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Ship of Heroes - Another CoX Successor project with a new twist

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doctor tyche
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Ok guys, this interview

Ok guys, this interview really filled in a lot of holes for me. I have to say at this point that a lot of my concerns over this game were just phantoms. I can actually say that I am looking forward to seeing what they bring to the table over the next few months.

Technical Director

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Doctor Tyche wrote:
Doctor Tyche wrote:

Ok guys, this interview really filled in a lot of holes for me. I have to say at this point that a lot of my concerns over this game were just phantoms. I can actually say that I am looking forward to seeing what they bring to the table over the next few months.

I see what you mean. It will be interesting, and probably better than most people expected.

I'm still not personally that hot about "in the future" as a basic premise for a Superhero game--much less a game that is set far in the future, in a VR world... that's in a spaceship. It just seems kind of convoluted to me.

As a future or alternate reality mission, a taskforce, or even zone? Absolutely, bring it on! But not as a fundamental premise of an entire game.

But... that's not a valid criticism outside of my own personal taste. If it's a good game, it's a good game.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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That video was certainly

That video was certainly interesting. I find the NPC mood thing to be clever but also a bit of an odd priority. I was hoping to see some game mechanics but maybe they're trying to avoid a poor impression on those who don't understand what, "in development" means...

These guys have invested their own money so far so they are serious about releasing a game. I'll be supporting their kick-starter because I think it deserves a chance, even if I'm not really keen on the setting.

In all honesty I think you'd forget you're in a ship most of the time. I wish they'd scrap that idea though as I can't get my head around it.

I can see that being based far in the future offers interesting scope for lore-friendly abilities and powers but I still have my reservations. If it's a solution that's necessary to prevent cease& desist orders from NCSoft then I'll forgive them... :)

Thanks for sharing the video.

Human Flea / Union / Sci SR/Claws Scrapper
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Quote:
Quote:

If it's a solution that's necessary to prevent cease & desist orders from NCSoft then I'll forgive them... :)

This is my suspicion, otherwise it originally came across to me as an extremely unimaginative re-skinning of City of Heroes' Paragon City, and still does to some extent (except in one instance, even the class names are the same). There's spiritual successor, such as City of Titans, which is something done in the same vein but has enough differences in the setting, background, lore, location, classes, power(s) implementation, character development systems, all the above, that it stands alone on it's own. Ship of Heroes is "CoH In Space" which, again, to me, expresses itself as trying to capitalize on the nostalgia of City of Heroes and the recent interest in space-oriented games like Star Citizen, No Man's Sky, Elite Dangerous, and yes even Eve Online (yes I know, not a recent game but it still has a successful and active playerbase) and Star Trek Online.

I wish them luck, and it may fair better than Redside in terms of their Kickstarter, but my money and community involvement will go towards CoT.

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http://2p.com/47345154_3/Ship

http://2p.com/47345154_3/Ship-of-Heroes-Could-This-Be-the-Next-City-of-Heroes-by-Nephthys.htm

That is clean. Liking those styles. Looking like SoH is the dark horse which crept up on all of us.

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Kassandros wrote:
Kassandros wrote:

How do we report posts? The repeated talk in this thread about women as objects of conquest is disturbing and demeaning.

Is this a joke? Please tell me you're joking

Currently trapped inside the Speed Force...

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https://www.shipofheroes.com

https://www.shipofheroes.com/sneak-peek-at-combat/

You gotta be kidding me, this is madness. This game is for-real, they are not messing around.

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Kassandros wrote:
Kassandros wrote:

How do we report posts? The repeated talk in this thread about women as objects of conquest is disturbing and demeaning.

What most people do is PM me, indicating the offending posters and post numbers, and I have a look at them and decide if I need to take action

[color=#ff0000]Tech Team and Forum Moderator[/color]

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I agree wholeheartedly with

I agree wholeheartedly with the sentiment that a Pocket dimension setting would work much better from a lore perspective.

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I am interested to see what

I am interested to see what they come up with and how they progress from a technical standpoint, but the game and setting just seems like a bunch of concepts kludged together - I have to admit I have little interest in playing in that world. They're still far from full release so they still have time to change or refine some aspects of the game, so I'll have to see once they get closer to that point.

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The interview video was a bit

The interview video was a bit more revealing in the sense that they said they say they have done the work, but they do not showcase any of it. It will be hard to really judge scope and progress until they launch the kickstarter.
The little combat sneak peek video was a little too cinematic in nature and feels like they are fishing for the kickstarter.
At this point I do not believe SoH will be a substantial threat to CoT.

"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit

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I gotta be frank, I didn't

I gotta be frank, I didn't really care for the sneak peek at combat video. Not only does it seem a little too cinematic, as has already been said, but it just seemed off. Everything seemed a bit off, a bit janky. I get that this is early in development so who am I to judge, right? It just didn't look... very good, in my opinion. One of the things I noticed was that the model looked a bit ragdolly when jumping. I thought I saw the legs just kinda floppin'. And I thought that there was a bit too much lag between command and action. Even the fire blasts, with their big explosions, just didn't have a very impactful feel to them. It's really hard to describe what I'm thinking, and I'm sure this all sounds really nitpicky. It just seems kind of... soulless?

EDIT: Looking at it again, maybe my issue is more with the enemies, which seem a little generic. Hope they'll replace the beam rifle sound effects and ditch the lady wilhelm-scream.

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Yeah, I think it was clever

Yeah, I think it was clever of them to obscure any bugs with AI in-combat movements by flat out immobilizing them in fire for the duration.

[i]Has anyone seen my mind? It was right here...[/i]

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I did not get cinematic from

I did not get cinematic from those combat videos, I suspect people did not watch at the 0:50 point. This is easily the best video I have seen from any of the successor. If anyone does not see this, they are just hating. I am without a doubt playing CoT, but it is funny how VO get defended to no end, but an actual combat video that is great is dissed. Confused right now. The VO thread has people coming out of the blue defending that game. I was in a one on all handicap match in that thread hahaha. It is all good though, I am not trippin.

SoH

VS

VO video?

