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Discuss: What You Know, Paranormal Investigation and Tracking

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Shadow Elusive
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Discuss: What You Know, Paranormal Investigation and Tracking

Who you gonna call?

Read the update here: http://cityoftitans.com/forum/what-you-know-paranormal-investigations-and-tracking

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Anonymous Tip Line

Anonymous Tip Line

"I know this guy. He seems to be stuck somewhere between living and dead. Just a little down on his luck, and hangs out in a graveyard of all places. Maybe you PIT guys should check him out."

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Nyxz wrote:
Nyxz wrote:

Anonymous Tip Line
"I know this guy. He seems to be stuck somewhere between living and dead. Just a little down on his luck, and hangs out in a graveyard of all places. Maybe you PIT guys should check him out."

"Hey, you talking about me? I sware throw one party in a morgue and it follows you throughout your afterlife."

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RottenLuck wrote:
RottenLuck wrote:

Nyxz wrote:
Anonymous Tip Line
"I know this guy. He seems to be stuck somewhere between living and dead. Just a little down on his luck, and hangs out in a graveyard of all places. Maybe you PIT guys should check him out."
"Hey, you talking about me? I sware throw one party in a morgue and it follows you throughout your afterlife."

"Yes." Wink. Wink. "Don't stare at the PIT. The PIT stares back."

From the description, doesn't sound like they like unregistered dead persons walking around. Hope all the living challenged Supers have their walking papers. On the up side, sounds like they are perfectly willing to work with the dead or dead-ish.

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So, they're kinda like

So, they're kinda like Supernatural meets Ghostbusters meets X-Files, with a goodly dash of G.I. Joe? Sweet!

I bet these guys get into jurisdictional tiffs all the time, especially since their scope of influence seems vague and their purview is "areas where legal status is vague or simply irrelevant." I look forward to encountering them in the game and reading about their exploits!

I wonder what season "Agents of P.I.T." is on?

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Oooh, more lore!

Oooh, more lore!

Errata? Was it founded in the early 1900's, or by Ulysses Simpson Grant, PoTUS 1869-1877?

Or did he found it posthumously? ^_^

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Nyxz
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Foradain wrote:
Foradain wrote:

Oooh, more lore!
Errata? Was it founded in the early 1900's, or by Ulysses Simpson Grant, PoTUS 1869-1877?
Or did he found it posthumously? ^_^

I prefer the "posthumously" idea rather than it simply being a scrivener's error.

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Grant was secretly American

Grant was secretly American Star.

Duh!

>.> <.<

I've said too much!

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Neither the founding date

Neither the founding date _nor_ the word 'MegaFactory' are in error.

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warcabbit wrote:
warcabbit wrote:

Neither the founding date _nor_ the word 'MegaFactory' are in error.

Hope that means Grant is still "alive". If he is, is he available to run for president?

Now off to reread about the 'MegaFactory' and the Constitution (to see if it precludes the living dead from being president).

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It was founded by President

It was founded by President Grant, during his presidency. What is the perceived problem?

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Okay, got it cleared up. The

Okay, got it cleared up. The BUREAU was founded in the 1900's. Before that, it was an office within the Secret Service. Grant founded the office. It was made into a bureau in the 1900's. It should be reworded for clarity.

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OK so we have agents with

OK so we have agents with energy weapons that do weird things and a meta-human agent named "Slick."
translation: Ghost Busters and Slimer

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Cyclops wrote:
Cyclops wrote:

OK so we have agents with energy weapons that do weird things and a meta-human agent named "Slick."
translation: Ghost Busters and Slimer

Well, that doesn't explain the Great Dane at all!

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And over at Hijinx we have

And over at [url=https://www.patreon.com/HiJinx/posts]Hijinx[/url] we have Registered Superhuman ID cards.

Well, we patrons do. ^_^

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lock wrote:
Quote:

It places a high importance on studying, understanding and containing any objects and entities that can be considered dangerous as well as doing everything in its power to prevent them from falling into the wrong hands.

I smell a heist ;)

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Huh, I like the PIT. They

Huh, I like the PIT. They could be a certainly interesting group.

I only have one question though. Could they perhaps have superhumans/supernaturals on their mercanary payroll? Like ghosts, specters, vampires, werewolfs, necromancers, and the like whom can help them catch any hostile cryptids?

I would be somewhat surprised if they didn't do that. Or at the very least they didn't contact friendly cryptids or experts via association.

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If they did, I'm not sure

If they did, I'm not sure anyone would remember. Here... can you look at this device? *flash*

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Oh so they were calling me an

Oh so they were calling me a [i]Paranormal Investigation and Tracking Agent[/i]. I'm terrible as acronyms.

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Have a few comments....

Have a few comments....

1) My name is miss spelled in the credits. It's Osborne, not Osbourne.

2) I see some people are picking up clues as to the easter egg I planted in this faction, but no one seems to have picked up on it completely... yet :P

3) Nyktos, you'll have to wait for us to reveal the full character bios ;)

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I'm not to blame this time!

I'm not to blame this time! Whoever wrote the update put the credits at the bottom for me this time, and I just copy pasted it along with the rest.

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1) Most of my old main alts

1) Most of my old main alts would have at least some bio reason for dealing with PIT, which is fun to imagine

2) I think I'm getting a feel for the general "aesthetic" of CoT lore, and it's just damn exciting

Keep it up. Me and my whole family are freaking out to get our hands on this game.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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*Holds up protest sign

*Holds up protest sign marching "Stop profiling the living impaired! Titan City going to the P.I.T. Paranormal Resteresteration is unconstitutional!"*

I can see a lot of fun with the Paranormal Investigation and Tracking. Given my main is an Undead I wonder if he going to have to have some kind of ID three of them. One his drivers ID, Hero ID, and finally the Supernatural Resterestration ID.

