As someone that loved Masterminds and hates all current MMO's for a lack of comparable features, I have a curiosity.
In CoH, my favorite thing was how much control we had over our summons. Between keybinds, macros, and custom names, the tactical gameplay was beyond anything else in any other MMO- or most any game, for that matter. Setting one aggressive while another is defensive guarding that one, while others are protecting a specific player or the master, or off attacking targets of their own, I felt like I could always completely control a battlefield with my Masterminds.
I could set ambushes, focus on specific targets, divide and conquer groups of enemies, and more.
Trying to get that same playstyle in other games, only the first two Dragon Age games have been able to do it, and every now and then a Tom Clancy game pulls it off, and they just don't have the replayability that CoH offered.
So I'm curious, do we know yet how much of that we'll have in this game?
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