I posted this for the Valiance Online forum and I wonder what people think here, as well?
I've got an idea for a power set here that would allow for some seriously cool possibilities, and I've like to know what people think.
With the Weaponized Item power set, your toon is able to wield one or more plain or mundane, domestic or outlandish hand-held objects with superlative dexterity and lethal force. Using different powers of the set, you can wield a single object one-handed, or dual-wield a pair with both hands, or - depending on your archetype - you can wield a single oversized object in both hands or even produce a multiple number of the items to shower down on your enemies or swarm about you and deflect incoming attacks.
With various powers in the set, the single or dual-handed items can deal ordinary physical damage as a bludgeoning weapon, or they can have an unusual powerized aspect to them to deal damage, such as extendable hidden blades or spikes, or acid-spraying capability, or explosive capability, or flame/pyrotechnic capabilities, or freezing vapour capability, or electric-current delivering capability, or radioactive-ray/aura capability, or sonic-emitter weapon capability, etc. They can be wielded as a melee weapon or can be thrown.
Larger (two-handed) items can do the same, or - if you have the appropriate archetype - can also sprout an automatic rifle barrel and magazine or ammo feed, or reveal a shotgun or laser gun or flame-thrower barrel. If you have a melee-orientated archetype, the Large item may instead extend a chainsaw blade or rotary buzzsaw or whirring drill-head or may simply be used as a kinetic weapon to bash or slash with.
The damage and FX the individual items do varies with the powers available (which depend of course on your archetype) while, and here is the major customization aspect which sets this power set apart from the others, you can custom style the Items as all manner of ordinary or unusual objects in customizable colours to suit your toon. You can style the items firstly as those which would conceivably be used as weapons, such as tools like spanners, hammers, wrenches, mallets (single/dual handed) garden rakes or shovels (large), or go Casey Jones with sports items like baseball bats, cricket bats, tennic rackets, etc (single/dual handed) or hockey sticks, polo hammers, golf clubs, curling net-things (large items). Or Boomerangs (see where this is going now...?)
With single or dual wield, you can style the Weaponized Items as objects like Household Lamps, Candlesticks, various Bottles, Bowling Pins, Bones, Hand Weights, Violins, Knives and Forks, Hand-Fans, Books, etc, while with Large two-handed Items, you can customize them as heavy weight dumb-bells, broomsticks, hat-stands, or musical instruments like trumpets, guitars of different kinds, trombones, saxophones, etc. The types of Items could be very wide but be chosen in the same way and to the same criteria as the clothing items in the costume builder are chosen: a few dull items but mostly interesting enough that someone would choose them, depending on what kind of toon they're creating.
With Multiple Item powers, you would have more choice with objects that it would be difficult to wield as a weapon but can instead swarm about as drones, or roll or scatter towards enemies, such as toys of various kinds, bowling balls, soccer or footballs, books, balloons, radio-controlled cars, paper airplanes, and similar objects as above with similar differing effects but more AOE uses. You have more powers in your set like these ones if you took a support-orientated archetype.
So, with single handed powers, you'd be able to wield, swing, bash and slash with your Weaponized Items, or to throw them towards your targets.
With large two-handed powers, you'd have less-dextrous and slower, more harder hitting powers, ranged and melee.
WIth multiple item powers, you'd be able to swamp and tie-up enemies in a support role more easily.
And lastly, (this is the most wacky but also my favourite power concept for this set) you would also have the option of using a single-handed Puppet Item power. With this type of power, you get a number of single-handed melee and ranged attacks but instead of your toon simply wielding an object as a weapon for them, your toon would have a puppet on one hand which administers the attack (or buff or whatever). There would be a number of types available, from animal glove puppets like dog 1, dog 2, dog 3, lizard, cat, piggy, lion, hippo, dragon, etc, to stock-character types like little caped superhero and superheroine, pirate, cowboy, soldier, doctor, spaceman, etc, to various toy-like ones such as little robots, skeletons, teddybears, garden gnomes, wooden artists model-dolls, kewpie doll-type things, gingerbread men, snowmen, Mr Punch, jesters, clowns, jack-in-the-boxes, ragdolls, Christmas elves etc. Most of the puppets will themselves be carrying a miniature item or weapon of some kind, and it is from them that the FX of the power attack used would come.