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I'm pretty sure that the

I'm pretty sure that the primacy of the federal government will mean that any registration as a quasi-living entity with PIT will meet any local registration requirements. That, or it's part of RL's parole paperwork. ^_^

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I like the idea of PIT. The

I like the idea of PIT. The possible situations in storytelling from an in game and Role-play perspective.

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Normand Rants (“The

Normand Rants (“The Investigator”)

Every interaction with this character needs to be a minimum of one page or end with a "*You stop listening and slip out the door to investigate XYZ*". If he is ever on a mission he needs to be talking constantly. Even if dead. Then during the mission after you've stopped paying attention he'll say something like "that's interesting" and the lights will go out. Bonus points if the writers can slip in hints about a side story

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Foradain wrote:
Foradain wrote:

I'm pretty sure that the primacy of the federal government will mean that any registration as a quasi-living entity with PIT will meet any local registration requirements. That, or it's part of RL's parole paperwork. ^_^

That or the Parole Officer is a member of P.I.T. and they keep track of him making sure he doesn't snack on anyone.

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Just gotta ask, look up WHMIS

Just gotta ask, look up WHMIS logos :p

Sorry, the biochemist in me comes out.

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@desviper Well you know what

@desviper Well you know what they say, better out than in.

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After you die, you see the

After you die, you see the PIT

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and I woulda gotten away with

and I woulda gotten away with it if it weren't for those meddling PIT agents!

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The point of most of these

The point of most of these organizations is to allow you to find a space for your character to exist in - they're the harmony to your theme. PIT is one of the most obvious - all of the above plotlines and styles exist within them and can coexist. As well as stranger ones.

Up from the depths, 30 stories high...
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warcabbit wrote:
warcabbit wrote:

The point of most of these organizations is to allow you to find a space for your character to exist

I'm always so heartened hearing the general tenor of MWM Dev thinking. It's very much in the spirit of CoH. An open lore that you can create within and participate in, or ignore at your pleasure.

Personally, I used to love (read: spend hours and hours) weaving my favorite characters' themes and bios into the fabric of CoH lore.

But I played with some who ignored or were intentionally blissfully ignorant of CoH lore altogether.

Very open and accepting of all play-styles.

FIGHT EVIL! (or go cause trouble so the Heroes have something to do.)

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This reminds me of the SPC

This reminds me of the SCP Foundation, I like it! I admit I wasn't very knowledgeable about the lore in CoH beyond the basics. My attention span is that of a toddler on Red Bull so I basically just did a very fast glance at landmarks and lore outside of what was relevant to a mission. But I find myself really absorbing CoT's background and lore. Maybe it's because I'm so excited for the game I'm just taking what I can get but either way it's all great stuff.

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Tinkhard wrote:
Tinkhard wrote:

This reminds me of the SPC Foundation, I like it!

Ha, I was gonna say I called it! I can see pretty much all the magic users with particularly esoteric abilities being studied and interfered with by PIT, too- especially the villains.

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Quatermass and the PIT. you

Quatermass and the PIT. you might fit in a tribute to PIT chasing ghost martians. I'M LOVING THIS UPDATE!
There are so many Easter eggs you can sneak in here.

in a Frankenstein style adventure, the heroes can sneak through a lab full of brains with the names of the donors displayed, one can read: Abby Normal.

In a cursed trophy room at HQ, there will be a Chucky doll locked behind glass. It glares at the players.

in vampire adventure, the players have to question a Renfeld character in a madhouse, he keeps eating bugs.

An NPC dances through a gothic Titan city cathedral, He's a hunchback, who only says, "The Bells! The Bells!" ask the clerics and his name is Bob.

WEEPING ANGELS! statues with a different pose and position every time you reenter a cell. Place on in HQ where missions are given out...no one at HQ notices anything different

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SCP, Slenderman, and what

SCP, Slenderman, and what about that watermelon in the hydraulic press?

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warcabbit wrote:
warcabbit wrote:

and what about that watermelon in the hydraulic press?

https://www.youtube.com/watch?v=Qmb9cnx__hA

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TTheDDoctor wrote:
TTheDDoctor wrote:

warcabbit wrote:
and what about that watermelon in the hydraulic press?
https://www.youtube.com/watch?v=Qmb9cnx__hA

https://www.youtube.com/watch?v=bpVXpCNFOSg

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warcabbit wrote:
warcabbit wrote:

TTheDDoctor wrote:
warcabbit wrote:
and what about that watermelon in the hydraulic press?https://www.youtube.com/watch?v=Qmb9cnx__hA
https://www.youtube.com/watch?v=bpVXpCNFOSg

I just snorted soda through my nose. Nice one, Warcabbit. Nice one.

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Hey Ozzy, remember me? I just

Hey Ozzy, remember me? I just wanted to tell how excited I am to see PIT is still in this game. Life hasn't permitted me to be of much use to the project since pre-production, but knowing the work we put into these guys will be there to play with, just makes me so happy. I know you all will do some amazing things with these guys, and I can't wait to really meet them.

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Agent_Borealis wrote:
Agent_Borealis wrote:

Hey Ozzy, remember me? I just wanted to tell how excited I am to see PIT is still in this game. Life hasn't permitted me to be of much use to the project since pre-production, but knowing the work we put into these guys will be there to play with, just makes me so happy. I know you all will do some amazing things with these guys, and I can't wait to really meet them.

Agent B!!!!! Miss ya buddy!

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i like it

i like it

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