This video should be getting more love than it is now. Somethings seems off but I am not even going to say anything or get into that. It will just cause a flame fest so I will leave that alone. Everyone is entitled to their opinions, but it makes no sense considering the trash that is VO which got defended by nearly everyone.

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Phararri wrote:
Phararri wrote:

This is easily the best video I have seen from any of the successor. If anyone does not see this, they are just hating.
This video should be getting more love than it is now. Somethings seems off but I am not even going to say anything or get into that. It will just cause a flame fest so I will leave that alone. Everyone is entitled to their opinions, but it makes no sense considering the trash that is VO which got defended by nearly everyone.

I disagree. Granted, I also disagree with some of the haters here, too.

What I see when I watch these videos is a lot of effort spent to make it look good without much actual mechanics. But since it is not even in kickstarter yet, I am not at all saying that is a bad thing.

Making a character jump around and thrown missiles is a far more academic exercise than what VO showed and I'd be willing to bet some of those capabilities are nearly all provided in the developers kit for UE4, just like those robot characters are. I have to admit, however, that the AoE targeting and effects do show some game maturity.
On the other hand, Valiance Online showed melee combat with physics, heals, death, respawning and other power interactions; all of which are orders of magnitude more complex than what was seen in the SoH video.

I wouldn't let the bright skies and flashy visuals distract you from the actual content we witnessed.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Huckleberry wrote:
Huckleberry wrote:

Phararri wrote:
This is easily the best video I have seen from any of the successor. If anyone does not see this, they are just hating.
This video should be getting more love than it is now. Somethings seems off but I am not even going to say anything or get into that. It will just cause a flame fest so I will leave that alone. Everyone is entitled to their opinions, but it makes no sense considering the trash that is VO which got defended by nearly everyone.
I disagree. Granted, I also disagree with some of the haters here, too.
What I see when I watch these videos is a lot of effort spent to make it look good without much actual mechanics. But since it is not even in kickstarter yet, I am not at all saying that is a bad thing.
Making a character jump around and thrown missiles is a far more academic exercise than what VO showed and I'd be willing to bet some of those capabilities are nearly all provided in the developers kit for UE4, just like those robot characters are. I have to admit, however, that the AoE targeting and effects do show some game maturity.
On the other hand, Valiance Online showed melee combat with physics, heals, death, respawning and other power interactions; all of which are orders of magnitude more complex than what was seen in the SoH video.
I wouldn't let the bright skies and flashy visuals distract you from the actual content we witnessed.

You are trying to justify the VO video being better than this one?.......So many holes in this argument.

I am actually getting more and more interested in SoH, the more and more I see comments like this. SoH is a big threat, and I see it. Nobody is making sense on this page I feel like I am in the twilight zone. Just give credit where it is due.

I see VO getting lots of love, because it is no threat based upon what we see

SoH is the top dog based upon what we see, so it receives the most hate. Haters dont hate on a tramp or a hobo. They hate on those whom have it. SoH has it at this moment. Things can change but SoH is the top dog atm. Anyone with eyes can see the superior video. Don't you think if VO has videos like this they would have shown it?

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For the record I am all in on

For the record I am all in on CoT but some of these comments just come off as sour grapes so I have to speak. If SoH videos resembled VO, then I am with you all. The videos are great though, I dont get.

I stand corrected, nobody on this page making sense was inaccurate, I forgot The Doc posted on this page. His comments and video was very informative. When I say you guys dont make sense, it is not an IQ thing nor rude, but you know better because I have followed your post for some time and it is disappointing to see this from you all. You guys are normally very informative and impartial.

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doctor tyche
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VO and SoH are aiming for two

VO and SoH are aiming for two different goals right now. Valiance is preparing for public playtesting, so their focus is on demonstrating gameplay, lots and lots of gameplay. SoH is preparing for a Kickstarter, so their focus is to demonstrate vertical slices of technology polished such as to appear finished. Different goals. To say one is superior or no is a disservice to both.

Technical Director

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Planet10 wrote:
Planet10 wrote:

The interview video was a bit more revealing in the sense that they said they say they have done the work, but they do not showcase any of it. It will be hard to really judge scope and progress until they launch the kickstarter.
The little combat sneak peek video was a little too cinematic in nature and feels like they are fishing for the kickstarter.
At this point I do not believe SoH will be a substantial threat to CoT.

I'm in the same boat and I'm still on the fence whether this is a real project. Much like VO was thought to be fake in the beginning but a few years later, they are still here. SoH has only been known for about 2 months? I wish them luck but I just can't see myself donating to another CoH spiritual Kickstarter unless I can actually play some pre-alpha gameplay. To me there is still something substantial that is missing that I can't put my finger on. I wish their KS was not coming up so soon. I'd rather have more time to make a more informed decision.
:‑/

[b][color=red]Reward tactics as well as damage dealing.[/color][/b]

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Phararri wrote:
Phararri wrote:

You are trying to justify the VO video being better than this one?.......So many holes in this argument.

Actually no. I think you should read it again. Rather than restating it here, I will let my words continue to speak for themselves.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Phararri wrote:
Phararri wrote:

For the record I am all in on CoT but some of these comments just come off as sour grapes so I have to speak. If SoH videos resembled VO, then I am with you all. The videos are great though, I dont get.
I stand corrected, nobody on this page making sense was inaccurate, I forgot The Doc posted on this page. His comments and video was very informative. When I say you guys dont make sense, it is not an IQ thing nor rude, but you know better because I have followed your post for some time and it is disappointing to see this from you all. You guys are normally very informative and impartial.

Okay, hold the phone for a hot second here. Nowhere in anything I said was I defending VO; nor was I saying SoH's video(s) were worse than VO's. I don't dislike SoH at all, and I actually am very excited about the project and will be watching it with close interest.

