I'm just wandering is there a vailaint effort,that at its core makes you feel what you did in COH COV.i was one of the top farmers and pvpers on my server and as such kinda made a name for myself . I loved the hero villain aspect and meeting in pvp zones and bc someone sees me a whole slew of heros would come raid the area, or if I was out in an area farming like rikiti zone a whole bunch of people would come join me. the synergy of farming with a ss stone brute and a kinetic corrupter. are we gonna capture the same kind of feelings basically.i miss cov and coh so much I would never have changed a thing about it I'm sad they let a gem die. you guys are my only hope,id sit with a couple of friends drinking bear them buffing me up and id sit in 20 heros taking no dmg. everyone having fun running around in the invasions stomping.id farm areas round the whole area up and go nuts.
bam bam the mighty ,stoned thug 187 cov freedom
Although they aren't trying to copy exactly, (CoH had room for improvement), they are trying to be a spiritual successor. To keep the feel is one of the goals.
*grabs YOUR mouse with her front paws and bunny kicks it with her hind paws!*
[center][color=purple][size=16][b][I][url=https://www.youtube.com/watch?v=78N2SP6JFaI]Just a cat from another star![/url][/I][/b][/size][/color][/center]
I get the impression they are going for an improved look and feel if a bit darker and maybe edgier than COH. I really think it will have a very familiar feel but with, from all outward appearances improved graphics and mechanics methodologies. At least, I hope so.
"A sad spectacle. If they be inhabited, what a scope for misery and folly. If they be not inhabited, what a waste of space." ~ Thomas Carlyle
From the [url=http://www.missingworldsmedia.com]Missing Worlds Media website[/url]:
[b]Our Focus[/b]
Our focus is to provide a gaming experience that not only respects previous innovations, but embraces and builds upon them.
[b]Our Vision[/b]
We see the same things players see because we are players. We are builders. We are lovers of using what works to make something amazing.
[b]Our Mission[/b]
Build the City.
That's it.
That's the Mission.
Giving back to the community what was taken from it.
[b]Our Goal[/b]
To create a family-friendly game of heroes, vigilantes, mercenaries, and villains, bringing you all that you loved from previous heroic games and improving where the newest technology allows us to.
[b]---------------------------------------------------------------[/b]
Since we're getting nearer to media awareness with the game's development, it might behoove Missing Worlds Media as a company to update these things if anything has changed, maybe adjust them and elaborate, or even add something like "Values" or "Core Values" to specifically address these types of questions.
brandonace I'll also add this chart, which is showing all slated Archetypes:
[img]https://cityoftitans.com/sites/default/files/CoTats_0.png[/img]
To reiterate what it says, the underline ones are the planned launch Archetypes. So you should be able to make something similar to a Brute and Corruptor, like you mentioned having before.