ;)
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Lol
Compulsively clicking the refresh button until the next update.
C'mon, how much money do you wanna put on it? No joke ;)
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Issue 2? You're optimistic.
Issue 1? That's a bet I'd play.
[color=red]PR Team, Forum Moderator, Live Response Team[/color]
Yeah that's why it's a bet :p Issue 1 by late 2020 is obvious, even if you don't have clearance ;p
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
I *want* to throw enough money at them to allow them to hire a hundred people full-time. However, I just moved to a new state for a new job and I'm building a house with a wife and kid and another on the way, 2 car payments and student loans. I'm going to throw as much as my wife will let me...eventually. Admittedly, I'm going to wait until I see certain things before donating.
I lol'd because I honestly thought you were being sarcastic. I'm not sure I would put money on even Issue #1 being next year, even end-of-year. The devs constantly remind us, rightfully, that they are a small, part-time volunteer force. They still haven't opened pre-alpha. Games with studios behind them spend years in alpha and beta...I can't see them keeping pace. That's not pessimism that's just how it is...they literally don't have the manpower to get through everything they have to get through. I want to believe that eventually they will get there...but they just don't have the man-hours needed to get there by next year.
Compulsively clicking the refresh button until the next update.
Well if we get Issue 2 by Holiday 2020 I'm kicking down your DMs :p
In the meantime, save up ;)
[hr]
[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
Are you saying I would abuse my position to place bets I know I could win?
Nonsense. I'd never admit to such a thing.
[color=red]PR Team, Forum Moderator, Live Response Team[/color]
I am shocked - Shocked! - to learn that there is gambling going on in this establishment!
Your winnings, sir.
Ah, thank you.
Foradain, Mage of Phoenix Rising.
[url=https://cityoftitans.com/forum/foradains-character-conclave]Foradain's Character Conclave[/url]
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Avatar courtesy of [s]Satellite9[/s] [url=https://www.instagram.com/irezoomie/]Irezoomie[/url]
😃
Hi. I'm Hope.
[youtube=500x300]SjbPi00k_ME[/youtube]
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Casablanca is one of my favorite movies of all time.
QFT.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)
Totally. I've started converting other people I play stuff with to CoH. There is a bit of a hurdle for some though since the dated graphics and requirement to read everything (little or no voice work) make the early introduction a bit tough for some.
Reading is Fundamental!
Seems to be a few more servers popping up, some taking donations....while still no update from [i]the talks[/i]
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[color=red]PR, Forum Moderator[/color]
[url=http://cityoftitans.com/forum/desvipers-creative-impulsivity]My Non-Canon Backstories[/url]
Avatar by MikeNovember
And it's highly unlikely that there will be.
I'm still sticking to [url=https://cityoftitans.com/comment/171154#comment-171154]what I said last week[/url] in reference to these supposed [i]talks[/i] with NCsoft...
The TL;DR version is that as long as no one makes any new profit from CoH I doubt NCsoft will do anything about it.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
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