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Inspiration

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meta brawler
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Inspiration

So I just got back from watching Wonder Woman and the movie is freaking fantastic. The only bad part is that now I want to make and play a sword and board heroine but there is no CoX. That's one of the biggest things I miss. Happens to me all the time. I watch something or read something and then I want to make a character. Can't wait for this game to come out! But that got me thinking on what a sword and board character would be like in CoT. The CoX sword and board archetypes were great however, having played more actiony games lately, I wonder how this power set would look and feel if it were combo based instead. What do you guys think? I think it would be awesome if I could use the melee weapon set that uses the combo system CoT has planned (if they have one planned. I'm not sure if they do or dont).

These are my bases:

CoH Base
https://imgur.com/a/HbskR

Citadel Forged With Fire
https://imgur.com/a/9okUuf1

Planet10
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I am mostly curious to see

I am mostly curious to see what variations of shield will be available.
Standard round shield, buckler, Lantern shield, wooden shields, metal reinforced, plasteel, force shield, etc
Riot shield, Tower shield, double shields (for the weird people like me), spiked shields. Mirrored surface shields?

The possibility of fighting in a phalanx...

"Just, well, update your kickstarter email addresses, okay? Make sure they're current?" - warcabbit

Grimfox
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So in COT this is how it

So in COT this is how it would work, you'd pick your offensive set with combos and pick a weapon based aesthetic set. Then pick a Sword for your prop. For your defensive set you'd pick whatever floats your boat, probably something in the invulnerability style and select the shield aesthetic and pick a shield for your prop. Paint character in non-infringing colors.

We haven't actually seen how these features interact but that is my best guess based on what we have heard.

Second Chance: https://store.missingworldsmedia.com/CityOfTitans/SecondChance/
Dev Tracker: http://cityoftitans.com/forum/fixing-dev-digest
Dev Comments: https://cityoftitans.com/forum/dev-comments

meta brawler
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Grimfox wrote:
Grimfox wrote:

So in COT this is how it would work, you'd pick your offensive set with combos and pick a weapon based aesthetic set. Then pick a Sword for your prop. For your defensive set you'd pick whatever floats your boat, probably something in the invulnerability style and select the shield aesthetic and pick a shield for your prop. Paint character in non-infringing colors.
We haven't actually seen how these features interact but that is my best guess based on what we have heard.

Thabks for the information. That actually sounds pretty damn good. I would most likely go with a deflection based secondary and a resistance based tertiary for my build. Although I thought that the combo system would be tied in directly to a specific power set. My search fu is not as good as it used to be. I will dig through the forums and hopefully find some golden nuggets of info.

These are my bases:

CoH Base
https://imgur.com/a/HbskR

Citadel Forged With Fire
https://imgur.com/a/9okUuf1

meta brawler
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Planet10 wrote:
Planet10 wrote:

I am mostly curious to see what variations of shield will be available.
Standard round shield, buckler, Lantern shield, wooden shields, metal reinforced, plasteel, force shield, etc
Riot shield, Tower shield, double shields (for the weird people like me), spiked shields. Mirrored surface shields?
The possibility of fighting in a phalanx...

I too am a big fan of having variety as well. With the aesthetic decoupling mechanic in cot being so baked into the system I'm sure that Doc and the team will have a slew of choices for us. I'd love to see some elemental, psychic, and energy shields thrown in for good measure.

These are my bases:

CoH Base
https://imgur.com/a/HbskR

Citadel Forged With Fire
https://imgur.com/a/9okUuf1

Grimfox
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Most of the info is included

Most of the info is included in, or extrapolated from the update about powers.

https://www.kickstarter.com/projects/missingworldsmedia/the-phoenix-project-city-of-titans/posts/1870792

Second Chance: https://store.missingworldsmedia.com/CityOfTitans/SecondChance/
Dev Tracker: http://cityoftitans.com/forum/fixing-dev-digest
Dev Comments: https://cityoftitans.com/forum/dev-comments

blacke4dawn
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meta brawler wrote:
meta brawler wrote:

Grimfox wrote:
So in COT this is how it would work, you'd pick your offensive set with combos and pick a weapon based aesthetic set. Then pick a Sword for your prop. For your defensive set you'd pick whatever floats your boat, probably something in the invulnerability style and select the shield aesthetic and pick a shield for your prop. Paint character in non-infringing colors.
We haven't actually seen how these features interact but that is my best guess based on what we have heard.
Thabks for the information. That actually sounds pretty damn good. I would most likely go with a deflection based secondary and a resistance based tertiary for my build. Although I thought that the combo system would be tied in directly to a specific power set. My search fu is not as good as it used to be. I will dig through the forums and hopefully find some golden nuggets of info.

Yes, one of the melee sets will be "combo" based. Though from what I have read it is more like a freeform chain/follow-up system rather than combos in the more traditional sense.

Since there is no specific mechanic for "deflection" (afaik) then I guess the Agility protection set is the closest one to what you want.

Grimfox
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Right right, I think that was

Right right, I think that was supposed to be "Brawn" I could easily see "SS" and maybe "kinetic" working for a WW-esque character. Though what is Kinetic?...elusively named.

Based on the protection sets so far. I still think that invulnerability makes the most sense. Agility is more likely to have dodge based animations rather than "take it on the chi- shield" type animations. But it's just conjecture not fact till we start to see the form and function of the powersets.

Second Chance: https://store.missingworldsmedia.com/CityOfTitans/SecondChance/
Dev Tracker: http://cityoftitans.com/forum/fixing-dev-digest
Dev Comments: https://cityoftitans.com/forum/dev-comments