Not sure if this is the best place, would it be possible for someone on the dev side to discuss what engine and tools you are using and a little background on why you chose A over B, etc? Would be interesting to have some insight.
Cheers
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Not sure if this is the best place, would it be possible for someone on the dev side to discuss what engine and tools you are using and a little background on why you chose A over B, etc? Would be interesting to have some insight.
Cheers
Using Unreal3 as the engine. We were going to use Cry, but they diidn't get their act in gear for 3rd party licensing fast enough. Basically needed to be something that did what we needed but still was playable on a relatively old PC.
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