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gender change gun.......

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masterghostartist
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gender change gun.......

gender change guns (only lasts for a few minutes), easy to install? hard?

unacceptable to have ingame? awesome? facepalm?

how about:
the fat gun.
the old gun
the alien gun
?

perhaps some powers could resist this otherwise mere visual aid?

What a man thinks of himself, that is what determines, or rather indicates, his fate. - Henry David Thoreau

SlyFox79
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maybe instead of a gun for

maybe instead of a gun for gender change just have a plastic surgeon NPC or something that you can change your characters gender,body,hair ect for a in game fee so you can change gender when you want and shouldn't be something we have to pay real money for that.

Voldine
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I like this idea, but only if

I like this idea, but only if we also get a Jeremy gun.

What's a Jeremy gun?

A gun that turns you into this: http://elgoonishshive.wikia.com/wiki/Jeremy

The original Lady of Ysgard. -Virtue

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I'm fairly sure we'd need to

I'm fairly sure we'd need to get Dan's permission to do a Jeremy TF gun. The Boy-Girl Gun, OTOH, has a longer history, and may be public domain.

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Pengy
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"What's this thing?"

"What's this thing?"
"Gender reversal cannon."
"Oh. What's this button do?"

Lothic
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SlyFox79 wrote:
SlyFox79 wrote:

maybe instead of a gun for gender change just have a plastic surgeon NPC or something that you can change your characters gender,body,hair ect for a in game fee so you can change gender when you want and shouldn't be something we have to pay real money for that.

A few years into CoH they added the optional upgrade to change a character's body type in the costume creator. This basically allowed for permanent gender changes using in-game money/tokens. You had to pay to unlock the "plastic surgeon" upgrade for your account but once you paid for it you could change any number of characters. I'd pretty much assume CoT would also provide this same capability at least at some point - it may even be a fundamental built-in feature of the costume creator.

But it sounds like what masterghostartist is talking about is some kind of temp power or emote that could temporarily change character body shapes. The only problem I'd have with this is if players could do it to other players without their consent - that'd be the perfect storm for griefing. If some evil NPC was able to temporarily "curse" players like that in a mission it would be fine. Even players being able to do it to themselves or others would be fine (for roleplaying purposes) as long as the target player has the choice to opt out of it if they didn't want it to happen.

CoH player from April 25, 2004 to November 30, 2012

Izzy
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Lothic wrote:
Lothic wrote:

... it sounds like what masterghostartist is talking about is some kind of temp power (or emote) that could temporarily change character body shapes. ...

;)

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Izzy wrote:
Izzy wrote:

Lothic wrote:
... it sounds like what masterghostartist is talking about is some kind of temp power (or emote) that could temporarily change character body shapes. ...
;)

Now try it on a Rocket Board.

TTheDDoctor
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Yeah, let's just make a

Yeah, let's just make a polymorph gun that turns enemies into something more harmless, causing massive debuffs and illusionary damage from the sheer shock of having your insides rearranged into a new format. It could be the Tier 9 power for a Gadgetry powerset.

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Lothic
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Izzy wrote:
Izzy wrote:

Lothic wrote:
... it sounds like what masterghostartist is talking about is some kind of temp power (or emote) that could temporarily change character body shapes. ...
;)

For what it's worth I never said CoH didn't have something like this already. Being turned into a Rikti Monkey was a rare drawback of using a self buff power called Secondary Mutation. It only had like maybe a 1 in 100 chance of happening and it would only happen when you tried to use the power so in effect you were consenting to the possibility of zapping yourself which is fine.

I simply would not like the idea of someone else being able to zap me like this without consent.

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conquererworm
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Why? For what reason, other

Why? For what reason, other than 'hurrdurrr'?

I am not an altoholic! I can stop whenever I want. No, really...

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Dr Bright u guys not need

Dr Bright u guys not need gender change gun all u need Item #: SCP-113 The Gender-Switcher

Object Class: Safe

Special Containment Procedures: SCP-113 is to be kept in standard storage in Site-23. SCP-113 may be handled with laboratory gloves. No organism may be exposed to SCP-113 without prior approval. Personnel exposed to SCP-113 are to be kept under medical observation for 7 days.

Description: SCP-113 resembles a small, polished piece of red jasper. Analysis shows that SCP-113 is not composed of jasper, but [REDACTED] composition similar to that of other recovered objects.

When SCP-113 comes in direct contact with the flesh of an organism possessing sex chromosomes, the organism's physical characteristics associated with gender and biological sex are transformed (including genetics and secondary sexual characteristic), either reversed or altered.

This process occurs in four stages:

Stage 1: Lasts approximately 0.2 seconds. SCP-113 bonds with the cells that it touches and induces an unidentified chemical change. This process causes tissue damage similar to mild burns, and SCP-113 cannot be removed from contact with the subject until all stages complete.