Nothing I said was "sour grapes," either. I was just voicing my observations and opinions on the video. I didn't care for it. And yes, I did watch it the whole way through multiple times - as I have with all of SoH's videos. As I said, I have been following the project with a lot of interest. Compared with, say, the video of the Arch, or the video of the FHS Justice, or even the video of the character creator, the combat video seemed less polished and a little bit off. I wasn't comparing SoH to any of the other projects. I was comparing SoH to SoH; I apologize that I didn't make that clear in my previous post. It seemed less polished than the other videos, and it didn't have the same heart and feel that I got from the other videos either. I even tried to acknowledge in my previous post that I understood this game is likely extremely early in development.

I was expressing disappointment because I was expecting more from it than what I saw, based on what I had seen so far about SoH. I'll grant that cinematic was not the word I was looking for, but I was also making some honest criticism based on what I was seeing. There are plenty of places where SoH could stand to improve it's combat, based on the short video I saw of it. But I am also not a programmer; just a gamer who has a sense of what he is personally looking for.

Name: Safehouse
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I will just reiterate that

I will just reiterate that ultimately the problem isn't getting to market faster, it's making a better product in the first place. New games are constantly being released all the time and people will quickly drop a crappy game, but they'll embrace and play a good game for a long time. So the only driving force to get the game done and rolled out is the Kickstarter money supply running out on you. If you can make the game and go "for profit" before you run out of contribution money, you're doing just fine.

When Pokemon GO! came out, I tried it. Then after failing to be able to log on, I deleted it after like a month when the hype fell off. It was a splashy game, but they couldn't make it fun enough fast enough to keep me interested. And given the sort of game it is, getting back in later would put me at a disadvantage as compared to the others who played it from, day 1 and stayed. So at this point I don't want to re-up Pokemon GO! even though I will admit they made improvements to eliminate the problems I was having before, because the game itself is not designed such that I would feel good about that decision. I mean do I really want to start over at level 1 again? And even if I got my old account back, it's still light years behind everyone else. Also, it was becoming clear to me that in order to actually catch any of the higher-end pokemen, you need to buy better pokeballs than the ones you can get for free. That is the cashflow Rubicon point for that game. When you realize you can't rely on being able to catch the occasionally GOOD pokemon you might come across with free balls.

R.S.O. of Phoenix Rising

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Safehouse wrote:
Safehouse wrote:

Phararri wrote:
For the record I am all in on CoT but some of these comments just come off as sour grapes so I have to speak. If SoH videos resembled VO, then I am with you all. The videos are great though, I dont get.
I stand corrected, nobody on this page making sense was inaccurate, I forgot The Doc posted on this page. His comments and video was very informative. When I say you guys dont make sense, it is not an IQ thing nor rude, but you know better because I have followed your post for some time and it is disappointing to see this from you all. You guys are normally very informative and impartial.
Okay, hold the phone for a hot second here. Nowhere in anything I said was I defending VO; nor was I saying SoH's video(s) were worse than VO's. I don't dislike SoH at all, and I actually am very excited about the project and will be watching it with close interest.
Nothing I said was "sour grapes," either. I was just voicing my observations and opinions on the video. I didn't care for it. And yes, I did watch it the whole way through multiple times - as I have with all of SoH's videos. As I said, I have been following the project with a lot of interest. Compared with, say, the video of the Arch, or the video of the FHS Justice, or even the video of the character creator, the combat video seemed less polished and a little bit off. I wasn't comparing SoH to any of the other projects. I was comparing SoH to SoH; I apologize that I didn't make that clear in my previous post. It seemed less polished than the other videos, and it didn't have the same heart and feel that I got from the other videos either. I even tried to acknowledge in my previous post that I understood this game is likely extremely early in development.
I was expressing disappointment because I was expecting more from it than what I saw, based on what I had seen so far about SoH. I'll grant that cinematic was not the word I was looking for, but I was also making some honest criticism based on what I was seeing. There are plenty of places where SoH could stand to improve it's combat, based on the short video I saw of it. But I am also not a programmer; just a gamer who has a sense of what he is personally looking for.

Not polished? That was the most polished video shown out of all the successors.......

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Doctor Tyche wrote:
Doctor Tyche wrote:

VO and SoH are aiming for two different goals right now. Valiance is preparing for public playtesting, so their focus is on demonstrating gameplay, lots and lots of gameplay. SoH is preparing for a Kickstarter, so their focus is to demonstrate vertical slices of technology polished such as to appear finished. Different goals. To say one is superior or no is a disservice to both.

VO showing gameplay footage is a disservice to VO, SoH showing footage did justice to the product.

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Huckleberry wrote:
Huckleberry wrote:

Phararri wrote:
You are trying to justify the VO video being better than this one?.......So many holes in this argument.
Actually no. I think you should read it again. Rather than restating it here, I will let my words continue to speak for themselves.

I think there are sour grapes here and I will leave it at that because this is not the place for confrontation. No matter how many times I read the comments of my peers, it comes off as sour grapes because this SoH game came out of nowhere and looks to be the real deal. You all know what is in your hearts, so I will let you deal with that internally. This is the only place where I seen negative marks on SoH. Yes there are stages and levels to this, but the discredit of SoH, but the high praise of VO makes zero sense and it extremely contradicting.

People are doing everything in their power to defend VO, but discredit this one.

If there was not so many people defending VO, I would have no problem with people ragging SoH. To discredit this one and praise VO? Come on now...

VO has failed in their KS and donation goals on the site. VO does not have the money to continue imo.

I will leave this topic because it makes zero sense. I feel like there are sour grapes and their minds are already made up. "Hate this game" With that said I will drop it because there is no more to discuss; I cannot discuss anything because people are set on hating this game. I cant talk to anybody...it is irrational...people are actually defending the monstrosity that is VO but shredding this one. With that said, take care. I will leave this topic.

Unrelated, but this is how I feel....
https://www.youtube.com/watch?v=sno1TpCLj6A

I wont conform though, because I know what I see and have been watching MMOs evolve for yeeeeeears...

As a child, I thought my name was handsome, cause that is what everyone called me.

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I will apologize for the sour

I will apologize for the sour grapes comment. Not cool to call out your fellow posters. I will take that back.Agree to disagree, but I did not have to resort to calling people out, my bad on that one.

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We all get testy at times.

