One type of framework that I'd like to see is one that uses repelling powers; the ability to push/shove enemies to keep them at a distance.
When I think of a Sonic Powerset or a Force set or even a telekinetic they tend to revel in the ability to keep their distance from their attackers. In Champions Online it was all locked behind the "force power set" where you could only be physical damage. With CoT decoupling damage type from frameworks I want to go ahead and post how much I would love to see a Magneto/Polaris character who uses magnetic repelling powers, a Banshee/Siryn character who screams repelling powers.
I think this power set would include some defensive powers that repel projectiles too.
Because of it's nature and ability to keep a distance (and the implications of that against melee) I think this set would have more cooldowns and be based more on medium range powers than long range. Also as a conciliatory mechanics issue I think this set would likely have a steeper -movementspeed% on its powers the usual game standard.
I also think a "sniper" framework is something I really want to see fleshed out. The ability to keep your distance beyond the usual threat threshold and taking a "free shot" is kind of awesome. Black Widow/Hawkeye are my two favorite Avengers and both of them know how to get a good kill-shot. But the question I'm still not sure on is.. what's on the other side. Not every power can be from sniper distance so.. how do you add this ability to a framework but keep it as an exclusive option?
Bah, enough of what I want..
What play style do YOU like as a ranged DPS player?
Crowd Control Enthusiast