When robots will be able to go anywhere we can go...a military conflict will become really scary. Robots will be able to be mass produced, that makes them expendable. Add a self destruct to them and they will never be turned against you. in fact, a self destruct could be a weapon in itself...out of bullets? Become a bomb.
Sometimes I prefer a comic book staple to stay in comics.
[youtube]LikxFZZO2sk[/youtube]
[img]https://s15.postimg.cc/z9bk1znkb/Black_Falcon_Sig_in_Progess.jpg[/img]
Yikes! Glad my names not John Connor...
"A sad spectacle. If they be inhabited, what a scope for misery and folly. If they be not inhabited, what a waste of space." ~ Thomas Carlyle
I have a co-worker who has an interesting pet conspiracy theory that all these "advanced robot" vidoes you see on YouTube are actually part of a organized plot to make us think the technology is NOT as far along as it actually is.
The basic idea is that if you ever see anything like Cyclops' attached video what you're looking at is not the "bleeding edge" of what robots are just now able to do in 2018. Instead anything you see in such a "new" publicly released video is likely stuff robots have ALREADY been able to do for like 10-15 years at least. The "gov'mint" doesn't want you to see the super classified stuff so they only let people release stuff to YouTube that's effectively been "declassified".
I must admit the theory does sound appealing in that advanced research organizations (i.e. DARPA, etc.) are not likely going to want to publicly release videos of super top secret cutting edge stuff on YouTube. Of course this naturally means the "actual" current state of robot technology could already be far enough along to have functional Arnold-styled terminators that we simply have not seen yet. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Big bots *look* impressive, but there's lots of room at the bottom.
I predict the first bots used in close combat will be networked swarms of wasp-bots equipped with human-sniffing chemoreceptors and armed with poison darts. Cheap, expendable, difficult to detect or hit, deadly to personnel, and very effective at holding ground.
Quidquid latine dictum sit, altum viditur.
Interestingly enough, your use of the word "swarm" is extremely appropriate.
When large groups of autonomous bots are placed in a small room, they actually start moving in ways that mimic insects. They will travel in packs (with of course the odd outlying ones).
They are now working with packs of small drones to see if the same type of flying behaviour will develop.
I remember the DARPA challenge. It was an off-road race for autonomous vehicles. The speeds were pitifully slow and the rigs on the cars were ridiculously cumbersome. The last grand challenge was held in 2005, then they did an urban version in 2007. Now, ten years later we have companies actually using driverless vehicles and trucks on public roads.
I guess what I'm trying to say is that when it comes to robotics and automation and other forms of high tech implementation, the delay between concept and adoption is getting smaller and smaller. The only impediment seems to be making the technology cost-effective, or at the very least, profitible.
[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
Agreed. Human-like robots might seem ideal as war machines on the surface, but the fact is that they'll always be considerably more expensive (and thus LESS disposable) than groups of smaller, mass-produced, specialized robots/drones.
A human-like robot gets a leg blown off and now it's 100% out of action until you can retrieve and repair it (assuming that you even can). A 10 drone swarm looses two drones and it can still function at 80% capability until it gets replacements.
You won't see robots replacing front line grunts any time soon. It's a waste of money for standard infantry slots.
Specialized roles though, that's much more likely. A parkour bot would be great on deep recon and the like. Bomb disposal, SAR, sentry, hunting... Missions that can benefit from not needing to stop to eat or sleep.
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In my opinion, the biggest impact the 1991 war in Iraq has on history will be that it was the first war in which an unmanned aircraft fired a lethal warshot.
Sure, there was still a human in the loop pressing the go ahead button, but the line was crossed. Now we have drone strikes as a nearly weekly occurrence. Here is a study of drone strikes in Pakistan: (http://drones.pitchinteractive.com/) As long as there continues to be a person in the loop, I think we will be able to keep from crossing that line irreversibly. But we have had the technology in our Navy Aegis-equipped warships to go into "auto special" where the ship could fight without any intervention of its human crew, and that has existed for decades as well.
