Issue 2 of Hijinx is out on Comixology head on over now and pick up your own copy here!

Sign up for the City of Titans and donate $50 USD or more to access the alpha Character Creator at our store:

Join the conversation on Discord:

Cutscene Freedom

1 post / 0 new
DesViper's picture
Last seen: 22 hours 1 min ago
Developer11th Anniversary Badge
Joined: 03/10/2014 - 00:55
Cutscene Freedom

In the recent update on the mission creator, cutscenes were mentioned at about 1:00 into the video.

I wanted to discuss how detailed these cutscenes should be.

Some camera effects were shown off in the demo, which is great! I would hope we're allowed great freedom with the camera, but how do you make it user-friendly?

I assume -- maybe wrongly -- that it'll be emote heavy. I'd extend it to all power animations too. E.g., so a hero can be shown to be attacked with some grand assault.

And, how much should we allow the PC to be a part of the cutscenes, forcing the character (or I suppose giving a list of options to the character) to do certain emotes or whathaveyou.

I always side on giving players the freedom to take risks in UGC (user-generated content). "Enough rope to hang yourself" so to say. If you take control of the PC in a way that's anti-lore to the creator of the PC, you suffer whatever rating system is employed.

PR, Forum Moderator
My Non-Canon Backstories
Avatar by MikeNovember