Lately, on Homecoming, Ive been buying up Superpacks, opening, them, and selling most of the contents. I have like 10 alts on that game and I wanted to get ATOs (both sets) for all of them, so I decided to just buy packs and do it that way. I buy 10 Heroes and Villains and 10 Rogues and Vigilantes packs, keep the ATOs I need for ONE alt, then sell everything else. I usually at least break even, and when I don't, I still come close and I usually get a bunch of ATOs I want for what ends up being a pretty good bargain as compared to buying them from the market.
It occurred to me the the only way ATOs spring into existence ex nihilo on that system is by people buying and opening Super Packs. The packs cost 10mil Inf each and according to the forums there, that Inf gets deleted out of existence when the pack is bought. So my buying packs and then selling them deletes Inf out of the world, then when I sell the contents, I'm gathering up other people's Inf and when I then buy more packs, THAT gets deleted out as well. And the whole time, _I_ am gaining Inf, albeit pretty slowly as compared to farming.
This probably isn't a good enough IGC sink al by itself when you consider how fast people can create Inf ex nihilo by farming, but it has potential.
What if all of the really good items you want in CoH were only created by people spending Inf on randomized "Magic cards" type packs?
What if adventuring and beating down mobs only ever got you Inf and Invention Salvage, but you had to spend Inf on randomized packs, sold only by NPC vendors, to try to get rare and very rare recipes to make IOs out of?
The one issue with the packs is that they, like packs of Magic cards, must have some kind of a "filler items" to contain in addition to the occasional really good rare or very rare, that is, there have to be things we can package in there that are not worthless, but are not really high quality high rarity items either.
Homecoming has Insps, respec token, tailor tokens, temp powers (self rez, ally rez, temporary powerups, etc) as well as Catalysts, Converters, Unslotters, Brain Storm Ideas, and Boosters to use as "filler", plus Reward Merits and ATOs as the "good" items. Could CoT come up with that kind of variety of items to put in randomized packs to be sold STRICTLY for IGC in the game? I think it would be an economic boon if they could.
R.S.O. of Phoenix Rising