Due to a recent major battle happening in EVE, I get reminded that said game exists. Which led my thoughts to when Goonswarm couped Band of Brothers and had one of its leaders terminate the corporation outright. Because he had the power to forcefully disband the corporation, alliance and everything... at the push of a button. Now EVE is made like that to encourage drama and such. But I get the feeling that City of Titans... will not be. And SHOULD not be.
But that leaves the obvious question. What should a Leader be able to do? I mean the obvious stuff like recruit new members, kick members, set team colors, access the base builder and so on are given. But should a Leader be able to outright kill a supergroup? And should the Founder have any exclusive ability that he and he alone can do? At the risk of said Founder ceasing to log in for an extended period, crippling the group?
There's also the matter of ranks with different abilities, but city of Heroes did that quite well with the ability to customize these. Wouldn't mind having the ability to grant special rights to a single payer, though. Like the designated base builder, because she is mad awesome at building bases.
Also, when should a group cease to exist? When the last member quits? Or does it need some kind of kill-swtich?
Personally, I kind of like how City of Heroes did it, to an extent. The was a super.leader who had all the powers, but he could give lower ranks any and all of the powers if he wanted to. But if he went offline for a while, he lost the superleader status. I would like a way to designate an order of succession, though. Who ended up superleader was a bit random at times.