Twitch Upcoming!

We're delaying our Twitch till AFTER a very specific KS update. You'll know what one, we'll talk about the twitch in the update. We need all hands to get this one ready.
Which still means something good is coming.
https://www.twitch.tv/missingworldsmedia

Rotty's stream ended.
Check him out at right here

How to download game?

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zaferertug
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How to download game?

how to download game?

thx

Foradain
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Unfortunately, Step One is

Unfortunately, Step One is wait until there is a game. Hopefully by Early 2016.

I hope to learn Step Two by then. ^_^

Foradain, Mage of Phoenix Rising.
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Lothic
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Of course if you're that

Of course if you're that impatient for CoT to arrive you could always do what Eric Cartman did...

CoH player from April 25, 2004 to November 30, 2012

Ephrem
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It would be nice if videos

It would be nice if videos could be posted that show the progress every few months as well as videos actually showing some of the game being played.

Minotaur
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Ephrem wrote:
Ephrem wrote:

It would be nice if videos could be posted that show the progress every few months as well as videos actually showing some of the game being played.

Be assured that when progress is suitable for showing it will be shown. At the moment, it isn't but hopefully will be in the reasonably near future.

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Kid_Comet
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*Drools*

*Drools*

Lothic
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Minotaur wrote:
Minotaur wrote:

Ephrem wrote:
It would be nice if videos could be posted that show the progress every few months as well as videos actually showing some of the game being played.

Be assured that when progress is suitable for showing it will be shown. At the moment, it isn't but hopefully will be in the reasonably near future.

It might be "nice" if software developers could do this on a scheduled basis. But in practice it wouldn't be as useful or informative as you'd think.

Take for example what it'd be like if you were waiting for a car company to make you a new car. Let's say that at every 5% milestone towards completion of the car the makers took a bunch of pics of the latest parts and the semi-built car itself. Would you really get any idea of how that car is going to look or drive in its final form until it's like maybe at least 80 or 90 percent done? Not really. Same is true for computer games in general.

I'm not saying I wouldn't want to see every scrap of artwork or design insight the folks at MWM would be willing to share in the next few years. I'm just stressing the idea that there's really no point in getting (or even expecting) specifically scheduled installments of information until they start getting towards the Alpha/Beta testing stages.

CoH player from April 25, 2004 to November 30, 2012

savecityofheroes
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what about Alpha or Bata game

what about Alpha or Bata game play?
all ready Valiance Online changed there Pre- Pre- alpha to alpha download.
while on the another story line. True story line. APR well you know Atlas Park Revival is working on City of Heroes 1.5 using the same Unreal Engine 4 that COT is doing (not Circle of Thorns)

I seen photos of this and wow its outstanding! Like AE building
able to see inside of the building and see the details that is inside of the A.E. Building
and a possible new zone.
any way Alpha game play is target to download and play it at the end of 2015
that's the ticket\

Edited to remove obscenities by Minotaur, and duplicate post deleted

RottenLuck
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Valiance Online had an

Valiance Online had an advantage they had their own Engine and basic systems already started for a fantasy game. When CoH shut down they started reworking it into a Superhero MMO. So the rough framework was already in place. There was no learning curve to use their engine when MWM learning Unreal Engine 4.

Before someone asks yes there was early talks between Valiance and MWM and the two chose that the two game ideas (not to mention the desire of many volunteer workers) just wouldn't mess.

So that why the Valiance Online group of Paid Programmers were able to get a playable proto-alpha up and running. Yes I have it on my computer and hop in to visit our Sister City.

--------------------------------------------------------
Personal rules of good roleplay
1.) Nothing goes as planned.
2.) If it goes as planned it's not good RP

Komulous
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RottenLuck wrote:
RottenLuck wrote:

Valiance Online had an advantage they had their own Engine and basic systems already started for a fantasy game. When CoH shut down they started reworking it into a Superhero MMO. So the rough framework was already in place. There was no learning curve to use their engine when MWM learning Unreal Engine 4.
Before someone asks yes there was early talks between Valiance and MWM and the two chose that the two game ideas (not to mention the desire of many volunteer workers) just wouldn't mess.
So that why the Valiance Online group of Paid Programmers were able to get a playable proto-alpha up and running. Yes I have it on my computer and hop in to visit our Sister City.

How is it?

savecityofheroes
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is there a phone number for

is there a phone number for accounting? what happened my email that was used to pay for the kickstarter got lost. and call your people up and talk about it?
2nd how about beta download ?

Minotaur
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savecityofheroes wrote:
savecityofheroes wrote:

is there a phone number for accounting? what happened my email that was used to pay for the kickstarter got lost. and call your people up and talk about it?
2nd how about beta download ?

There is no phone number, PM Warcabbit or Doctor Tyche, but I thought they sorted you out.

Beta is not imminent.

And please only post once, posting the same thing several times is more likely to get action taken against you than actually achieve anything positive.

Tech Team and Forum Moderator

Fireheart
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If, due to lag, or ADHD, or

If, due to lag, or ADHD, or some other issue, you multi-post By Accident, you can always delete or edit your own posts.

Be Well!
Fireheart

RottenLuck
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Komulous wrote:
Komulous wrote:

RottenLuck wrote:
Valiance Online had an advantage they had their own Engine and basic systems already started for a fantasy game. When CoH shut down they started reworking it into a Superhero MMO. So the rough framework was already in place. There was no learning curve to use their engine when MWM learning Unreal Engine 4.
Before someone asks yes there was early talks between Valiance and MWM and the two chose that the two game ideas (not to mention the desire of many volunteer workers) just wouldn't mess.
So that why the Valiance Online group of Paid Programmers were able to get a playable proto-alpha up and running. Yes I have it on my computer and hop in to visit our Sister City.

How is it?

It's alright some powers, able to run around and street sweep random mobs. Art at least the last time I logged in kind of cartoonish, good still. Not to thrilled with the models but it is Proto-alpha can't even call it an alpha yet. So far I say it has a good chance. Game play is good for the stage it is in. They are listening to the player base and adapting. If you get the latest build remember it's NOT a game yet. Just the beginnings of one.

--------------------------------------------------------
Personal rules of good roleplay
1.) Nothing goes as planned.
2.) If it goes as planned it's not good RP