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What can we expect when MWM becomes a professional studio?

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The Hybrid
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What can we expect when MWM becomes a professional studio?

Not sure if there's a solid answer, but I just learned of this after rereading my thread regarding the possible 2020 release (https://cityoftitans.com/forum/2020). Tannim222 stated that Missing Worlds Media would be transitioning from being a volunteer studio to a professional one. This really got me interested, because MWM has done a lot of good as a volunteer studio, but that has obvious limitations when game developing has to be balanced out with everything else. As a professional studio, this would allow the company to devote much more time and resources to the game (especially after the Second Chance event).

So if I may ask, what can be expected from the transition? And, if we may know the answer (I understand if this isn't something that can be answered at the moment, but hey, it's worth a shot) when will this be happening?

I know the plan has been to find a good publisher to distribute the game, but they're waiting for the right time. If they relied on a publisher to develop the game, they would have a lot less leverage in the deal, compared to having built up CoT itself. Wouldn't want to forfeit ownership and risk this game going the way of its predecessor.

I'm just really excited right now, because City of Titans has been something I've looked forward to since I first learned of it, and I feel like we're nearing the release at long last with the Second Chance and the beta certainly dropping this year, and who knows what comes after that.

Thanks.

desviper
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"What can be expected"

"What can be expected" anything and nothing :p

"A delayed game is eventually good, but a rushed game is forever bad"

The Necrobians - mage cult villain group

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Fireheart
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When they become Pro, the

When they become Pro, the devs will be happier and Paid.

warlocc
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This is actually a really

This is actually a really good question. The change could affect everything from workflow to job duties to forum posts.

Schedules could drastically change, as could finances, which would drastically change release tables or the second chance or more.

It could lead to the addition of a full time PR abd community relations team, or it could go the way of Blizzard where nothing is said at all outside of official announcements.

It's not as simple as "now they're paid".

Necro Mastermind.

Fireheart
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Of course it's not simple.

Of course it's not simple. Being Paid changes a lot.

Be Well!
Fireheart

Rezulin
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I hear NCSoft has a history

I hear NCSoft has a history of publishing hero-type MMO games.

[puts on flame-proof suit and glare resistant glasses]

Atama
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Rezulin wrote:
Rezulin wrote:

I hear NCSoft has a history of publishing hero-type MMO games.

[puts on flame-proof suit and glare resistant glasses]

No they don’t, they kill them.

cloganart
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Atama wrote:
Atama wrote:
Rezulin wrote:

I hear NCSoft has a history of publishing hero-type MMO games.

[puts on flame-proof suit and glare resistant glasses]

No they don’t, they kill them.

If it bleeds, it can be killed?

Charles Logan
www.cloganart.com

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I'm curious about this stuff

I'm curious about this stuff as well, though I expect MWM isn't ready to discuss most of it.

A huge part of the transition to a live game will be putting a support structure in place to deal with problem tickets etc. The old game was pretty good about having a support person show up (as a police drone) within 15-30 min in a mission that was stuck. That takes a good number of staff to achieve. Since CoT won't have separate servers for time zones/areas, that also means staffing through the night to support other parts of the world.

Spurn all ye kindle.

Scott Jackson
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It will be interesting to see

It will be interesting to see what balance is struck between:
> Limited self-service of problem tickets (slash commands to force a player respawn, method to reset a bugged mission, or even bypass a perpetually bugged mission as CoH eventually did with the mission complete feature)
> Teaming and powerset workarounds (techniques or powers that can resolve certain support issues by using game rules, e.g. teleport ally to get someone unstuck or pets with partial exemptions to LoS that can hit enemies that are stuck in walls)
> Community support (some of us sign up, prove we're responsible, and can respond to chat broadcasts for help using limited GM tools to reset spawns, teleport lost enemies, etc. but not grant rewards)
> Traditional customer support (submit ticket, wait for someone with expanded GM tools who can restore destroyed items, grant rewards, and other extreme methods to fix a problem)

The Hybrid
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I think a good publisher to

I think a good publisher to distribute City of Titans would be THQ Nordic. For those who don't know, they're an Austrian publisher who have the goal of bridging the gap between indie and AAA, one that has widened in recent years. They've acquired numerous dead IPs and a large number of studios, and are focused on delivery a wide variety of games that aren't the high-tier blockbusters or the indie hits that were once so common but have fallen in this scary industry. For me, I think THQ Nordic would love to distribute a game like this and promote it to a wider audience. Plus, since they're not like NCSoft who kill games and hold their bodies hostage, I can see them maintaining it well.

More info:

https://en.wikipedia.org/wiki/THQ_Nordic

Cyclops
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What can we expect when MWM

What can we expect when MWM becomes a professional studio?

They all move into a black glass high rise skyscraper.
there will be a free breakfast cereal bar.
Starbucks will be located in the lobby, and the 4th, 8th, and 12th floors.
We will all be hired. I get 9th floor corner office with the best view.
Dr Tyche gets a totally hot secretary. and a goldfish.
Tannim will be the moral officer and we will learn he really does have a red crowbar.
Cyclops and Lothic will have a secret physics lab in the basement.
The artists will all earn extra money by selling personal OC art. (and they need it because all artists are starving)
The artists will hog the breakfast bar.
We will find out that Dr Tyche is more than just the boss...he really IS out to take over the world!

Cobalt Azurean
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The Hybrid wrote:
The Hybrid wrote:

I think a good publisher to distribute City of Titans would be THQ Nordic. For those who don't know, they're an Austrian publisher who have the goal of bridging the gap between indie and AAA, one that has widened in recent years. They've acquired numerous dead IPs and a large number of studios, and are focused on delivery a wide variety of games that aren't the high-tier blockbusters or the indie hits that were once so common but have fallen in this scary industry. For me, I think THQ Nordic would love to distribute a game like this and promote it to a wider audience. Plus, since they're not like NCSoft who kill games and hold their bodies hostage, I can see them maintaining it well.

More info:

https://en.wikipedia.org/wiki/THQ_Nordic

I remember when THQ went bankrupt and Nordic Games bought up the Darksiders IP during the auction. That's about all I know about what became of THQ, other than they released another Darksiders game.

Atama
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Cyclops wrote:
Cyclops wrote:

Dr Tyche gets a totally hot secretary. and a goldfish.

The goldfish is just eye candy though because she can’t answer the phones.