A couple of questions

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Quinch
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A couple of questions

First off, kudos to the crew for getting the Kickstarter off the ground - it looks polished, and the budget section addresses the most common questions regarding the financial aspects. That said, there's some things I'd like to know.

1: I thought the Kickstarter campaign would launch with a downloadable character creator, i.e. the avatar builder - what happened to that?

2: What happens if you overshoot your goal - we're talking half or full million dollars or even more? The current budget accounts for the necessary tools, but what would/will you do if the money you raise goes above the cost of tools you can reasonably buy? Working on the game full-time? Hiring more experienced developers? What are your "what if" plans?

snate56
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No, the costume creator has

No, the costume creator has always been somewhere down the line. That's what they need the tools for. And as for excess money, there are always more and better tools needed down the line. And unforeseen circumstances. Right now, they have to wait till the end of the kickstarter before they can use any of this money.

Steve

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Grouchybeast
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If you scroll down to the

If you scroll down to the bottom of the KS, you can see their first stretch goals (Android and Mac versions of the Avatar builder) and the amounts needed to reach them. If they get near those goals, I assume they'll unveil more. That's the way that Kickstarters usually run, anyway.

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Zombie Man
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If we start shooting past the

If we start shooting past the goal and the stated stretch goals, we're ready to update the KS page with a list of even stretchier goals.

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Quinch
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Alright, thanks for the info.

Alright, thanks for the info.