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Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.

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Color Table

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Lothic
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Joined: 10/02/2013 - 00:27
Doctor Tyche wrote:
Doctor Tyche wrote:

Lothic wrote:
warcabbit wrote:
Lothic wrote:
Shadow Elusive wrote:
You assume if you went full nude you'd get a nude. Since we don't want those options in the first place, what lays all the way underneath is a boxer/bikini, depending on the gender. Most undressed you can get, literally speaking. We're only worried about simulations using colors and costumes. Any strategies revolving around transparency reveals are well within our control. You can only reveal what we put there :)

I'm just going to stick my head in and say that our goal is to have _smart_ bikini-boxers. If one is wearing a deep v-cut dress, said bikini will not show. However, if one decides to run around in shorts alone - and is female - the bikini top will show up.
Simple, effective, relax, it's under control.
Thank you for being concerned.

To be honest I always had reasonable faith that the CoT Devs would come up with some scheme to solve the "nudity" problem and it would work well. The part that I admittedly got a little worked up over was the continuing lack of info we players have to work with.
It seemed like the discussion of the nudity topic went pretty far before anyone "in the know" thought to mention that the default brief/bikini was going to be used which basically rendered the entire line of discussion pointless. It's like some guy who time traveled to 2015 from 2,000 years ago and started talking about concerns he has related to the geocentric model and having everyone in the room look at him stupidly for 15 minutes until somebody finally decides to tell the poor fool that heliocentrism had been accepted and proven beyond doubt. Frankly I just don't like to look foolish simply because I'm not allowed to have all the facts yet. *shrugs*

It's not allowance, it is more a case of prioritizing data. Discussion of anti-nudity tricks did not rate highly in the priority list, I'll be honest.

Where the nudity topic "ranks" in a arbitrary priority list does not concern me. The specific topic of "nudity control" itself is not that important here. The fact that a topic (any topic) was clearly being discussed by numerous Rednames IN THIS THREAD before critical data pertaining to the topic at hand leaked almost by accident out the proverbial side door is my concern here.

I realize the Rednames are far too busy to comment about every issue covered in every thread on this forum. But I would hope that for the few threads you guys do decide to chime in on that you'd be willing to answer critical points pertaining to those threads especially when oftentimes those "answers" would literally only take a handful of words on your part to accomplish. You'd apparently be amazed how quickly negatively destructive debates against CoT could be brought to speedy conclusions here with just a few definitive/unequivocal words from a Redname from time to time.

CoH player from April 25, 2004 to November 30, 2012
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Shadow Elusive
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It is long since settled, yes

It is long since settled, yes. Internally anyway. The color scheme got everyone remembering that CoH removed the skin tones to prevent nudes, which got everyone discussing alternatives to prevent nudes. Internally, we were never worried about it, we have plenty of options. It happened on facebook tool.

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[center][color=#ff0000]Interior Map Lead and UI Designer[/color][/center]

Kiyori Anoyui
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Bring on the nude, how else

Bring on the nude, how else will I streak on opening day 0_o *the horror, my eyesss!!*

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"We never lose our demons, we only learn to live above them." - The Ancient One

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Foradain
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"And I said, 'Don't look,

"And I said, 'Don't look, Ethel!' But it was too late. She'd been mooned."

Foradain, Mage of Phoenix Rising.
[url=https://cityoftitans.com/forum/foradains-character-conclave]Foradain's Character Conclave[/url]
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Redlynne
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avelworldcreator wrote:
avelworldcreator wrote:

If you're going to go with a swatch picker model ... and I strongly suggest that you do(!) ... I'm thinking you'd be better off working it as a "blend two swatch colors together" system. That way, instead of just doing one of these ...

... where what you pick is what you get, instead do something where you pick TWO swatches and blend them into the output colors. If you want a "pure" color of a particular swatch, just choose that color for both "sides" of the blended color output.

That way, you can limit yourself to a much more manageable UI element which can have DISCRETE and easily recorded/replicated settings (i.e. specific swatches get picked) which don't require extreme mouse control on sliders.

Want a purple that offers more "nuance" than the available options? Blend the color swatches you want to MAKE the purple that YOU want to see. Doing that would offer a much wider range of possibilities while at the same time keeping the UI relatively simple and easy to use. You just add ONE extra step to the color picking from the palette swatches.

[b]S[/b] imple
[b]E[/b] asy
[b]E[/b] ffective

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Fireheart
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Blending colors, rather than

Blending colors, rather than just picking them, seems rather more complex.

Be Well!
Fireheart

Brand X
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avelworldcreator wrote:
avelworldcreator wrote:

Ok.. I'm being nice and sharing here first. :)

I love the look of this for colors. Not as pain in the butt as DCs, but more color choices than CoH had!

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