Hi, i've been on here for sometime now and there are still some things I don't understand or information i need.
1) How many powers can you have?
2) How many powersets can you have or are they the same as powers?
3) I missed the kickstarter will there be one like starcitizen or a store?
4) I have a blog and was wondering how do I get a interview with the devs?
5) And last but not least will city of titans be at E3 or Gamescon?
Need backup, i'm on my way
1. Not sure.
2. Not sure, but I think it's one set (possibly from a choice of several for your class/spec) plus a few tertiary powers.
3. They're working on the store.
4. Only way I can think of to increase your chances of this is to put a post in the [url=http://cityoftitans.com/forums/suggestions-and-ideas-you-speak-devs]Suggestions and Ideas: You speak to the Devs![/url] forum. But they read almost everything if they have time; I've even had a dev reply to a question I raised in a character's backstory ^_^.
5. We can only hope! If we get the kickstarter shirts in time, I'll be wearing mine at Comic-Con. But only on one day. ^_^
Foradain, Mage of Phoenix Rising.
[url=https://cityoftitans.com/forum/foradains-character-conclave]Foradain's Character Conclave[/url]
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2. I think we'll get 2 powersets, where "powerset" means something similar to CoH's groups of 9 powers that shared a common purpose such as controlling enemies or shooting them from a distance. Our character would choose the two powersets during character creation: a primary powerset and a secondary powerset.
Refer to the Class / Spec chart: http://cityoftitans.com/forum/updated-classification-and-specification-chart
The "Class" determines which powersets my character can pick from, to use as my primary powerset.
The Class has the strongest influence on how this character will engage in combat.
Let's say I choose "Mitigation - Defense" as my class.
Now I get to pick one of the Defense powersets: Invulnerability, Super Reflexes, Forcefields, etc.*
If I choose "Invulnerability" as the primary (class) powerset, then as I level up, my character would get access to powers that provide toughness and resistance to injury, especially physical damage.
The "Spec" determines which powersets my character can pick from, to use as my secondary powerset.
Let's say I choose "Offense - Melee" as my spec.
Now I get to pick one of the Melee powersets: Swordfighting, Super Strength, Martial Arts, etc.*
If I choose "Martial Arts" as the secondary (spec) powerset, then as I level up, my character would get access to powers that physically strike the enemy to damage them, and possibly have side effects like stunning or knockdown.
So my character Class / Spec is "Defense / Melee" (the tank archetype, in CoH terms), specifically using the combination of two powersets that I selected: Invulnerability / Martial Arts. As I level up, I would be able to choose (or skip) powers from the Invulnerability powerset, the Martial Arts powerset, and the list of tertiary powers (travel, etc) to custom-build my character's actual list of usable powers.
*Note: powerset names are just examples, what will be available at game launch is still TBD.
The overall scheme is accurate as best as I can tell, from what's been made public so far.
2: According to the Flash and Substance KS update, There will be Classes (read: Primary Powersets), Specifications (read: Secondary Powersets), Masteries (no idea what this is), and "splashes" of other powers allowed.
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Avatar by MikeNovember
Masteries would be akin to the class inherent powers from CoH, such as Gauntlet (tanks), Scourge (corrupters), Defiance (blasters), etc.
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The Titan Legacy - Defender of the Inner Flame
I was under the impression they'd be more open to choice.
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[color=red]PR, Forum Moderator[/color]
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Avatar by MikeNovember
You would have a choice I think up to three based on archetype. I was referring to how they would function in the game mechanically.
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I never set anything on fire accidentally!
The Titan Legacy - Defender of the Inner Flame