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It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
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City Instancing and Story-Telling

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Potato-Girl
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Joined: 10/12/2013 - 09:16
City Instancing and Story-Telling

I've been thinking a lot about Update 13, and CoT's plan for instancing all city districts on a massive shared world. In addition to its effect on open world PvP, this scheme also adds some interesting options for story-telling.

As an example, suppose they add a set of special, Halloween-themed instanced missions at the beginning of October. Then, two-weeks later, all characters which have completed those missions can switch to instances of the city which are being invaded by ghosts, goblins, etc.

As another option, suppose you have a set of missions which has two possible endings, depending on the actions of the player: EndingA and EndingB. Characters who have completed the missions and gotten EndingA can then enter special city-wide instances which resulted from EndingA, while characters who made other choices in the mission set can enter the city-wide instances for EndingB.