Now that 2015 comes to and end I hope we get to see some amazing things for this game in 2016 . The character creator and or more progress along the way.
Thu, 12/31/2015 - 07:08
#1
Status of game ?
That preview of Ice Melee that slipped made me very happy so I can only assume.
Puny Heroes.
I really hope to get into the CoT playtest if possible, I am really fiending for a Superhero game that isn't lame like Champions, where it is pay thru the nose to get the better drops opened out of the lockboxes.. Each key costs 100 Z (their cash, subs get 500 Z a month) and each key works for only one box... And the boxes stack so that you don't know what you fought to get it... And DCUO isn't really well done for the PC, and, it is really just best for PvP I would guess... Graphics are good, but, controls are awful!! Haven't been on Valiance lately, but, rough as it was a couple months ago, I felt it was much better than either Champions or DCUO, and, Champions is nothing like the pencil and paper game of the same name... I like the video you had for the latest headline, and, I think that I would even enjoy trying out that piece of code at home a lot!!
https://www.youtube.com/watch?v=4_An5r2s41c
Take this link for what you will.. But it's the same UI layout of the melee builds that have been shown before.
+1 for using a purple color scheme for gravity!
/em thumbs up
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[i]Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.[/i][/center]
You can choose your color power...i think.
This video is very nice but the power need to be a little bit bigger...
However, i really like it!
I really liked the videos but please don't have those icons beside the damage numbers in the game.
They were very distracting and if he had been using Area attacks against a mob I think they would block the whole screen.
Numbers are enough. We know what kind of attack we're using.
http://rpg.drivethrustuff.com/browse/pub/3185/Crusader-Game-Books
https://www.youtube.com/channel/UC48O9dPcNVdeyNM4efAvX6w/videos?view_as=subscriber
I think they've said it with previous videos that those icons are only there for debugging purposes.
If they just need something for debugging purposes, a single letter suffixed to the damage number would be more than sufficient.
Hence all of us thinking it's a concept test.
[i]Has anyone seen my mind? It was right here...[/i]
Will we be able to switch off ALL visual FX of a power if we choose? I think some melee and telekinetic/telepathic types of power could look very cool with a bare minimum of FX.
"TRUST ME."
Heck, there's something of a "forum movement" over in Star Trek Online for allowing people to remove all the "lazer lightshow" strobe FX cluttering up the screen so they can actually see the ships fighting each other in space!
[center][img=44x100]https://i.imgur.com/sMUQ928.gif[/img]
[i]Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.[/i][/center]
Or at least have the ships Bounding Outline always be show On top of the other Visual Fx. ;D
Options are always good. And sometimes part of your theme is that your powers don't have a visual effect.
I personally liked how sometimes in CoH there were so many powers were going off that it was hard to see. Gave a realistic "haze of war" effect that made combat more exciting for me, and it just looked and felt powerful.
Now, if I were epileptic or had flash-induced migraines, or if I were just were more focused on functionality than atmosphere, then I'd want to turn everything way down.
FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)