If a character gets created with, lets say, the longest legs possible and shortest arms possible, i assume there really isnt going to be a way to adjust the animations to appear as 'normal' as possible. Movement animation on a character like this probably cant look 'good'...unless animations are somehow altered by the proportions chosen? This seems like something players are just going to have to deal with because there is no way around it, right? You cant go and customize animations for every proportion possible unless the animations can be edited by a common equation based on limb lengths.
That makes me think of another question...if i make super long arms, will my melee 'reach' be affected? I assume no but does that mean longer limbed characters might clip their hands through an enemy (like when swinging a sword?) Instead of the prop?
Compulsively clicking the refresh button until the next update.