So I stop scaring people with my PvP-oriented ideas, I’ve decided to start opening discussions that specifically target the PvP aspect in City of Titans.
There are few MMOs available that offer attractive Player vs. Player content.
There are even less that offer Open-World Player vs. Player.
There are few MMOs that offer skill-based Player vs. Player content.
There are almost no attractive, Open-World, skill-based, Player vs. Player MMOs available.
I, among a legion of others, have been searching for an MMO that features attractive, Open-World, skill-based Player vs Player content. One that can do that, in the Super Hero theme should have potential of becoming one of the greatest MMOs around.
Let’s get started.
How many of you are even interested in Open-World Player vs. Player? What would you like to see, and wouldn’t like to see, implemented in an Open-World Player vs. Player game? Would you fellow PvE players be interested in trying it out?
What is Open-World Player vs. Player? Chaotic Fighting.
A world bound by (almost) no rules. Players may fight anywhere, at any time, with any group composition, with any numbers, with any play-style. You can play dirty, you can challenge yourself and take on larger numbers than your own, you can flee, you can add fights, and you can even zerg! It’s the unknown factor that makes this such a thrilling experience.
How is it any different from an Arena? Arranged Fighting.
Arenas are bound by rules players create before engaging in combat with the key factors being: fairness and equality. Fights can be customized by factors such as numbers, classes, group composition, and maps of preference. Once the requirements are met, players are teleported into a secluded area to have their brawl. Sometimes there are objectives. There is no such thing as breaking rules, outnumbering enemies, and adding fights – you always know who you are up against and you can choose your battles.
Arena PvP may sound like a paradise, but it can become quite repetitive after a while. Open-World PvP allows for infinite possibilities and challenges.
These are a list of topics that should probably be discussed to get an idea of what players would want to see in the Open-World Player vs. Player aspect for City of Titans. I may add links to each topic later on so this could be used as a reference sheet.
Topics for Discussion:
3. Crowd Control & Immunity
5. Entering/Leaving PvP
6. Fluff Content
9. Instanced Areas
18. PvE Content
24. Safety Flags
25. Safe Areas
27. Switching Sides
What topics would you like to see discussed? Don’t delve too heavily into them as there should be a separate topic opened to thoroughly discuss the matter as, simply put, it’s easier for developers to read and interpret if topics are separated.