Join the ongoing conversation on Discord: https://discord.gg/w6Tpkp2
Please read the current update for instructions on downloading the latest update. Players with Mac versions of the game will not be affected, but you will have a slightly longer wait for your version of the new maps. Please make a copy of your character folder before running the new update, just to make sure you don't lose any of your custom work.
It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.
To purchase your copy of the City of Titans Launcher, visit our store at https://store.missingworldsmedia.com/ A purchase of $50 or more will give you a link to download the Launcher for Windows or Mac based machines.
Having the ability to make mouse-look either always on or toggle-on instead of wearing out my right mouse button would be awesome.
[i]Has anyone seen my mind? It was right here...[/i]
I don't remember where in the forums it came up, but i believe it was said to expect at least the same amount of key-binding custom-ability as we had in CoH.
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I never set anything on fire accidentally!
The Titan Legacy - Defender of the Inner Flame
Lets hope they put in a proper character escaping system this time. Sick of having to type "Set your bind to: /bind ~ select_target_nearest%%follow" followed by "Change the %'s to $'s."
[i]Has anyone seen my mind? It was right here...[/i]
I hope it can be expanded, so that you can set a *sequence* of same key presses to activate abilities.
Think of how morse code can describe a *whole* set of letters, numbers and punctuation using just dots and dashes (2 different keypresses) in different combinations.
Sure a controller has typically 4 face buttons and 2 shoulder buttons, but a combination of those can hit a *wide* range of abilties.
Being able to use combinations of 2 or 3 button presses to activate an ability *could* well be an option to widen up the range of supported control systems.
And, just like Morse code, the more frequently used things get the shorter sequences…
IIRC, the reason they didn't want it in CoX was because they thought it would just enable botting.
[i]Has anyone seen my mind? It was right here...[/i]
That is why they didnt' want a macro to be able to fire off multiple abilities.
Although, if the game is going to allow macro's, i feel that my suggestion should be considered as well. Key combination presses could quite well appeal to those who play games using a game pad.
Oh definitely. But I'm crazy. I want Lua, man. I want to be able to write a script to pull off [i]plays[/i] in game. I really wanted my MM bots to act out Hamlet. Ascendant was on the right track.
[i]Has anyone seen my mind? It was right here...[/i]