"You think you do, but you don't."
- Blizzard meme
Once again, Josh Strife Hayes hits the nail on the head with this one as to why older MMO games "feel better" than their modern iterations.
And then there's the example of embrace the adversity embodied in Elden Ring that modern MMO designers simply do not understand because it goes against everything they have been taught and learned (git gud, scrub!) about how to make and design MMOs.
Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
He nails it when he talks about trying to find the goldilocks zone. Gotta have some diversity without making the whole game a slog.
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