I would like to wrap my head around how a supergroup will function in CoT.
There is no 'Heroes' side. There is no 'Villains' side. Everyone will play on one server. Everyone will have a sliding scale on the three axis system (Law | Violence | Honor).
I assume you won't have to register your SG with a carnival sign that says "You must be this tall to ride the ride" (x number of points in Law/Violence/Honor) to get inside the door. You might ask that only certain types gain admittance, but there won't be a hard coded evaluation of your 3-Axis that denies you, will there?
How do the Devs anticipate the public will manage their supergroups?
What does MWM think the average size of a SG will be once the game settles in a bit?
What kind of turnover do they anticipate will occur in a SG over the lifespan of the game?
Will the SG itself develop a 3-Axis reputation of its own? Essentially could the optics of a character's 3-Axis get augmented by the lens of the SG's overarching 3-Axis?
How about situations where SG leadership runs as one thing for a while then flips to another
Let's say a bunch of Batman types form a SG and invite in other like minded Law & Order types. Then the 'batmen' leadership core starts leaning towards running Punisher content where everyone dies. There will be plenty of people that will play true to their 3-axis alignment no matter what. That could be an opportunity for RP and feather into a backstory for changing your secondary powerset (Specialization).
Will MWM care how the drama plays out? What about an EVE Online style long con where the SG leader flips? Will it be chalked up to part of the "Heroes Journey" to experience the gamut of possibilities?
How about the situation where you have a SG for IRL friends and you bring all of your characters into the fold
How does MWM see players running content when you have your friend's kid who plays all Darth Vadery and you are pure as the driven snow? I can suffer the consequences and just run with them to help out. Or I can leave them twisting in the wind. Or I can level an alt that matches their play style. Is that dynamic accounted for? This situation could generate a lot of hassle & angst.