Stage 2: Lasts approximately 20 seconds. SCP-113 emits a low-intensity electromagnetic wave which travels through the subject's body. Subjects may experience nausea and vomiting, along with a stinging sensation throughout the body.

Stage 3: Lasts approximately 60 seconds. Throughout this stage, the subject's cellular makeup is temporarily transformed. Altered cell composition ranges widely from being unidentifiable as human, to a unique variation of partially-differentiated stem cells. The subject will experience intense stimulation of all sensory nerves during the final 20 seconds of this stage, and describe this part of the process as extremely painful. Subjects in poor health may die of shock in this stage.

At the end of this stage, the subject's biological sex is permanently altered. In standard cases, the subject's biological sex will be changed to the opposite biological sex. All primary and secondary sexual characteristics are altered accordingly.

Stage 4: SCP-113 disengages from the subject and becomes inert.

Subjects with sex chromosomes atypical for their species (such as intersex humans) are affected in unpredictable ways by SCP-113. In human intersex subjects, this appears to be influenced by gender identity; such subjects may be unaffected, or their bodies may change to match baseline male or female bodies (with sex chromosomes to match), or other results may occur. Usually, change seems to match or partially match subject's gender identity during initial use, if gender identity is nonstandard. Whether SCP-113 alters its effect based on the presence of a nonstandard gender identity is under investigation.

Gender identity of human subjects is not typically altered by SCP-113. In subjects with nonstandard gender identities (typically gender identities which do not match their pre-exposure biological sex), this usually results in positive psychological effects. In subjects with standard gender identities (male/female, matching pre-exposure biological sex), psychological effects are usually negative. These appear to be natural psychological reactions, and not an anomalous effect of SCP-113.

SCP-113 exposure results in unusual effects in certain species. In Varanus komodoensis (the komodo dragon), a number of ZW/ZZ individuals were transformed to possess WW chromosomes instead of ZZ or ZW, which was in every instance fatal. In Caenorhabditis elegans (a nematode), no males were produced despite C. elegans having two sexes (hermaphrodite and male). Male subjects became hermaphrodites, and hermaphrodite subjects were unaffected. (Note: In wild populations, male C. elegans are extremely rare.)

Subjects of single-sex, hermaphroditic species (such as earthworms) will not be transformed by SCP-113; the object's process will stop at the second stage and the object will become inert.

Previously exposed subjects may undergo SCP-113's effects again by re-initiating contact with SCP-113 after approximately 60 seconds have passed. However, in 25% of cases, immediate second exposure to SCP-113 fails to transform the subject correctly. Transformation failure varies in nature, but usually includes massive bone, organ, and tissue damage to the subject, as well as partial or complete obliteration of genitalia. This commonly results in death by organ trauma or internal bleeding.

Failure rate can be affected by subjects not coming into contact with SCP-113 for a lengthy period of time, which varies by subject; patterns are under research. Under normal circumstances, transformation failure rate increases exponentially upon multiple exposures. Subjects who survive rapid, repeated exposure are eventually transformed [DATA EXPUNGED] Further anomalous elements continue to appear as exposure count increases.

whoever fights monsters should see to it that in the process he does not become a monster and when you look into the abyss, the abyss also look into you, -Friedrich

oOStaticOo
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No. Just. No.

No. Just. No.

I got chills! They're multiplyin'. And I'm losin' control. Cuz the power, I'm supplyin'. Why it's ELECTRIFYIN'!!

oOStaticOo
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Seriously. No.

Seriously. No.

Reasons:

If I want to play a male character I'll play a male character.
If I want to play a female character I'll play a female character.
Costumes would get jacked if you were to suddenly be transformed into a male or female.
I do not like people running around shooting me with something that will change my character that I just spent hours creating.
It's dumb.

I got chills! They're multiplyin'. And I'm losin' control. Cuz the power, I'm supplyin'. Why it's ELECTRIFYIN'!!

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<----- *throws switch,

<----- *throws switch, restoring the thread to a mockery of life*

So, any of you who are familiar with the webcomic El Goonish Shive are likely aware that there is a bit a gender-changing and other shape-changing shenanigans going on there. But in the related EGS:NP Character Tedd Verres (in female form, so I'll follow Arthur J. Arthur's lead on pronouns) has started discussing her opinions about stuff that should be in video games. Naturally gender changes in game was the first subject. And transform gun type attacks are the second.

Please note that these are not necessarily my opinions, and may not even be Dan Shive's opinion. But there may be some people who are real in this dimensional substrate who share them.

I'm in agreement with Tedd's first subject, but not the second, at least in the PvP versions. Or in PvE unless it's easy to change back. See oOStaticOo's post above, reasons 1, 2, and 4.

