Greetings,
As I'm not really sure where to begin.. When I was younger I got introduced into CoH/V and I got my brother/friend involved. As time went on, a lot of memories came out of it. Seeing as you guys are not making the exact same game is great. Because I can leave those memories the way they are.
Another thing I really enjoy is when you guys post new updates you guys also go into detail on how you brought it to life. Might be just a small shout out but that aspect I really enjoy the most and I cannot wait to the take that first step into your city.
Thank you.
You're welcome.
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This looks like a job for SPAAAAAAAAAAAAAAAAAAAAAAAACE MOOOOOOOOOOOOOOOOSE!!!!!!!
[color=#ff0000]Composition Team[/color]
[img]http://missingworldsmedia.com/images/favicon.ico[/img]
I often think about the fact that we all WANT a true successor to City of Heroes, but these guys are the ones who are crazy enough to actually take on the Herculean labor to BUILD it, just so that all of us armchair quartebacks can criticize and pick everything they do apart--and then in the end play and enjoy the game they make.
Gratitude, gratitude, gratitude.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)
I think part of the reason I'm thinking CoT will be worth a damn is because they ARE players. It's interesting to think of because it means that unless they completely drop the ball somewhere, the entirety of the game will be geared out to feel better than the original; the designers don't want this half-assed in any way because that'd mean that they aren't happy playing the game they made, and that can only mean good things for the fanbase at large.
I have high hopes.
An infinite number of tries doesn't mean that any one of those tries will succeed. I could flip an infinite number of pennies an infinite number of times and, barring genuine randomness, they will never come up "Waffles".
QFT!
I wholeheartedly concur that City of Tabbies is going to be a *very* worthy spiritual successor to CoH exactly for the reason that the Devs are themselves former players of that very special game which has become the benchmark against which all other superhero(ine) games are judged.
I look forward to MWM raising that benchmark and becoming the *new* benchmark.
Oh, and a Katt-Kave! We're gonna have a Katt-Kave ... right?
With a waterfall, please.
Right?!
OOOOOOO!!!! A shiny!
*chases the shiny shiny*
*catches it*
Um ... what was I saying?
*scratches her furry noggin and repairs to the Katt-Kave*
[center][color=purple][size=16][b][I][url=https://www.youtube.com/watch?v=78N2SP6JFaI]Just a cat from another star![/url][/I][/b][/size][/color][/center]
I haven't watched this (yet), but it's got all the indications that there are more reasons than we realized for being grateful for engaged devs: [url=http://massivelyop.com/2016/03/21/ex-tera-cm-says-mmorpg-community-management-is-an-afterthought/]community manager rant[/url].
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[font=Pristina][size=18][b]Hail Beard![/b][/size][/font]
Support [url=http://cityoftitans.com/comment/52149#comment-52149]trap clowns[/url] for CoT!
A waterfall??? I didn't think water and cats mixed...
A hydroponic garden with catnip maybe....
___
"Listen, and understand. City of Titans is out there. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely [i]will not stop, ever,[/i] until we are live!"
Warcabbit