We all get testy at times.

I would recommend you take a gander at the Unreal Marketplace, Sellfy, Turbosquid, and Adobe Mixamo. You will find that a great many pieces of what Ship of Heroes is demonstrating looks so polished is because they used highly polished pieces that they purchased. Not a slam on them, CoT has a lot of purchased bits as well. But it does mean when you look at footage, you have to be a bit more careful in the analysis. There is a reason why CoT has not put forth videos which are this polished, and it is not because we are incapable. It is because we know how it can be misconstrued. But, as SoH has chosen a different tactic, and that is their call.

Technical Director

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NOT meaning this in a back

NOT meaning this in a back-handed way towards any other projects--and I mean that, I think all of the projects have merit and I hope they all succeed--one thing that I particularly like about MWM/CoT is their integrity. And integrity tends to pay in the long run rather than in the short.

I think CoT is really playing the long game, and I am glad for that and willing to wait--even though I want to play City of Titans NAOWUHHH!!! OMG the wait SUUUCKS! :P

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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I just took the time to watch

I just took the time to watch and listen to this whole video. What disturbs me most is the feeling I get that they representing this as a entirely new creation when so many of the elements they discussed are things that CoH had in place. They are not new simply by throwing the setting of outer space over them. It all seems a bit disingenuous to me.

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As much as I loved and miss

As much as I loved and miss CoH, I don't want just a clone of the old game - I want a new, updated version of the game.

So much has changed in the past couple years, let alone the past decade, that anything resembling a copy of the old game would merely be something to tide me over until CoT is a thing.

(insert pithy comment here)

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For what it's worth I thought

For what it's worth I thought the combat video was mediocre at best. The signature hero was uninspiring to say the least, and the animation looked really stiff and about 12 years old.

Currently trapped inside the Speed Force...

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I have no loyalty to one game

I have no loyalty to one game or another, as i just discovered in the last 2 months any of these games were in development. I have played CoH... couldn't hold my interest for long. I think it was the graphics as i was neck deep in raiding in WoW when i found CoH.I didn't even know about CoH until 2005ish. Anyway, there's a ton of negativity toward the "competition" here, and if anything, that tells me what kind of community this game MAY have. It's like back when i was playing WoW, and a new fantasy (or really any other mmo) was coming out. All the talk in game was about how this game or that game will fail and be crushed under blizzard's mighty boot. And all were. mostly. No real competition for a LONG time.

My point is, competition pushes the devs to make a better game and not rest on their laurels. Wow, while changing a great deal over time, and not always for the best, has done what they can to keep up with newer games good ideas.I truly hope all of these "superhero" games do well, as i want choices, the more the better. I can deal with a game that's not perfect, as long as it's fun and the devs constantly push to improve the game and the experience within.

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Doctor Tyche wrote:
Doctor Tyche wrote:

There is a reason why CoT has not put forth videos which are this polished, and it is not because we are incapable. It is because we know how it can be misconstrued. But, as SoH has chosen a different tactic, and that is their call.

That's is exactly why I am so looking forward to COT. While I'm thirsty for more glimpses of Titan City I see that you guys have chosen to wait until the time is right. Better for our first real look at the game to be a finished (or almost finished) product then a polished unfinished product. Take your time guys and give us the best game you are able to give us.

I accidently ate a bowl of radioactive soup....ok I guess that makes me a Soup-er Hero

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Melanieshaman wrote:
Melanieshaman wrote:

I have no loyalty to one game or another, as i just discovered in the last 2 months any of these games were in development. I have played CoH... couldn't hold my interest for long. I think it was the graphics as i was neck deep in raiding in WoW when i found CoH.I didn't even know about CoH until 2005ish. Anyway, there's a ton of negativity toward the "competition" here, and if anything, that tells me what kind of community this game MAY have. It's like back when i was playing WoW, and a new fantasy (or really any other mmo) was coming out. All the talk in game was about how this game or that game will fail and be crushed under blizzard's mighty boot. And all were. mostly. No real competition for a LONG time.
My point is, competition pushes the devs to make a better game and not rest on their laurels. Wow, while changing a great deal over time, and not always for the best, has done what they can to keep up with newer games good ideas.I truly hope all of these "superhero" games do well, as i want choices, the more the better. I can deal with a game that's not perfect, as long as it's fun and the devs constantly push to improve the game and the experience within.

I see what you're trying to say.

Even though, for example, you came to a forum of people who genuinely loved City of Heroes and stated that it couldn't hold your interest for long, right? Why would you do that?

I mean, I could say that it was negativity--but really you just didn't like it, right? You didn't hate it or want it to fail. You might have even have applauded the effort. It just wasn't for you.

And you were just making the point that competition is good, right?

Likewise, what I, and some others here, have seen from the other projects hasn't held our interest. Doesn't mean we don't appreciate them any more than you didn't appreciate City of Heroes, just that, for some of us, it isn't our thing.

Yet even so, I have to say that I think, personally knowing this community very well, that you are for the most part confusing people expressing their preferences with them being negative--and you seem to be hinting at some pretty strong judgments in regards to what kind of community, as you put it, we MAY be.

I think maybe you didn't really mean to do that. At least I hope not.

I also don't think you meant (even though you kind of did it) to compare the small, mostly volunteer effort of Missing Worlds Media and the as-yet-unfinished indie game City of Titans with the "mighty boot" of Blizzard and World of Warcraft, or to insinuate that the Missing World Media devs were resting on their laurels--because, well, frankly, they don't even have any laurels yet.

And I'm pretty sure that they are not resting by any stretch of the imagination.

But still, I do see what you were trying to say.

Competition is good.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Competition is good, an

Competition is good. An [url=https://en.wikipedia.org/wiki/Market_saturation]oversaturated market[/url] is bad.

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As I said, graphically I wasn

As I said, graphically I wasn't fond of it. Most of my game time involved raiding in wow. So it was likely i didn't have enough time either. Of course i didn't want it to fail, i never want any game to fail.

