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Salvage rights

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Radiac
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Salvage rights

I was eating breakfast and something reminded me of a thing from Mechwarrior 4. There was this one mission where your contact tells you "salvage for this op is split with Linden's Battalion".

So here's the idea. And remember, I'm thinking in the context of CoX, so if some of this doesn't translate to CoT, that could be a thing, But anyway, here goes:

So remember the Vanguard missions where you got them from contacts like Serpent Drummer and Guassian etc and then eventually some small amount of Vanguard merits would drop? What if, instead of that, you got like MORE Vanguard Merits (which can be used to get costume unlocks, maybe a neat Vanguard themed temp power or two, etc) but the faction sending you on the mission makes you agree to a "contract" whereby they lay claim to any and all very rare drops you might get during the mission.

So like, people will most likely notice that most of the time they're not getting very rares (purples in CoX dropped VERY infrequently), so most of these missions cost you nothing, at least nothing you can actually bank on having gotten in the first place, BUT, you get some added Vanguard Merits to play with.

Then, when when you actually DO get a very rare that get's dropped, it drops directly to the NPC that gave you the mission, not to you.

I would envision this as a thing where the NPC can then try to sell the item, maybe giving you first right of refusal with a timer so that if you don't buy it by like 48 hours later, it goes on the market. Either way, the NPC now has a big ticket item they can try to sell, and when they do, that IGC probably just gets destroyed and sunk out of the economy.

Another idea I had as part of this might be that each NPC that gives these sorts of missions will hold onto the items they get from it for some period of time and will sell those items only to people who have grinded through enough faction-specific content to be "in good with the faction", so that you would have to go talk to those NPCs on a regular basis to see what they have for sale. OR, after MUCH grinding of such content, you get their cell number and can call them, and after even MORE grinding, they'll alert YOU when they acquire a new very rare that's not currently spoken for.

One thing this sort of requires is for the very rare items in question to be things that can drop even if you're not level capped, unlike purples in CoX which only dropped when you were within shouting distance of level 50. The idea being that grinding for faction-specific rewards from missions is a "leveling up" type of game play behavior, to me, and I wouldn't want to have to do a lot of faction grinding for no useful XP. I would want to be doing this as a way of leveling a toon in addition to getting faction-based rewards and possibly my very rare item sequestered and sold back to me (or to someone else).

So people can grind through farms or whatever for IGC and faction-specific merit rewards, XP, and all of the usual item drops, but all the while know that any "purples" they get are going straight to the NPC That send them on the mission. I know some people are going to say "WHAT?!?! They're stealing my purples!?!? That's HORRIBLE!" But remember, this is only as horrible as the number of actual purples you would have gotten, and even on my Mastermind with the difficulty number cranked up I only got like one purple in every ~100 missions I did (that was like 1 purple per month as it turned out, but still).

I would assume that a lot of the temp powers and stuff you'd get with faction-specific rewards would be stuff you'd have to craft up using IGC too, in all likelihood. Afterall, you do get to keep the IGC form the missions anyway. Also, after much grinding, you might unlock a TF or Trial or raid or something that can, like the Rikti Mothership raid, get you a lot of faction merits, which might after many many runs, get you tot he point where you're getting called on the phone whenever a new very rare shows up in faction coffers and is up for grabs.

I also think there ought to be enough different factions with enough different cool costume pieces, SG base decor items, temp powers, and unlockable raids and whatnot that people aren't just going to all do the same faction all the time.

I also think that any exclusive right you might get to buy very rares from faction contacts would have to be at prices slightly higher than what is on the market, because you might be buying a thing that is currently not available on the market at all, and there ought to be an added cost for that to allow for the possibility of the NPC to just sell it on the market later after you balk at the high price. That way you can "Buy it Now" for the higher price or wait for it to hit the open market and try to snap it up for a cheaper price there, which is a risk.

R.S.O. of Phoenix Rising

Radiac
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Come to think of it, one

Come to think of it, one other way to get people to do different factions' content would be to make the factions themselves aligned to different alignments. Actually, that's something you'd probably expect anyway, like one faction is the organized crime faction (or maybe there are several), one is local law enforcement, one is the science research people (Stark or Hammer or both), one is the gubment spies with the black suits and the sunglasses, etc.

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Fireheart
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I could see all of the 'good'

I could see all of the 'good' drops held in suspension, until you check back with the Contact, and then a bit of negotiation about who gets what. You might trade all of the lesser salvage for one bit of really good stuff. Then there's the thought of the character(s) clearing the way for a dedicated Salvage Team... So you run the mission, perhaps guard the salvage team after, and the result is a HUGE haul of stuff that you can cherry-pick through. Much more loot than you could possibly carry away in your own inventory.

Be Well!
Fireheart

Lutan
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I see potential in this. If

I see potential in this. If salvage is what we know from City of Heroes I would back this idea up.

However, we do not yet know how crafting will work. If it even uses salvage and if it does, what salvage is. I am thinking of this here:

Warcabbit wrote:

Crafted items? Well… those are another story. And I’ll give you two little teasers. First, you’re not going to be carrying around fifty pairs of fairy pants. The things you make come from what you see and do and think of, not from looting the fallen.

From [url=https://www.kickstarter.com/projects/missingworldsmedia/the-phoenix-project-city-of-titans/posts/959841]this update here[/url]

Radiac
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For what it's worth, when I

For what it's worth, when I say "salvage right's" I'm not really talking about "salvage" in the CoX sense, per se. I just mean whatever very rare thing might drop, and in truth I had purple recipes in mind when I was contemplating it. It's just the words "salvage is split with Linden's Battalion" from Mechwarrior that made me think of the basic idea, which is splitting the random reward drops with the NPC that sent you on the mission for the faction (NPC get's your Very Rare recipe, if any actually drop, and you keep everything else one way or the other).

So like if a purple recipe DID drop while you were doing a Vanguard mission, Gaussian or someone would get that purple recipe and then you might be able to BUY it back from him, but whether or not you ever got a purple doing any of that, you'd still get more Vanguard Merits for doing the mission as a reward at the end or something. This way people would think of it as "most of the time I'm getting added Vanguard Merits for basically nothing, but then every once in a great while, I miss a purple". That's not terrible anyway because you might end up getting a not-so-great purple anyway, and if you had a lot of IGC and just wanted the purple you could still buy it first anyway, even if there weren't any of that particular purple up for sale at present.

R.S.O. of Phoenix Rising