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Some food for thought on release timelines

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Lothic
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Atama wrote:
Atama wrote:

Another question is, will we get buggy costume options because it’s pre-release and we’re testing it for them and they want feedback, or will those be withdrawn until they’re “ready” because they know they won’t look right?

An example would be a collar that intersects with a face/shoulder during certain animations, or a cape that doesn’t move around in a realistic way due to its unusual shape.

I'd have to think they will do their best to throw as much into the first release of the char gen as possible, even things that might technically be "slightly unpolished". If a given item was "super-duper buggy" or otherwise clearly not ready for release they would likely keep it back until later, but otherwise again I'd suspect they'll want to try to load the char gen up with as much content as they think they can get away with.

I have no problem with the idea that we'll effectively be "beta testing" the char gen the moment it's released to the public. I'm quite sure one of the main reasons they're bothering to release it BEFORE the main part of the game in the first place is to make sure it's reasonably well tested and stable before trying to launch the -entire- rest of the game around it.

Frankly I'd rather the char gen be 80-85% "done" upon its initial release rather than the Devs take another 6 months to try get it up to 95% ready without player feedback. It's going to take them 6+ months to get it up to 95+ ready regardless and I'd prefer to let players start getting their comments/concerns in earlier rather than later when significant changes (if necessary) would technically be easier to implement.

CoH player from April 25, 2004 to November 30, 2012
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Atama
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Lothic wrote:
Lothic wrote:

Frankly I'd rather the char gen be 80-85% "done" upon its initial release rather than the Devs take another 6 months to try get it up to 95% ready without player feedback. It's going to take them 6+ months to get it up to 95+ ready regardless and I'd prefer to let players start getting their comments/concerns in earlier rather than later when significant changes (if necessary) would technically be easier to implement.

Agreed. That would be my preference too.

TheInternetJanitor
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Agreed, as long as the only

Agreed, as long as the only thing missing is more colors/effects/costume parts/body types/etc as opposed to needing work to stop it from crashing.

We're all on the edge of our seats, excited with the progress being made, thirsty for a taste.

ivanhedgehog
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TheInternetJanitor wrote:
TheInternetJanitor wrote:

Agreed, as long as the only thing missing is more colors/effects/costume parts/body types/etc as opposed to needing work to stop it from crashing.

We're all on the edge of our seats, excited with the progress being made, thirsty for a taste.

we are just about doing the peepee dance waiting to see something that tells us they have put things together into an actual world.

Fireheart
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Excuse me, gotta pee! BRB

Excuse me, gotta pee! BRB

Be Well!
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doctor tyche
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The plan is that testing will

The plan is that testing will occur based on code stability, not on option availability. We will be continually adding options throughout testing, and even post-launch after all.

Technical Director

Read enough Facebook and you have to make Sanity Checks. I guess FB is the Great Old One of the interent these days... - Beamrider

dreamcatcher
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Lothic wrote:
Lothic wrote:
Tannim222 wrote:

No, you don’t select a travel power before you play the game. If you skip the tutorial you enter the game world. Getting a travel power is then done through the game.

*sigh* Why can't you be this annoyingly picky about subjects where that quality would actually be appreciated. In the greater scheme of this discussion your "preciseness" on this point is effectively moot.

At least thanks for re-affirming that you're going to allow us to skip the tutorial if desired.

Personally I think your deliberate obtuseness left him little other option. It was pretty bloody clear, from his first couple of posts, what he was trying to say but you just had to get it explained to you in painstaking detail; god knows why.

of Phoenix Rising
Am I

Lothic
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dreamcatcher wrote:
dreamcatcher wrote:
Lothic wrote:
Tannim222 wrote:

No, you don’t select a travel power before you play the game. If you skip the tutorial you enter the game world. Getting a travel power is then done through the game.

*sigh* Why can't you be this annoyingly picky about subjects where that quality would actually be appreciated. In the greater scheme of this discussion your "preciseness" on this point is effectively moot.

At least thanks for re-affirming that you're going to allow us to skip the tutorial if desired.

Personally I think your deliberate obtuseness left him little other option. It was pretty bloody clear, from his first couple of posts, what he was trying to say but you just had to get it explained to you in painstaking detail; god knows why.

First off why not ask for as much detail from the Renames as possible? In true Dev fashion Tannim is a master of the "half-answer" and it usually takes some prodding to get a more useful complete answer out of him. And secondly why you had to respond to this post almost a month after the fact is anybody's guess. I didn't care enough to follow up on this so why should anyone else? Sometimes it's just better to let sleeping dogs lie and move on.

CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]

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