Join the ongoing conversation on Discord: https://discord.gg/w6Tpkp2
Please read the current update for instructions on downloading the latest update. Players with Mac versions of the game will not be affected, but you will have a slightly longer wait for your version of the new maps. Please make a copy of your character folder before running the new update, just to make sure you don't lose any of your custom work.
It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.
To purchase your copy of the City of Titans Launcher, visit our store at https://store.missingworldsmedia.com/ A purchase of $50 or more will give you a link to download the Launcher for Windows or Mac based machines.
My gut reaction is that it's too late.
PR, Forum Moderator
My Non-Canon Backstories
Avatar by MikeNovember
One of our Devs mentioned like a year or two ago that MWM already has some kind of semi-unique, one-of-a-kind deal with their use of the UE4 system. I have no idea how that might compare to this Epic MegaGrants thing but the Dev made it sound like it was a very special deal that is helping MWM quite a lot. It almost makes me think that even if MWM can't take advantage of this new MegaGrants program that we're probably still in a good situation as far as UE4 goes.
CoH player from April 25, 2004 to November 30, 2012
If memory serves, Lothic, the relationship with Epic is more of a symbiotic one with the UE4 Dev Team owing to how early MWM switched over into UE4 development (can you say "ground floor"?) and how the collaboration in both directions improved the UE4 engine for EVERYONE who will wind up using UE4. That's my understanding of the advantage "direction" going on there.
Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
Yeah I knew it had something to do with MWM being a semi-unique "first adopter" of UE4 and that it played a part in MWM getting an extra special one-of-a-kind "deferred license payment scheme" that was supposedly even better than their "normal" deferred payment deals. Again I'm guessing this "unique relationship" is still in force and will be pretty good for us regardless.
CoH player from April 25, 2004 to November 30, 2012
Individual team members can apply for our own projects. Anyone can.
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Senior Developer/Project Manager/Co-Founder... and then some.