Ok, I've seen threads about what people LOVED about CoH, what people DIDN'T like about CoH, what people HATE about the other SuperMMO's, but, unless I missed it, I haven't seen a thread about what people like and that we can learn and/or borrow from the two existing SuperMMO's. If I missed it and this is a redundant thread, I apologize, but I did do searches.
Like I said, there are already threads about what we DON'T like about the other SuperMMO's, so let's stay away from that and talk about what WORKS in those games that we could learn or borrow from. And let's stick to only Superhero MMO's just for the sake of keeping the thread focused.
Ok, I'll get the ball rolling just off the top of my head.
CO: I liked the lack of AT's, body proportion customization, the missions where you drove a giant robot and were swimming in flooded sewers, underwater environments, and I thought the Nemesis system was awesome and fun and would have really been something if ever actually developed. I think it would just as awesome even for a game that has a villain side.
DCUO: I liked the overall look in general, the fact that you could fly at a pace that didn't make you feel like a human blimp, and the dynamic action of the fighting (not the twitchiness-I could go either way on that- but the kinetic, dynamic look and feel of fighting).
Ok, now you! :D
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)