The possibility is there and it is only waiting for the right human weakness at the right time to take us past that line.
Now couple that with the fact that humans don't even design microprocessors any more. That is all done my computers now. So we have computers designing computers, and we will have computers killing people. It is only logical that somewhere at some time, an AI will be able to intervene so that we end up with computers designing computers to kill people because it wants to.
[hr]I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
I'd say as soon as we let a machine have full control over deciding whether or not to kill a person that'd be pretty much the final step past the "event horizon" of the Technological Singularity. The amazing thing to realize is that most of us will likely be alive to see that happen. How long we all live [b][i]after[/i][/b] that point is another question entirely.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Or maybe we see them all the time and don't know they're robots! ;)
"I don't think you understand the gravity of your situation."
[youtube=600x350]1mR9hdy6Qgw[/youtube]
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
It's funny that in my last post I linked to a fictional Westworld scene and then today I see something like this that'll be "for real" soon enough:
[youtube=600x350]XNb42Lw0lBU[/youtube]
It's not likely going to be the "terminators" that'll enslave us... it'll be the "friendly" face of AI that'll be our undoing.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
We might be good, and get better, at mimicking artificial intelligence as code gets longer and more complex, but, IMO, no robot will ever get to the point of asking "Who, or what, am I? What is my purpose?" without that being written into the coding. At least, that's my criteria for [i]artificial intelligence[/i].
Compulsively clicking the refresh button until the next update.
My dad's like this, esp with sattelites. He thinks they can see your face from space. I tried to explain the physics of it :p
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Avatar by MikeNovember
All joking aside I can publicly say that I work for a US government contractor that does radar operations and maintenance (O&M) work for several of our Missile Range Instrumentation Ships. I have worked aboard several of these (e.g. [url=https://en.wikipedia.org/wiki/USNS_Observation_Island_%28T-AGM-23%29]USNS Observation Island[/url], [url=https://en.wikipedia.org/wiki/USNS_Invincible_%28T-AGM-24%29]USNS Invincible[/url] and [url=https://en.wikipedia.org/wiki/USNS_Howard_O._Lorenzen_%28T-AGM-25%29]USNS Howard O. Lorenzen[/url]) over the last 15+ years.
I mentioned my work for the following reason: Even if relatively tiny satellites can look down and see things like your dad says (which I am neither confirming nor denying) then imagine what some of the most powerful ship-based phased-array radars on the planet can do when they look [b][i]UP[/i][/b]. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
I mean radar is a lot easier than telescopy :p
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Avatar by MikeNovember
I'm not sure you actually understood what I meant... We don't just "track" things with radar - we "image" things with radar whether they are boosting, travelling at orbital speeds/trajectories or falling ballistically back to Earth. To be more precise mere "telescopy" is trivial compared to what we do and, not for nothing, your dad is not as crazy as you think. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Did he happen to watch Enemy of the State by any chance?
"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit
Yeah being able to "read wristwatches from space" is still likely something that only happens in Hollywood movies. Being able to visually watch and cleanly identify (via radar imagery) various missile-based payload objects that are boosted hundreds of kilometers into space precisely separate and maneuver 3-dimensionally around each other as they're flying thousands of kilometers per hour thousands of kilometers away from you is a different story. Remember that for "mutual treaty verification" purposes we're mostly doing these things against missiles that are launched by people who are "not our friends".
Just pointing out that some things that seem "plausible" are still Hollywood BS while other things that seem relatively unlikely are actually quite real enough.
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
That's why I wear wide brimmed hats.
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At least they're not aluminum foil :)
"I don't think you understand the gravity of your situation."
Honestly didn't know radar imaging was a thing.
But I'd say missiles are a bit easier to discern than faces :p
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Avatar by MikeNovember
The level of detail that Lothic is talking about is a lot higher than that! The implication is that they could count the rivet bumps on said missile while en-route to target.
I do know that radar mapping can isolate fence posts on a farmers field for instance. Great for night ops.
Yeah this is a bit more like what I'm talking about...
