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Discuss: PAX West 2017

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Doctor Tyche
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Discuss: PAX West 2017

Feel free to discuss our PAX West panel here.

Technical Director

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Foradain
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I hope that it will be

I hope that it will be recorded and streamed for those of us unable to attend. ^_^

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Cobalt Azurean
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Foradain wrote:
Foradain wrote:

I hope that it will be recorded and streamed for those of us unable to attend. ^_^

^This.

I'm curious as to how many people will attend. If possible, get a rough head-count, please?

Empyrean
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East coast, yo. Can't make

East coast, yo. Can't make it. But PLEASE record it if possible!

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

cyanpill
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Is there any more information

Is there any more information out there about this panel? A quick google search turned up nothing.

Doctor Tyche
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Yeah, PAX is being tardy with

Yeah, PAX is being tardy with their schedule this year, which is unusual.

Technical Director

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Cinnder
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Europe here, so the recording

Europe here, so the recording others have requested would be very much appreciated.

Spurn all ye kindle.

Darth Fez
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Ditto on the recording. I'll

Ditto on the recording. I'll be in Indianapolis in August, so no chance of me popping off across the country a couple of weeks later.

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also would request you please

also would request you please record it. - would love to see a couple shots from your perspective out into the crowd, if appropriate.

should be an interesting panel discussion!

Fire Away
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This should be interesting. I

This should be interesting. I still am very much puzzled by the need for three distinct competitors to continue to place so much emphasis on "community" and cooperation between them. While I would not expect a fistfight to break out at PAX West, I'm curious to see how far these entities are willing to go in support of each other and the impact that will have on the player base. We have already seen some clues of where one group has modified their production schedule in difference to the activities of another. This is starting to get into some dangerous territory where the perception of collusion is just as bad as the perception of cooperation is good.

Let's assume each of these successors make it into production. Then my expectation would be that there will be three communities; not one. Certainly, it's reasonable to assume that there will be overlap with many people playing multiple games. It's also reasonable to assume that many former CoH players will play one or more of these games. But the similarity needs to pretty much end there. Ask yourself how many fantasy MMOs are out there in the world? Then ask how many have a record of openly singing the praises of a competitor? What makes this case of a CoH successor so different/special and is it really a good thing in the long run? Isn't it about time that these guys place the emphasis on what makes them unique so that we, as players, have a clearer picture on what each plans to deliver?

MeSoSollyWan
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Are we to expect any

Are we to expect any announcements during this? Or concept art/footage?

Or will it mostly be a retrospective and discussion?

Doctor Tyche
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I cannot speak for the other

I cannot speak for the other two, but I intend to have announcements ready for it.

Technical Director

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Doctor Tyche
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Fire Away wrote:
Fire Away wrote:

This should be interesting. I still am very much puzzled by the need for three distinct competitors to continue to place so much emphasis on "community" and cooperation between them. While I would not expect a fistfight to break out at PAX West, I'm curious to see how far these entities are willing to go in support of each other and the impact that will have on the player base. We have already seen some clues of where one group has modified their production schedule in difference to the activities of another. This is starting to get into some dangerous territory where the perception of collusion is just as bad as the perception of cooperation is good.
Let's assume each of these successors make it into production. Then my expectation would be that there will be three communities; not one. Certainly, it's reasonable to assume that there will be overlap with many people playing multiple games. It's also reasonable to assume that many former CoH players will play one or more of these games. But the similarity needs to pretty much end there. Ask yourself how many fantasy MMOs are out there in the world? Then ask how many have a record of openly singing the praises of a competitor? What makes this case of a CoH successor so different/special and is it really a good thing in the long run? Isn't it about time that these guys place the emphasis on what makes them unique so that we, as players, have a clearer picture on what each plans to deliver?

In effect we have three communities already forming. What it seems is happening is less spiritual successors and over time it's becoming almost a Heroeslike structure, in a similar manner to games which use a System Shock or Rogue like structure. But to display the differences, one needs to be able to make a direct comparison, and this platform gives us the perfect opportunity for just that.

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Radiac
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Can you upload the video of

Can you upload the video of the panel to the Twitch stream?

R.S.O. of Phoenix Rising

Grimfox
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I'll have to check my

I'll have to check my schedule. That could actually be a fun, I've never been to a con before. If not, Fez, I'm an Indy local, we should get a beer.

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What about the 4th successor,

What about the 4th successor, Heroes and Villains? Could Golden Girl not make it to the con?

Be Well!
Fireheart

Doctor Tyche
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Fireheart wrote:
Fireheart wrote:

What about the 4th successor, Heroes and Villains? Could Golden Girl not make it to the con?
Be Well!
Fireheart

I sent an invitation and never heard back.

Technical Director

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OK, my curiosity has gotten

OK, my curiosity has gotten the best of me. Was Cryptic Studios invited?

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Doctor Tyche
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SisterSilicon wrote:
SisterSilicon wrote:

OK, my curiosity has gotten the best of me. Was Cryptic Studios invited?

No, because the focus of the panel is on the successors. Honestly nobody is left there who helped produce CoH that I am aware of. It's only an hour long panel, and we could easily spend the whole thing discussing CoH's own development and shutdown.

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I wish I could be there!

I wish I could be there!

I'm most interested to see what the value propositions of each world will be. They won't appear at the same time, and there will be short term benefits to being first, or being first-that-is-not-badly-broken. A drive to start soonest, but not worst. But more interesting will be the long term playability and style.

Playability for CoT seems like being modeled on CoH player preferences, however those end up getting prioritized. In theory, that's perfect. But it will be styled, not copied - team play, tab targeting (mostly, but not solely) and other 'stuff that worked', on a concept level. Reimagined to be unique. I don't know much about SoH or Valiance (the latter is my fault, they've communicated well) but at the very least they're near-future. I like that CoT won't be pre-2000, (CoH felt very 70s-80s), but I think I'll appreciate most something set in the current time. At least it focuses on the potential impact of hundreds or thousands of years of history. Did I mention I'm old? Old-ish.

SoH and V might have significantly different game play, taking what their developers have learned from other games. I play very few other games, so I don't know if there's better systems. It will be interesting to see and I may be very impressed with a better system.

The month of the Kickstarter set my heart on CoT. I have faith they'll tell a good story. But I am also very excited to see what the others bring and I hope they all succeed. I imagine the player base will have huge overlap. I could find myself with a lot of spare time, and CoT might not be ready when that happens. I imagine myself playing CoT plus one. Focus on your strengths at PAX!

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I can't make PAX. I have

I can't make PAX. I have questions I would ask of the panel were I there. You (Doctor Tyche or anyone from MWM) may feel free to read them aloud during the discussion if you want. Here they are:

To each of the three projects,
1) How many person-hours of work have gone into your project since it officially began?
2) How many actual people are presently working on your project?
3) How many person-hours of work per week get done on your project, averaging over the last 3 months or so?
4) Explain why your project is going to be successful in a world flooded with more-popular fantasy MMOs, and competing against several established, already successful superhero games in the same niche with big comic book company support, like Marvel and DC.
5) Why bother? There are apparently three projects currently trying to be the CoX "spiritual successor", what makes yours, specifically, necessary given the existence of the other two? Why not join forces to reduce competition?

R.S.O. of Phoenix Rising

Doctor Tyche
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Added the link to the panel.

Technical Director

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cyanpill
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Ah, good that Valiance is

Ah, good that Valiance is going to have a representative after all. The more perspectives the better.