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Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
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Team Sizes

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Luerim
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Last seen: 9 years 9 months ago
Joined: 02/06/2014 - 08:54
Team Sizes

I've not had a chance to peruse the depth of topics on this, and I accept that needs might outweigh means, but one thing that made CoX fun for me was the eight-man pug teams. I played with a 5 year old fire blaster (Let's GO!) who the team did not realize the reason she, yes she, was so determined to get going was because bedtime was ticking. But she was the one of the more competent fire blasters I'd ever pugged with. After Bedtime, her father stepped in, apologized, and finished the mission with us. Very different diction, not as good as she was (Sorry, Dad), but impressive, in how he handled it.

One of the things I will never miss was somebody saying, "I've got an alt that I think will work better... Ooo, if you sidekick/exemplar/whatever me..."

THAT was a valuable tool. When things went southerly.

I don't need bright shinies, graphics wise... I need that kind of community. That kind of gut-level instinct about what's not working at the moment.

I'll turn down most of the shinies anyway. I miss the flexibility.

Luerim

Darth Fez
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Last seen: 2 days 7 hours ago
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Joined: 09/20/2013 - 07:53
The threads here and here

The threads [url=http://cityoftitans.com/forum/team-size]here[/url] and [url=http://cityoftitans.com/forum/minimum-team-size]here[/url] might be of interest.

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[font=Pristina][size=18][b]Hail Beard![/b][/size][/font]

Support [url=http://cityoftitans.com/comment/52149#comment-52149]trap clowns[/url] for CoT!