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Suggestion for handling popup requests

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Ebon_Justice
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Suggestion for handling popup requests

My suggestion is to have popups come up in a thumbnail menu on the right or left side of the screen, maybe causing your compass to light up indicating you have a popup to review. Then you have to actually click on the thumbnail to see what the popup is, rather than it interfering with whatever action you're in the middle of.

This would work similar to how Tutorial notices stacked up on the side and you could click on one to view it, except none of them would automatically open, you'd have to click on one to interact with it.

This could also be a setting you could choose, like auto-accepting teleports vs getting a request box to accept one.

So if you don't mind popups, you could have the setting be "first popup received automatically opens" while any other stacks, or if you hate when popups interrupt combat, you could have the setting "all popups must be clicked to open."

Also, in conjunction with this, I'l like to see a minimum of one minute to respond to any popup request.

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Seconded

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Oldenmw
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I like this idea, and I

I like this idea, and I believe SWTOR's system is somewhat similar to this. There's a tab in the upper right hand corner of the screen that tells you how many pending popups you have, and you can click it to show or hide them.

Lin Chiao Feng
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Star Trek Online has

Star Trek Online has something like this. It works quite well, even pulling a popup off the screen and sticking it on the right edge if you enter combat.

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Ebon_Justice
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Okay, I've seen them too many

Okay, I've seen them too many times now. @Lin, I NEED to know where those graphics come from!!! (I want to say Baseball 9 {not sure name is right} on the thumbnail, but my heart is saying I'm wrong)

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Lin Chiao Feng
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Ebon_Justice wrote:
Ebon_Justice wrote:

Okay, I've seen them too many times now. @Lin, I NEED to know where those graphics come from!!! (I want to say Baseball 9 {not sure name is right} on the thumbnail, but my heart is saying I'm wrong)

The left-side avatar is from [i]The Melancholy of Haruhi Suzumiya.[/i] Haruhi drags the motley crew out for some community baseball, and hilarity ensues. The avatar is Nagato Yuki, the "quiet girl" with a mind like a computer, practicing fielding. She seems utterly uninterested in catching the ball, unless it would hit her, in which case she just stops it and lets it fall on the ground. I found this GIF on the Internet long ago; don't remember where.

The one in the signature is Pfc. Teana Lanster from the first episode of the series [i]Magical Girl Lyrical Nanoha StrikerS[/i] [sic]. She's in the middle of an offensive mage test, and the "gun" is custom-made. The magic in that universe is more or less Arthur C. Clarke's "sufficiently advanced technology" and the series is set in the military. This GIF is something I put together with a Bash script running ImageMagick on a few folders full of screenshots (from mplayer -vo png). That was a fun afternoon project. I meant to do more, but didn't get around to it.

I also made this one, from the [i]Girls & Panzer[/i] OVA:

It's kind of big (7 MB). Some day I'll fix them so they don't run too fast (they're playing around 33 fps instead of 30 fps; GIF format defines time between frames in 10 ms steps).

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Oldenmw wrote:
Oldenmw wrote:

I like this idea, and I believe SWTOR's system is somewhat similar to this. There's a tab in the upper right hand corner of the screen that tells you how many pending popups you have, and you can click it to show or hide them.

I'd also like the option to outright dismiss them without having to see them pop up. After a long combat and some drops, you could have a ton of them to sit through.

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Ebon_Justice
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Lin Chiao Feng wrote:
Lin Chiao Feng wrote:

Ebon_Justice wrote:
Okay, I've seen them too many times now. @Lin, I NEED to know where those graphics come from!!! (I want to say Baseball 9 {not sure name is right} on the thumbnail, but my heart is saying I'm wrong)

The left-side avatar is from The Melancholy of Haruhi Suzumiya. Haruhi drags the motley crew out for some community baseball, and hilarity ensues. The avatar is Nagato Yuki, the "quiet girl" with a mind like a computer, practicing fielding. She seems utterly uninterested in catching the ball, unless it would hit her, in which case she just stops it and lets it fall on the ground. I found this GIF on the Internet long ago; don't remember where.
The one in the signature is Pfc. Teana Lanster from the first episode of the series Magical Girl Lyrical Nanoha StrikerS [sic]. She's in the middle of an offensive mage test, and the "gun" is custom-made. The magic in that universe is more or less Arthur C. Clarke's "sufficiently advanced technology" and the series is set in the military. This GIF is something I put together with a Bash script running ImageMagick on a few folders full of screenshots (from mplayer -vo png). That was a fun afternoon project. I meant to do more, but didn't get around to it.

THANK YOU!!! Brain now feels normal again ^_^

Clave Dark 5 wrote:

Oldenmw wrote:
I like this idea, and I believe SWTOR's system is somewhat similar to this. There's a tab in the upper right hand corner of the screen that tells you how many pending popups you have, and you can click it to show or hide them.

I'd also like the option to outright dismiss them without having to see them pop up. After a long combat and some drops, you could have a ton of them to sit through.

I can understand that, although if you have a "dismiss or open" option, you should have the ability to see what type of message it is by mousing over it before you choose.

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Lin Chiao Feng
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Clave Dark 5 wrote:
Clave Dark 5 wrote:

Oldenmw wrote:
I like this idea, and I believe SWTOR's system is somewhat similar to this. There's a tab in the upper right hand corner of the screen that tells you how many pending popups you have, and you can click it to show or hide them.

I'd also like the option to outright dismiss them without having to see them pop up. After a long combat and some drops, you could have a ton of them to sit through.

Over here at work, I assign notifications internal "type" flags, and when there are more than two pending notifications of a given type, all of that type (including later ones) get collected into a "summary" notification. Same thing happens at the top level: if there are more than a couple types pending, I'll just suck them into a big summary. Because most often people want to either skim the summary or delete it all outright.

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Ellysyn
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Yea I would like popup icons

Yea I would like popup icons some place on the side. I always hate to be right in the middle of something and I get a pop up right in the middle of my screen causing me carelessly click on it and or get killed in the process.

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