I came here, and the boards for the other games because i love superheroes and comics, and i am very intrigued as to how these games will turn out. I like CO, and i want to see how these games stack up.

expressing opinions about the other games by saying it will be shut down for basically copying another game is silly, look at all the wow clones.

i wasn't comparing anyone to blizz, i was saying some of the posts felt like some of the players in wow. laughing at any "competition", i never meant the devs think that way.

i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.

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Melanieshaman wrote:
Melanieshaman wrote:

i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.

Or, one will launch, then fade rapidly. This could be for any number of reasons, from a poor user experience to a lack of content. While it would not fail, as in it did launch, it did not go far before issues brought it down.

Technical Director

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Melanieshaman wrote:
Melanieshaman wrote:

As I said, graphically I wasn't fond of it.
I came here, and the boards for the other games because i love superheroes and comics...

City of Heroes was unarguably graphically amazingly faithful to classic Superhero Comics (http://files.umwblogs.org/graphicnovel.umwblogs.org/files/2015/11/15214109/comicalcolors.jpg). If you "love superheroes and comics", as you say, then you must have loved everything but the classic art? I guess you just liked the CONCEPT of superheroes and comics, but not the art?

Melanieshaman wrote:

expressing opinions about the other games by saying it will be shut down for basically copying another game is silly, look at all the wow clones.

True. Some have done that here. But if you bothered to count and take tally, then you'd realize that those are far, far from most people here. But yes, some few.

Melanieshaman wrote:

i wasn't comparing anyone to blizz, i was saying some of the posts felt like some of the players in wow. laughing at any "competition", i never meant the devs think that way.

But yet...

Melanieshaman wrote:

It's like back when i was playing WoW, and a new fantasy (or really any other mmo) was coming out. All the talk in game was about how this game or that game will fail and be crushed under blizzard's mighty boot.

"It's like" is a comparison. Categorically. Not an opinion. A semantic fact. Literally a way of getting us to "think that way".

Melanieshaman wrote:

i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.

Doctor Tyche wrote:

Or, one will launch, then fade rapidly. This could be for any number of reasons, from a poor user experience to a lack of content. While it would not fail, as in it did launch, it did not go far before issues brought it down.

Doc got this one.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Doctor Tyche wrote:
Doctor Tyche wrote:

Melanieshaman wrote:
i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.
Or, one will launch, then fade rapidly. This could be for any number of reasons, from a poor user experience to a lack of content. While it would not fail, as in it did launch, it did not go far before issues brought it down.

same thing

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Empyrean wrote:
Empyrean wrote:

Melanieshaman wrote:
As I said, graphically I wasn't fond of it.
I came here, and the boards for the other games because i love superheroes and comics...
City of Heroes was unarguably graphically amazingly faithful to classic Superhero Comics (http://files.umwblogs.org/graphicnovel.umwblogs.org/files/2015/11/15214109/comicalcolors.jpg). If you "love superheroes and comics", as you say, then you must have loved everything but the classic art? I guess you just liked the CONCEPT of superheroes and comics, but not the art?

nope. I love the art, i AM an artist. The graphics didn't impress me, it's all opinion.

Melanieshaman wrote:
expressing opinions about the other games by saying it will be shut down for basically copying another game is silly, look at all the wow clones.
True. Some have done that here. But if you bothered to count and take tally, then you'd realize that those are far, far from most people here. But yes, some few.
I counted at least 10 in this thread.

Melanieshaman wrote:
i wasn't comparing anyone to blizz, i was saying some of the posts felt like some of the players in wow. laughing at any "competition", i never meant the devs think that way.
But yet...
Melanieshaman wrote:
It's like back when i was playing WoW, and a new fantasy (or really any other mmo) was coming out. All the talk in game was about how this game or that game will fail and be crushed under blizzard's mighty boot.
"It's like" is a comparison. Categorically. Not an opinion. A semantic fact. Literally a way of getting us to "think that way".

again, i wasn't comparing. "it's like" and drawing a direct correlation to a fact is laughable. All i was trying to say, was the way SOME people, in this thread, have talked, reminded me of how wow players talk about every game to come out.

Melanieshaman wrote:
i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.
Doctor Tyche wrote:
Or, one will launch, then fade rapidly. This could be for any number of reasons, from a poor user experience to a lack of content. While it would not fail, as in it did launch, it did not go far before issues brought it down.
Doc got this one.

yeah, i don't know how to seperate all this crap for responses, i don't spend a lot of time on message boards. lol

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Melanieshaman wrote:
Melanieshaman wrote:

yeah, i don't know how to seperate all this crap for responses, i don't spend a lot of time on message boards. lol

Sure, you may have to stick around a while, before you figure out how to edit the encoding for multiple quotes. We don't expect perfection, after all. I do hope you're willing to be friendly. I'm pretty sure we're all trying to be friendly and helpful.

Be Well!
Fireheart

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Melanieshaman wrote:
Melanieshaman wrote:

nope. I love the art, i AM an artist. The graphics didn't impress me, it's all opinion.

Ok. So you liked the art style of CoH but not the technical graphics? Ok, while CoH graphics were generally considered good for their time, that IS an opinion. So ok.

Melanieshaman wrote:

I counted at least 10 in this thread.

Good! You did math! Well, not math, but counting, so that's a start. So now, if you were interested in actual information, you could do math that would put your observation in an accurate context.

For example, you could count how many people made up those 10 posts, then count how many people contribute to this forum, then count how much each of those people contribute to the boards proportionally, and THEN see what that REALLY says about the community.

If you did, it would show that a tiny, tiny, tiny proportion of our community espouses that particular position.

Melanieshaman wrote:

again, i wasn't comparing. "it's like" and drawing a direct correlation to a fact is laughable. All i was trying to say, was the way SOME people, in this thread, have talked, reminded me of how wow players talk about every game to come out.

"it's like" is a simile. A simile is a form of comparison. Which means at least to some extent drawing a correlation. Otherwise it's contrasting. I'm not making this up. Use google. If that's not what you meant, you misspoke.

Melanieshaman wrote:

yeah, i don't know how to seperate all this crap for responses, i don't spend a lot of time on message boards. lol

I'm not surprised you don't know how to separate all this for responses. That aspect of the forums is currently a little broken.