I'd accept it's not a totally obvious technology given that most people only know what radar "looks like" from movies/TV where they've seen guys sitting in air traffic control towers in front of displays that look like this:
[img=400x400]http://farm4.static.flickr.com/3192/3025325055_c1494b1580.jpg[/img]
But again you're still not quite understanding the entire reason why I originally responded to you about your "seeing faces from space" comment. As I mentioned we don't image "missile-shaped things" that could be dozens of meters long; we image the relatively tiny parts that separate/maneuver FROM missiles during flight and reentry. So no we don't bother to look at peoples faces... we discern the rivet patterns and control features on the surfaces of reentry vehicles and estimate masses (and thus explosive yields) of multiple objects based on how things maneuver/spin and so on. And again we're doing that against objects that are much smaller than "missile sized" travelling thousands of kilometers an hour thousands of kilometers away...
So while piano-sized satellites looking down are capable enough for what they do having the power and infrastructure of an entire ship to operate our radar arrays allows for capabilities a satellite will not likely be able to equal for a very long time. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
I was being facetious when I said counting rivets. Didn't realize how much the tech had evolved in the last 20 years. Good(?) to know that they "could" map my face if they so chose. And I hate wearing hats too; oh well.
The tech is always improving but it's still not "magical" as Clarke might say. Counting individual rivets might be a bit much but being able to reliably tell between "smooth" and "rough" surfaces (that would imply riveting for instance) is doable. Obviously surfaces/objects that have been designed to be "radar resistant" for obvious reasons can be established as well. People come up with all sorts of clever tricks to try to conceal what their vehicles are attempting to do while in flight.
We're not up to the standards of Star Trek type sensors yet but we are pushing things as far as most anyone can in 2018. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
The line between "contemporary techno-thriller" and "near-future" marches ever forward. And is none too sharp to begin with. ^_^
Foradain, Mage of Phoenix Rising.
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Form follows function. https://fas.org/irp/imint/niirs_c/app3.htm
That was a fun stroll down memory lane. ;)
We still use standardized quality scales/metrics to define the quality of the data we collect. But a lot of it is now post-processed through various sophisticated image analysis tools and officially interpreted by scary-smart people with PhDs who work at the various "[url=https://www.urbandictionary.com/define.php?term=Three-letter%20Agencies]three-letter agencies[/url]". Even stuff that starts off looking like proverbial "garbage" data-wise can often be salvaged to provide incredible insights. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
I have been a contractor consultant for several three-letter agencies, so I don't want to say much here.
Those curious can find a peek into that world, both open and formerly-black, from this link: https://en.wikipedia.org/wiki/Reconnaissance_satellite
Yeah as much as I generally leave out "specifics" from my public posts about my job (numerical system specs, taskings, locations, times, etc.) it usually astounds me how much of that you can easily find on public wiki pages. I've worked with Mission Commanders who've come from "intel" backgrounds and they usually have minor strokes whenever we show them how much of our specific "business" exists on the open Interwebs. ;)
CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]
Which lends so much credence to the old, old, old adage: A true secret is one that ONLY one person knows. A shared is secret is secret no more.
A lot has been officially declassified. Some of the three-letter agencies which used to be covert are now in the open, even. Their cover stories were always kind of thin anyways. Like, why do so many of the employees of this insurance company have military crew cuts? You get the idea. For me, I'm not entirely sure all of what was opened up and what wasn't, so I try to err on the side of caution.
The real revolution in robots isn't just the data they can acquire, such as high resolution remotely sensed imagery in all those spectral channels but as was noted above, how the algorithms are getting so much better at deriving intelligence data from them. Not just a blurry image on a yellow vw in some distant land, but linking all-source data to infer that it's Terrorist Ted's car, and he's driving to meet his friend, Baddy Bill, to go do something sinister. Now, imagine how that could work in a superhero game? Maybe one of the NPC heroes isn't a person, but a web-resident AI that just puts big-data two and two together and texts these tips to physical heroes now and then.