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Redlynne
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Teenagers From Outer Space

Teenagers From Outer Space had the Guy/Girl Gun to gender switch people.
It's an old trope that works better outside of a 3D medium (such as tabletop roleplay gaming).


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Lothic
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Jezz talk about necroing a

Wow talk about necroing a thread - I apparently posted in this thread a few times almost 7 years ago. ;)

Anyway I think I have the same thoughts about this subject as I did back then which was I probably would NOT want the game to allow other players to affect the way my characters looked unless I allowed it. It'd probably be simple enough to have an option toggle button in our character settings for "Allow temporary cosmetic effects from other players Y/N?".

To be clear if the game itself temporarily "transformed" my characters I probably wouldn't have a problem with it. I just don't want to be griefed by other players.

CoH player from April 25, 2004 to November 30, 2012

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A player changing their

A player changing their character's sex at will is interesting. A gun do impose it on others is a non-starter in my eyes.


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Lothic
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DesViper wrote:
DesViper wrote:

A player changing their character's sex at will is interesting. A gun do impose it on others is a non-starter in my eyes.

Sure if I wanted my OWN characters to be able to swap sexes at will that'd be fine. Again I just don't want that kind of thing to be up to OTHER players.

I actually already did that for one of my old TOG characters. I had a small female character that could turn into a "Huge" bodied robot to represent her jumping inside her own Mecha combat suit. :)

CoH player from April 25, 2004 to November 30, 2012

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As long as we get to go into

As long as we get to go into the Avatar Builder to build costume swaps, why wouldn't it allow us the full faculties of it? From a gangly geek to full-on Red Sonja? why not? From portly middle-aged grandmother to a lanky 2.5 meter tall genderless alien? Go for it! As long as a player can switch between two character models when they conduct a costume swap, those two character models should only be limited by the story the player wants to tell.

Edit to stay on topic: So as long as the agency of gender swap is with the owning character. I agree with others who say giving that agency to others is a non-starter.

But I think there could be other "interact with others" guns that might work in CoT. You know me, never poo-poo an idea without offering an improvement. What if the there was a shrink gun? or an enlarge gun? Or a rainbow gun? Or a sparkles gun? or a ghost gun? There are all sorts of ways to temporarily (30 seconds or something like that) alter how another player's character can appear in the world that would be more acceptable. Throw a stink bomb at someone and they get an aura of greenish-yellow vapors and a cloud of swirling flies. All the pedestrians around the city hold their noses or run away saying things like "ooh you stink!" Sounds like something Hijinx would do, no?

And then there are the special event guns, like the snowman gun. Actually a snowball, only onbtained by taking part in the winter festival, the snowman gun can turn other characters into snowmen, replacing their character model with that of a snowman. To get rid of it, you have to throw a snowball at another character a la Ringu or go to the special event NPC and ask to remove it. There should always be that option for people who don't want to play along. Once removed, you are immune for 5 minutes. Being a snowman does not change any other powers or abilities, so people can put together snowman parties. Maybe even have a special event instance that requires all the participants to be in snowman form.

Just spitballing ideas now. I think you get the picture.

Edit of the Edit: Damn, too me so long to add stuff, Both Lothic and Tannim responded before I finished!!!


I like to take your ideas and supersize them. This isn't criticism, it is flattery. I come with nothing but good will and a spirit of team-building. If you take what I write any other way, that is probably just because I wasn't very clear.
Lothic
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Huckleberry wrote:
Huckleberry wrote:

As long as we get to go into the Avatar Builder to buid costume swaps, why wouldn't it allow us the full faculties of it? From a gangly geek to full-on Red Sonja? why not? From portly middle-aged grandmother to a lanky 2.5 meter tall genderless alien? Go for it! As long as a player can switch between two character models when they conduct a costume swap, those two character models should only be limited by the story the player wants to tell.

I totally have no problem with massive body "transformations" like the ones you've described using multiple costume slots. I did a bunch of that kind of thing back in TOG and I fully intend to do it again in CoT.

I think the point here is whether or not we want players to have the ability to effectively force other players to accept unwanted transformations. Seems like it would just be a source of griefing with little other redeemable value.

That's why I mentioned having an option to "opt out" of being affected by other players in that way.

CoH player from April 25, 2004 to November 30, 2012

Tannim222
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Lothic wrote:
Lothic wrote:

I think the point here is whether or not we want players to have the ability to effectively force other players to accept unwanted transformations.

Sounds like a pvp instigator lol


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Lothic
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Tannim222 wrote:
Tannim222 wrote:
Lothic wrote:

I think the point here is whether or not we want players to have the ability to effectively force other players to accept unwanted transformations.

