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Hunt!

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coacola
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Last seen: 2 years 8 months ago
Joined: 01/24/2014 - 07:12
Hunt!

I would love to see something like a hunting / killing spree event/mechanic into the game. I was thinking about when you get a kill you have 10 seconds to kill another enemy and 10 more seconds to kill another, when you get the triple kill you get something like super speed or super jump for 5 seconds or something . ( Doesn't apply to NPC's )

#BringBackCoH/V #LookingForwardToCot

AJSB
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Last seen: 9 years 1 month ago
Joined: 04/14/2014 - 19:52
What happens if you don't

What happens if you don't kill in ten seconds? Could be a good arena game.

Gangrel
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Joined: 09/15/2013 - 15:14
Quote:
Quote:

I would love to see something like a hunting / killing spree event/mechanic into the game. I was thinking about when you get a kill you have 10 seconds to kill another enemy and 10 more seconds to kill another, when you get the triple kill you get something like super speed or super jump for 5 seconds or something . ( Doesn't apply to NPC's )

Tabula Rasa had something like this, where for each kill that you get in a certain period of time, your XP multiplier would increase. Now this was possible in Tabula Rasa because the combat was fairly fluid and "twitchy" so that if you wanted to keep the bonus up and running, you had to rush between the mobs to keep it going.

Now in CoX, something like this would have been a bad move, because only certain classes would be able to actually achieve this solo (although in groups, it could be easily achievable).

And 10 seconds, although it seems like a long time, in CoX that was probably 3 or 4 attacks TOPS

Wildstar does something similar (although it is more of a meta achievement) and once again, it works because not only is combat fairly fast, most of your attacks are AOE orientated as well (although there are moves that will affect a single target, most of the damaging attacks are AOE in effect).

Quote:

1) I reject your reality.... and substitute my own
2) Not to be used when upset... will void warranty
3) Stoke me a clipper i will be back for dinner
4) I have seen more intelligence from an NPC AI in TR beta, than from most MMO players.

Darth Fez
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Joined: 09/20/2013 - 07:53
Mayhem missions operated on

Mayhem missions operated on this principle. They were timed and, by engaging in or stopping crimes, as well as random destruction (at least prior to robbing the bank, IIRC) the time could be extended.

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[font=Pristina][size=18][b]Hail Beard![/b][/size][/font]

Support [url=http://cityoftitans.com/comment/52149#comment-52149]trap clowns[/url] for CoT!

coacola
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Last seen: 2 years 8 months ago
Joined: 01/24/2014 - 07:12
Nothing would happen the

Nothing would happen the kills would reset

#BringBackCoH/V #LookingForwardToCot