Many of us may believe that Aesthetic decoupling will differentiate COT from all other games and serve to make it outshine the masses. I certainly look forward to unprecedented levels of character customization. However, could there be a downside? I can think of two possibilities. Are there more?
1. Character creation: Getting a character just right in COH could take a very long time. With aesthetic decoupling in COT it could take considerably longer.
This potential issue can likely be resolved fairly easily and may already be accounted for as follows:
A: Allow customizations post character generation. If one can take default aesthetics and adjust them later then this becomes less of an issue.
B: Use defaults. As mentioned above defaults could shorten creation time. I suspect the devs have already taken this approach.
3. What is that: In COH an ice patch was clearly and ice patch. In later issues the color could be modified but the graphic was distinctive enough to allow easy identification. In COT that will likely not be the case. For instance it may be possible to make a "fire" guy that looks like fire but is all ice.
A?: I'm not sure how to address this one if it becomes a gameplay issue.
*Don't ask what happened to Number 2.