Looking at the powers chart, there are two ranged characters that have defense. Gunners (ranged/defense), and Bastion (defense/assault).
Now the gunner is simple to envisage,but what about the Bastion (practically its reverse in power-sets).
What will the Assault power set contain? I assume a mix of melee and ranged attacks, but assumptions don't count for Jack.
For my telekinesis character (defense probably Grit/Willpower, offense being kinetic blast), Bastion gives me a tank version of a DPS gunner.
I'm actually surprised there isn't a dedicated (and pinned) thread about EACH archetype combination. So I decided to make one here.
If Assault is a mix of melee and ranged, will Bastion be a ranged tank that can also mix it in melee, maybe an off-tank that can pick of stray mobs then lock them down, or a main tank that uses ranged attacks as a taunt.
And what if Assault is NOT a mix of ranged and melee, what will that mean?
Also, what does this mean for tertiary powers? would a Bastion even need them?
Any information respectfully given, respectfully received.