Should all Stalwart sets have, either in the primary or the secondary set, a "Taunt" power? CoX's version of Taunt was strictly just taunt, it didn't really have different variations on the theme or anything.
What I would like to see is "tankers" with different primary/secondaries getting different ranged aggro-drawing powers that are theme-specific where applicable.
The "Super Strength" tanker could do some kind of ranged cone hand-calp that sends a supersonic shockwave at the badguys, doing no damage but some knockback/down/up, plus a lot of extra "tauntiness" added to aggro the badguys.
There could be a "Devices" or "Military" set where you lob a flashbang grenade at a mob from a distance, it has a small chance of stun, does some -acc for a little while, and aggroes the heck out of them.
You could have an Ice set that gives you a ranged "frost breath" attack that does -recharge, or -movement, or -regen, or some combination.
You could have a "Earth" themed thing where you hurl a boulder at a mob, or do some kind of seismic footstomp.
Fire tanks could have some kind of fuel-air explosive attack that sucks the oxygen out of the area and leaves the mob gasping for breath for a sec.
Electric tanks could have a taser attack that does a chained effect to multiple bunched targets (like the one Incarnate power had) that does -endo to the target and has high aggro.
The list goes on. Point being, I don't think plain old generic Taunt is good enough. I want cool ranch taunt and zesty bbq taunt and chili-lime taunt, etc.
R.S.O. of Phoenix Rising