Overall, this power set would allow players to make a toon reflecting a type of superhero or villain that I've always felt would be insanely fun to use but which are otherwise very difficult to replicate as a customizable playable character in an MMORPG: a character using stylized or trademark gimmick weapons as their main offensive power. Characters like Boomerang (Marvel) or Captain Boomerang (DC) with their multiple-capability weapons of choice, with frag, incendiary, freeze, high explosive charges etc, like a melee equivalent of Green Arrow with his trick arrows.
You could then make a toon like them by taking an appropriate melee with ranged archetype, deciding on a frisbee/discus object for a custom style, and then choosing his powers like this: single wield/kinetic slash/frisbee,
single wield/kinetic smash/frisbee,
single wield/kinetic sweep/ frisbee,
single wield/rotary blade/frisbee,
single wield/voltage zap/frisbee,
dual wield/kinetic smash/frisbee,
dual wield/kinetic slam/frisbee,
dual wield/kinetic sweep/frisbee,
dual wield/freeze assault/frisbee,
dual wield/flame assault/frisbee,
dual wield/flame storm/frisbee, etc.
Or the Penguin, with his umbrellas that double as firearms of different kinds (SEE MY AVATAR, BI-YATCH.). You could represent this by taking a longer ranged and support focused archetype, deciding to style all his weaponized gear as musical instruments, naming him the Brass Bandit (see what I did there?) and then choosing the powers as:
dual wield/bladed slash/violin and bow,
dual wield/bladed sweep/violin and bow,
dual wield/sonic assault/cymbals,
dual wield/voltage assault/cymbals,
large wield/sonic blast/trombone,
large wield/sonic thunder/trombone,
large wield/laser shot/cello,
large wield/gatling gun/cello,
large wield/plasma beam/cello,
large wield/plasma blast/cello, etc.
Or Condiment KIng, with his lethal use of dual wielded weaponized condiments (yes, really).
Or Bullseye, who can use virtually any object as a thrown projectile with unerring accuracy and deadly effect. Or maybe Gambit, who can charge any handheld item with awesome kinetic force.
Or comedic characters like the Joker, Harley Quinn, Trickster etc, who have numerous bombs and weapons concealed as toys, props, candy canes, playing cards, etc.
Or characters like Casey Jones from TMNT, who carries a number of improvised weapons in the form of sports equipment, or if you've seen the movie Mystery Men, pretty much all of the main characters in that (using shovels, forks and bowling balls as their trademark weapons).
And last but not least, you could actually have a twisted guy with a puppet (like Batman-enemy the Ventriloquist) as your toon. Wow. I never thought some devs would be able to pull THAT one off in an MMORPG, but this could be the one. For this guy, you'd need to take a support archetype and then choose powers like this: puppet wield/blade throw/clown, puppet wield/spike launch/clown, puppet wield/spike shower/clown, puppet wield/flame assault/clown, puppet wield/flame stream/clown, puppet wield/acid spray/clown, puppet wield/acid jet/clown, puppet wield/smoke bomb/clown, puppet wield/voltage assault/clown, puppet wield/rifle fire/clown, etc. This power could also use a few attacks that use your toon's free empty hand instead, chosen as puppet wield/hand punch/clown, puppet wield/hand chop/clown, puppet wield/hand block/clown, puppet wield/hand knife throw/clown, puppet wield/hand pistol shot/clown, puppet wield/hand uzi fire/clown, and so on.
I would love to see a power set tha let you do all that, so: thoughts?