Sounds like a pvp instigator lol

Well if you turned some big "hulking" guy into a little girl with some kind of magic ray gun you'd probably piss him (her?) off enough to get him (her?) to want to fight you. ;)

But seriously if MWM wants to give players sex change wands or dance emote grenades just make sure to give us a way to opt out of those shenanigans.

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Iathor
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I'm not big on appearance

I'm not big on appearance changes forced by other players. The STO subspace party amplifier is annoying enough, and they finally had to put in an item that characters can buy to block its effects.

For some reason, I don't mind short term seasonal appearance changes like snowman transforms; I believe several games do those in one way or another.

The annually-released STO "party guns" are a similar annoyance; they don't don't affect other characters, but they can be used to clutter up the local environment, sometimes to an unreasonable degree. Wading around through balloon starships gets old pretty quickly...

Maybe we should have a "No Fun at Parties" badge or something that blocks unwanted effects like those.

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Iathor]I'm not big on
Iathor wrote:

I'm not big on appearance changes forced by other players. The STO subspace party amplifier is annoying enough, and they finally had to put in an item that characters can buy to block its effects.

Having to "buy" something to block an unwanted cosmetic effect from another player is a tad skeevy, even if its just with in-game currency. :(

Iathor wrote:

Maybe we should have a "No Fun at Parties" badge or something that blocks unwanted effects like those.

Since you guys are already likely to provide a "No cosmetic pets from other players" option so players can avoid seeing other people's cosmetic pets jumping around I'd suggest (as I have in earlier posts in this thread) we also have a "No cosmetic power effects from other players" option so that players won't have to suffer from being the target of other player's cosmetic effects.

CoH player from April 25, 2004 to November 30, 2012

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Realistically speaking, the

Realistically speaking, the only meaningful way to implement a Boy/Girl Gun in an MMO is via an Opt In system that enables the possibility at the discretion of the Player.
To enable it the Player needs to have costume slots assigned to the different genders (male/female) and use a checkbox to permit other Players to switch their costumes via the Boy/Girl Gun Power, creating an Opt In situation.

The only thing the Boy/Girl Gun does is force a costume change to the opposite gender (chosen randomly from that gender).
If you do not Opt In then the Boy/Girl Gun has no effect on your character.

Make the Boy/Girl Gun power a Target AoE, which by design only affects PCs that have explicitly given permission to be affected by the power in advance by checking the checkbox for it.
The Opt In is unchecked by default (until checked on/off by the Player).

Done.


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I can say this, outside of

I can say this, outside of any mission specific reason or seasonal event reason, we don’t plan to have a way to change cosmetics “for the fun of it”.

Now, there are times when it can be possible to have visual effects placed on a character - like your character turned into a stone statue, an ice statue, enforce a dance emote, or turning the target into a frog (no fort polymorph spells in game at this time). Notably these are all possible results of controls taking effect.

On a technical level, gender swapping would be a bit of work to do having to match up the opposite gender costume pieces and applying them all at run time of the effect. It’s a lot a backend work for little pay off in my own opinion.


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Tannim222 wrote:
Tannim222 wrote:

I can say this, outside of any mission specific reason or seasonal event reason, we don’t plan to have a way to change cosmetics “for the fun of it”.

Now, there are times when it can be possible to have visual effects placed on a character - like your character turned into a stone statue, an ice statue, enforce a dance emote, or turning the target into a frog (no fort polymorph spells in game at this time). Notably these are all possible results of controls taking effect.

I noted in an earlier post that I would have no problem at all with anything the game temporarily does to my character cosmetically or animation-wise. My issue is when another player could potentially do something like that to me.

Tannim222 wrote:

On a technical level, gender swapping would be a bit of work to do having to match up the opposite gender costume pieces and applying them all at run time of the effect. It’s a lot a backend work for little pay off in my own opinion.

Yeah again if I want to RP a character sex-swap I'll do that via multiple costume slots. I don't really need random players griefing me with that kind of thing when I don't want it.

CoH player from April 25, 2004 to November 30, 2012

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Gender-swap is not going to

Gender-swap is not going to keep me from beating the GOO out of my foe.

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Fireheart wrote:
Fireheart wrote:

Gender-swap is not going to keep me from beating the GOO out of my foe.

At least your foes would get to laugh at you as you're beating the GOO out of them. All joking aside that would actually be funny if the game gave you some kind of AoE Mez effect while "swapped" where any enemies around you would stop attacking you and just point and laugh at you. ;)

CoH player from April 25, 2004 to November 30, 2012

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I think the closest we can

I think the closest we can get is a power where you turn into the opposite sex and confuse everyone like naruto liked to do in the early episodes.

not my video just one I lke ===> https://www.youtube.com/watch?v=U6-SdIN0hsM