Anyway, my point is that you came here not as a CoH person and not as someone who has been following the projects for long and scolded us a bit--and fair enough--but I don't think it's unfair for one of us to defend and put in context your reprimands.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Guys, chill.

Guys, chill.

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Doctor Tyche wrote:
Doctor Tyche wrote:

Guys, chill.

Chilled. Won't post more here. Apologies all round.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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I wasn't scolding, i guess i

I wasn't scolding, i guess i approached my concern about the community in the wrong way. And, again I didn't explain myself very well. When i said i like the art, i meant i like classic comic book art.

I'm not attacking anyone.

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Melanieshaman wrote:
Melanieshaman wrote:

I wasn't scolding, i guess i approached my concern about the community in the wrong way. And, again I didn't explain myself very well. When i said i like the art, i meant i like classic comic book art.
I'm not attacking anyone.

I know you aren't. And, honestly, I've seen the same issues, and have the same concern. There is a portion of the community which were wounded, in a very real way. But the only real solution is to keep working at it.

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(Ok, one more post, but I don

(Ok, one more post, but I don't think this one will offend anyone).

Yeah, and I got uppity, which is not usually my wont. Don't know exactly why, to be honest. But obviously I misunderstood your intent, Melan, and over reacted.

Genuine apologies.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Empyrean wrote:
Empyrean wrote:

(Ok, one more post, but I don't think this one will offend anyone).
Yeah, and I got uppity, which is not usually my wont. Don't know exactly why, to be honest. But obviously I misunderstood your intent, Melan, and over reacted.
Genuine apologies.

no no no... please don't apologize. I understand your passion for this game (I'm the same way about a couple of MY favorite things *table top war games*). It's quite alright, PLUS, I blame myself for posting as i was running out the door... TWICE lol

BTW it's Melanie ;)

have a wonderful day. :)

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Melanieshaman wrote:
Melanieshaman wrote:

no no no... please don't apologize. I understand your passion for this game (I'm the same way about a couple of MY favorite things *table top war games*). It's quite alright, PLUS, I blame myself for posting as i was running out the door... TWICE lol
BTW it's Melanie ;)
have a wonderful day. :)

Well, it was obviously my overreaction rather than your post-and-run :).

Upon reflection, I had to wonder exactly why did I get so uppity.

I think sometimes I get weary of how many people out there just instantly, and often staunchly, assume the worst about the CoH refugee community and about MWM and CoT. Especially since I honestly respect and admire MWM for what they are doing and I love this community. So... I got defensive when it was unwarranted.

Anywho, you have a nice day too :).

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Don't worry dude. If you

Don't worry dude. If you think any criticism here is bad, you should see the game critic channels on Youtube sometime.

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Melanie, I'd like to see your

Melanie, I'd like to see your take on some of the other threads. We're always looking for fresh perspectives and an end-game raider from WoW like you might have some comments on the more horizontal nature of the planned end-game versus the WoW style of power progression ever increasing.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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Melanieshaman wrote:
Melanieshaman wrote:

Nope. I love the art, i AM an artist.

Ooo! Come join us in the Art threads, then! Lots of fun stuff there. https://cityoftitans.com/forums/media-sharing

Be Well!
Fireheart

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Melanieshaman wrote:
Melanieshaman wrote:

i don't think 3 or 4 superhero games is oversaturation, as in all likelyhood, at least one will fail.

I completely disagree. We are talking about a 'niche within a niche' product modeled after a game that died.
But I was just pointing out that at a certain point multiple competitors becomes oversaturation.

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Huckleberry wrote:
Huckleberry wrote:

Melanie, I'd like to see your take on some of the other threads. We're always looking for fresh perspectives and an end-game raider from WoW like you might have some comments on the more horizontal nature of the planned end-game versus the WoW style of power progression ever increasing.

I'd be happy to join in on the conversation.

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Fireheart wrote:
Fireheart wrote:

Melanieshaman wrote:
Nope. I love the art, i AM an artist.
Ooo! Come join us in the Art threads, then! Lots of fun stuff there. https://cityoftitans.com/forums/media-sharing
Be Well!
Fireheart

ooh! okay... my avatar... or whatever it's called over <~~~ there is a sample of my style.

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I think COT is a community

I think COT is a community that is really very nice. COH holds a legacy of best damn community in gaming. But we are not without our issues, like any family. So welcome to the family. It is nice to see someone new here. Frankly it gets boring to fight with the same people all the time :P

With regards to this thread in particular. I think we are a bit harsh on SOH and the projects because it surprised us and we have a vested interest in COT. Most of us literally have money riding on COT. Everyone with a K does actually. Which is not to say we don't have money riding on the other ones as well, but this was the first horse out of the gate. As such you have to take our comments against the other projects along with the knowledge that we've got bets riding on COT. No one wants to believe they bet on the wrong horse.

Ah Melanie, one question for you, do you have a DA account or something like that?

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Grimfox wrote:
Grimfox wrote:

Frankly it gets boring to fight with the same people all the time :P

THEMS FIGHTIN WERDS

I keed, I keed.

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(No subject)

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Kickstarter seems to be going

Kickstarter seems to be going well. It appears that one lesson they learned from CoT's is to not offer backers any art assets.

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That they did. Although, I am

That they did. Although, I am underwhelmed at the tiers they came up with, it's their KS and I have to wish them good fortune.

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Now it gets interesting. I am

Now it gets interesting. I am very curious to see, not only if they reach the bar they set overall. But also if one can speculate on development "pain" versus financial "gain" at tier level.

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In thinking on it, the tiers

In thinking on it, the tiers actually reflect a different philosophy, plus the reality of the lessons learned. Good for them. Now that we know that all KS backers get a copy of the game, the entire structure makes a lot of sense for what they are aiming to achieve.

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Doctor Tyche wrote:
Doctor Tyche wrote:

In thinking on it, the tiers actually reflect a different philosophy, plus the reality of the lessons learned. Good for them. Now that we know that all KS backers get a copy of the game, the entire structure makes a lot of sense for what they are aiming to achieve.

