Just a thread to discuss the 'first quarter' state of development.
(as seen in the latest KS update, and the main page.)
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[i]....Fly me to the moon and let me play among the stars...[/i]
Join the ongoing conversation on Discord: https://discord.gg/w6Tpkp2
Please read the current update for instructions on downloading the latest update. Players with Mac versions of the game will not be affected, but you will have a slightly longer wait for your version of the new maps. Please make a copy of your character folder before running the new update, just to make sure you don't lose any of your custom work.
It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.
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Just a thread to discuss the 'first quarter' state of development.
(as seen in the latest KS update, and the main page.)
___________________________________
[i]....Fly me to the moon and let me play among the stars...[/i]
For myself, it sounds like about what I expected... the holidays would be a hell of a time to get the ball rolling.
I'm glad to see clear goals established andtime frames... and I hope the April deadline is taking into account the 45-ish day time slip.
I did notice this seems to be exclusively from the 'art' team.... hopefully we can get updates from the other parts of the project in the near future....
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[i]....Fly me to the moon and let me play among the stars...[/i]
For those of you who aren't familiar with the APEX utility they refer to for clothing flow: http://www.youtube.com/watch?v=mrtwESnTOwY
Now I'm curious as to whether we can expect these other aspects of APEX...
Destruction: http://www.youtube.com/watch?v=grIVUDH4FIM (Can't help but picture a Brute tossing the people!)
Turbulence: http://www.youtube.com/watch?v=qq3mYmzOelI
Spurn all ye kindle.
*blink*
*blink*
Okaaaayyy... guess I have to start saving up for a higher grade machine now, haha.
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[size=15][b][i]A cold front is heading toward Titan City[/i][/b][/size]
Ice Man of [url=http://cityoftitans.com/forum/phoenix-rising-initiative-0]The Phoenix Rising Initiative[/url]
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Glad for the update, was really wondering how CoT was coming along. But ya I'm not suprised by the holidays putting a little bump in the road. Keep up the great work!
Ghosthack:
We are attempting to try a couple of cycles of one department a week. Writing these updates is a little more time consuming than is obvious and having each department only have to break out of their dev cycle to put one together once a month will help a bit.
I believe Tech is up next, but i'd have to look at the schedule again.
Love the idea.. and yeah, I know. Consolidating the info and prepping a post is more time consuming than it seems...
at an old job, we used to summarize the evaluation meetings, to save time...
(Basicallyy, when someone is already prepping a progress/goals agenda for the team, they would save the notes and edit them up to release more publicly, to the other teams)
Not sure how practicable that would be in this case, but might be something to consider if you guys plan to have these rolling updates long term.
cant wait to read the next one :D
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[i]....Fly me to the moon and let me play among the stars...[/i]