First off, kudos to the crew for getting the Kickstarter off the ground - it looks polished, and the budget section addresses the most common questions regarding the financial aspects. That said, there's some things I'd like to know.
1: I thought the Kickstarter campaign would launch with a downloadable character creator, i.e. the avatar builder - what happened to that?
2: What happens if you overshoot your goal - we're talking half or full million dollars or even more? The current budget accounts for the necessary tools, but what would/will you do if the money you raise goes above the cost of tools you can reasonably buy? Working on the game full-time? Hiring more experienced developers? What are your "what if" plans?