Doc where did they say all backers get a copy of the game?

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mrultimate wrote:
mrultimate wrote:
Doctor Tyche wrote:

In thinking on it, the tiers actually reflect a different philosophy, plus the reality of the lessons learned. Good for them. Now that we know that all KS backers get a copy of the game, the entire structure makes a lot of sense for what they are aiming to achieve.

Doc where did they say all backers get a copy of the game?

In the FAQ. To quote:

The initial download of the game is free to all Kickstarter donors at launch.

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Doctor Tyche wrote:
Doctor Tyche wrote:

In thinking on it, the tiers actually reflect a different philosophy, plus the reality of the lessons learned. Good for them. Now that we know that all KS backers get a copy of the game, the entire structure makes a lot of sense for what they are aiming to achieve.

Gee sir, I dunno, They are aiming to achieve $400,000 or get el zippo if I got this right. It's for sure a different philosophy. The thing I have a hard time figuring out when it comes to kickstarter stuff is how much people want to "donate" versus how much they want a "bang for their buck" with tier items. It's obviously even more complicated because what $100 means to you could be very different to me. My first off of the top of head thought on this KS is "Wow, they want this much by offering this much... that's certainly...interesting". And that is without laying any ill will toward the product itself.

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Fire Away wrote:
Fire Away wrote:

Doctor Tyche wrote:
In thinking on it, the tiers actually reflect a different philosophy, plus the reality of the lessons learned. Good for them. Now that we know that all KS backers get a copy of the game, the entire structure makes a lot of sense for what they are aiming to achieve.
Gee sir, I dunno, They are aiming to achieve $400,000 or get el zippo if I got this right. It's for sure a different philosophy. The thing I have a hard time figuring out when it comes to kickstarter stuff is how much people want to "donate" versus how much they want a "bang for their buck" with tier items. It's obviously even more complicated because what $100 means to you could be very different to me. My first off of the top of head thought on this KS is "Wow, they want this much by offering this much... that's certainly...interesting". And that is without laying any ill will toward the product itself.

Viewing this Kickstarter my head goes more "You want that much for that little". I just don't think most people, even the more die-hard CoH fans, will think that it's worth the money they would pay.

Just look at them, a $50 dollar increase (going from $50 tier to $100) and all you get is one month worth of premium and another title. Or how about for an additional $250 ($250 tier to $500 tier) you get one additional month of beta, a medium amount of Dust (going from small amount to large), an additional name reservation and am "account name" reservation (which I'll assume is equal to CoH's global handle). Or the second highest tier, for an additional $2500 you get 3 additional name reservations and a whooping 48 hours early access at launch, woho I say woho.

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Seeing their KS makes me glad

Seeing their KS makes me glad I got in on City of Titans' KS and got the GOOD perks for my vast pile of money. Honestly though, I'm one of those suckers that will get upsold a bunch of bells and whistles for way more than they're actually worth. I bought my last desktop computer on IBuyPower.com for WAY more than I should have spent mostly because I wanted to upgrade like EVERYTHING about the rig as soon as I saw there were things that could be upgraded. "Who wants anything less than the fastest CPU? NOT ME! This warning here says I need at least a 500W power supply to run the video card well, PSSSH! I'm getting the 1000W jobber just to be safe!" Meanwhile the vendor is going "CHAAAAAAA-CHING!!!"

R.S.O. of Phoenix Rising

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Oh Yeah, I just want to give

Oh Yeah, I just want to give my money to MWM.
The Ship idea and their Aliens are bad. I will wait for a new kickstarter to give my money for CoT... and for new T shirt art :)

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I have to admit I had a huge

I have to admit I had a huge case of the "mehs" when I viewed that KS. That's a couple years for what appears to be a rehash but with a new setting. I prefer some new, fresh hash, thanks.

(insert pithy comment here)

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Same here as others. What

Same here as others. What they're doing is not my thing. But neither is Guild Wars 2, and that's a very successful game. Neither was The Secret World, and I respect the hell out of that game, just couldn't get into actually playing it.

So, genuinely, best of luck to em. Titan's more aggressive rewards caused a lot of back-end headaches, but also got them over twice their goal. So maybe SoH's more conservative strategy will get them at least to their minimum without generating headaches on the back-end.

Only time will tell.

Ysangard wrote:

I will wait for a new kickstarter to give my money for CoT... and for new T shirt art :)

I started a thread about that--some of that new concept art from the "Spandex" reveal would make absolutely SPECTACULAR shirts & stuff!

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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Their Kickstarter is doing

Their Kickstarter is doing vastly better than Redside's, though...

And we got $600k or so, so I don't see how $400k is that out there. Though there are enough differences I have to wonder what it's going to (are they buying tool licenses like MWM was after their KS, or do they have what they need and the money is needed elsewhere?). But that's just implementation details.

[i]Has anyone seen my mind? It was right here...[/i]

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Man, I expected to see

Man, I expected to see support for SoH lol.

I was skeptical about SoH. Especially since it is the fourth super hero MMO being developed. But I really like what I see and I am someone that has ZERO game development knowledge/skill. And with that being said, what I like about SoH is that I can already SEE that they have made progress and progress is what I care about at this point. And unfortunately, CoT and Valiance haven't shown me enough progress and I'm starting to lose interest.

There are things that I can already tell I won't enjoy in SoH. But at this point, I just want a super hero MMO that isn't Champions Online or DC. I don't care if it's CoH, CoH 2, Valiance, CoT or SoH. I understand that developing MMOs is a very difficult task, even for very large companies. But there comes a point where people start losing interest.

I wish all four projects the absolute best and I do hope that they all have a successful launch or maybe even merge and work together. But as of now, I'm impressed with SoH. And again, I'm someone with zero knowledge in game development but I am a potential customer.

