Clearly each kill should grant XP and each mission should grant XP but I would like to see some way of granting XP based on your involvement in the mission.
Lets say Im running in a group of 3 people in a short story arc and when we go into the building to recover the super important computer piece, one guy just AFKs the whole time. He really shouldn't get as much, if any XP for
that portion of the mission.
Maybe just have it to where the objectives have a range on them, like you have to be within xx yards of the objective being completed to get the XP.
But then again, as Im going for the objective, the 3rd guy is clearing the building, which is important so he should get the XP for that objective as well.
Therefore they make it where you have to a certain distance from the door instead of being near the objective, like an XP nullifier field within 10 yards of the entrance or something....I kinda argued with myself already....any input is appreciated. :)
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