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Proposed: Replace Partisan with Gunner in initial release

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Per Ignim
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Proposed: Replace Partisan with Gunner in initial release

It would seem that you are limiting the initial release of classes based on the power sets you think you can create. I understand this. It doesn't make me happy not to have a blaster, but I can live with this.

However, I would propose that we not have corrupters at launch. I propose that instead of the Partisan you release the Gunner.

Much like the Partisan the Gunner would use a power set that is already being developed (Defense instead of Support). Unlike the Partisan the Gunner is new. You already know what to expect from the Partisan. That doesn't mean that the Gunner will be harder to balance or test.

What it means is that you'll be presenting us with one of your truly new ideas at launch and then 4 repeats of what CoX gave us.

Just a thought, and like any such thought, it can be ignored, but I would appreciate something I could at least partially mold into my concept for my hero, which corrupter doesn't fit the bill.

Also, could you delete my post in FAQs since it should be here not there.

Izzy
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Joined: 10/09/2013 - 11:09
Well, not sure about all the

Well, not sure about all the classes, or what will really be made available and when, but...

If only a certain amount of AT's can be created by launch... and they arent what you knew in CoH/CoV:

Pluses:
+ Advertising the game as something of an Improved CoH, not just a Copy.
+ Makes more of a splash, Sound Bytes, and might draw in allot of New faces.
+ Existing Coh/CoH players that suffered from ALTism are gonna Love Poking and Prodding 'till they find THE BEST powerset conbinations.

Minuses:
+ Alienating a few of the existing player base. They want something that they are Somewhat familiar with, and loved playing.
+ Players of CoH that primarily played Masterminds will suffer from withdrawal, not being able to tell minions what to do. Might transfer to real life, and start telling their Husband/Wife/Kids and eventually CoWorkers, and finally their Boss what they should be working on. ;)
+ Less Nostalgia for a few existing players, more Learning/Dreading New power mechanics, fear of change.
+ Grand Masters now have to learn everything from scratch, now become the Newbletss.

just a few there... more to come later.