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After a bit of research, I'm

After a bit of research, I'm supporting the SoH Kickstarter just like I'm supporting the other games (missed CoT KS but am supporting HiJinx @ Patreon :D). I'm not even that bothered about a reward, I've merely pledged what I think I'm willing to throw at them in order to play something close to a CoX game again. If I get several years of fun playing a game, then it makes my KS contribution look pretty piddly when I work it out per month on top of a sub. I think they will make it happen if the KS succeeds in all honesty.

Making too many promises of rewards is likely to cause hassle down the line. I don't blame them for being conservative. You either want it to happen or you don't - anything extra you get for backing a project is nice but stuff like titles or a silly hat shouldn't be your primary motivation IMO.

Human Flea / Union / Sci SR/Claws Scrapper
H3-AL / Union / Sci Emp/Psi Defender

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I know they still have 30

I know they still have 30 plus days to go but the Kickstarter sure doesn't seem to have much steam behind it at this point. It would be interesting to know where CoT stood at this point in the KS but I can't remember.

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mrultimate wrote:
mrultimate wrote:

I know they still have 30 plus days to go but the Kickstarter sure doesn't seem to have much steam behind it at this point. It would be interesting to know where CoT stood at this point in the KS but I can't remember.

http://www.kicktraq.com/projects/missingworldsmedia/the-phoenix-project-city-of-titans/

[b][color=red]Reward tactics as well as damage dealing.[/color][/b]

Lin Chiao Feng
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It ain't over 'til the fat

It ain't over 'til the fat NPC sings.

[i]Has anyone seen my mind? It was right here...[/i]

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For reference, here's the SoH

For reference, here's the SoH Kicktraq page:

http://www.kicktraq.com/projects/1680249253/ship-of-heroes-a-space-hero-mmorpg/

They're on pace to just squeak by on the last day.

Twitter: @SisterSilicon

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That's assuming the donations

That's based on the average donations brought in per day to date. It assumes the donations will come in at a constant rate at that level. From what I have seen of kickstarter, there is typically a burst of activity at the beginning, a last minute but smaller burst at the end, and a bit of a lull in-between. It's much too early to draw any kinds of conclusions about their potential success. Give it a week or two.

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Yeah, I had a comment about

Yeah, I had a comment about small sample sizes ready to type, but I also had a dog pawing at the front door, and the living room carpet wins that argument every time.

That initial burst isn't looking too healthy, though. The daily data has fallen off a cliff after only two days. Let's see where they are on Monday.

Twitter: @SisterSilicon

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I don't know the KS rules.

I don't know the KS rules. Are they allowed to lower the goal or modify the tier rewards?

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Fire Away wrote:
Fire Away wrote:

I don't know the KS rules. Are they allowed to lower the goal or modify the tier rewards?

No on the goal, and a tier cannot be modified once someone has pledged to it. (we know this from when someone accidentally put the wrong pricetag onto a tier from our own, and someone grabbed it immediately, despite being a broken tier)

Technical Director

Read enough Facebook and you have to make Sanity Checks. I guess FB is the Great Old One of the interent these days... - Beamrider

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The KS site says that SOH was

The site says that SOH KS was cancelled less than half an hour ago.
Though they are saying they will continue development but want to wait till they're further along to run the Kickstarter.

"I don't think you understand the gravity of your situation."

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Well now they have

Well now they have lost Kickstarter as a crowd funding source. Their stated plans now are to start with one ship level playable up to level 20 in late 2018.

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Well so much for non singing

Well so much for non singing NPCs and stepping on toes. How about a full speed ahead of the CoT effort? Looks like some people need to be won over on CoT deliverables.

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I was first lamenting that

I was first lamenting that Ship of Heroes came along and diluted the interest and potentially the talent pool as well. But when I heard it wasn't doing well in the kickstarter I lamented the lack of competition. Heh. I guess I can't have my cake and eat it too.

I'm glad they're going to keep up their effort and infuse all successors with a need to be even better. I would like it even more if they were to somehow join with CoT to infuse MWM with their talents and ideas; but I'll take the pressure of competition if that's all we have.

The latest news item they had about the eyes was amazing. And yes, I did zoom in to see that the robotic eye had "MADE IN APOTHEOSIS" on the lens. Cool.

[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.

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As they have now cancelled,

As they have now cancelled, what would be awesome if if the 325 backers could be brought into the fold here, and any dev talent that might help fill a void or augment an area that needs more work could be brought on board.

(insert pithy comment here)

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Dark Ether wrote:
Dark Ether wrote:

As they have now cancelled, what would be awesome if if the 325 backers could be brought into the fold here, and any dev talent that might help fill a void or augment an area that needs more work could be brought on board.

Only if they align to whatever MWM goals have laid out. I doubt they want or need people pushing for their own agenda.

"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit

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Planet10 wrote:
Planet10 wrote:

Dark Ether wrote:
As they have now cancelled, what would be awesome if if the 325 backers could be brought into the fold here, and any dev talent that might help fill a void or augment an area that needs more work could be brought on board.
Only if they align to whatever MWM goals have laid out. I doubt they want or need people pushing for their own agenda.

Yeah if any of the SoH "Devs" want to positively contribute to and/or join with MWM that'd be fine but I'd be happy enough just to have those 325 SoH backers playing (and paying for) CoT. ;)

CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]

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Fire Away wrote:
Fire Away wrote:

Well so much for non singing NPCs and stepping on toes. How about a full speed ahead of the CoT effort? Looks like some people need to be won over on CoT deliverables.

I'm not sure MWM should necessarily rush anything (If that's what you meant), but this does give them some extra breathing room to deliver on the goods. I hopefully look forward to them proving that this game is more than "vapourware" (as some SoH fans were calling CoT) in the coming weeks and months.

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Dark Ether wrote:
Dark Ether wrote:

As they have now cancelled, what would be awesome if if the 325 backers could be brought into the fold here, and any dev talent that might help fill a void or augment an area that needs more work could be brought on board.

There's no saying how much overlap there is. The market's full of whales and people who don't have a dog in the race so long as [i]something[/i] playable launches. There may be a good chunk of those 325 in the "CoT KS backer" and "wanted to back CoT but missed the KS" categories.

[i]Has anyone seen my mind? It was right here...[/i]

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