During our re-work with costume data, we have been running into the question lately:
How much clipping is REALLY important for the player?
When Champions Online "Unlocked" and gave the players the ability to clip multiple pieces together, it proved rather successful than a failure, and we were thinking about the prospects of having a 100% clipping-allowed Character Generator rather than one that has occasional limits
Let me give you an example:
You (t.Player) choose a hairstyle for your character and you want to put on a hat. But your hair clips through the piece! Now you, as the player, may have to look for more appropriate hairstyles that will not poke through your hat. Is this an acceptable scenario for you?
You (t.Player) choose a Beard for your character and you want to put on a mask. But your Beard clips through the piece! Now you, as the player, may have to look for more appropriate beards that will not poke through your mask. Is this an acceptable scenario for you?
So yes, let me hear your thoughts.
I will personally be monitoring this thread as well for potential responses. Please keep it civil. :)