Announcements

Join the ongoing conversation on Discord: https://discord.gg/w6Tpkp2

Please read the current update for instructions on downloading the latest update. Players with Mac versions of the game will not be affected, but you will have a slightly longer wait for your version of the new maps. Please make a copy of your character folder before running the new update, just to make sure you don't lose any of your custom work.

It looks like we can give everyone a list of minimum specs for running City of Titans. Please keep in mind that this is 'for now' until we are able to add more graphics and other system refinements. Currently you will need :
Windows 10 or later required; no Intel integrated graphics like UHD, must have AMD or NVIDIA card or discrete chipset with 4Gb or more of VRAM
At least 16GB of main DRAM.
These stats may change as we continue to test.

To purchase your copy of the City of Titans Launcher, visit our store at https://store.missingworldsmedia.com/ A purchase of $50 or more will give you a link to download the Launcher for Windows or Mac based machines.

Any chance that this game will be playable with a game controller?

3 posts / 0 new
Last post
Ephrem
Offline
Last seen: 1 month 1 week ago
Joined: 08/20/2014 - 14:04
Any chance that this game will be playable with a game controller?

First question: Any chance that this game will be playable with a game controller?
Second Question: Any chance that this game might be released on consoles?

Lothic
Lothic's picture
Offline
Last seen: 3 months 2 weeks ago
kickstarter11th Anniversary Badge
Joined: 10/02/2013 - 00:27
I'm not an authority on using

I'm not an authority on using console-style game controllers on PCs but there are third-party emulators you can use to bind them to keyboard/mouse functions that will likely eventually work with CoT. I doubt this game will be "optimized" for console-controller play regardless so you'd might still need a keyboard/mouse for some things (like text chat for instance since voice chat is not likely going to be hardwired into the game).

As far as getting CoT released on consoles I don't think the Devs have absolutely 100% said it would never happen but given how challenging it's been just to get the game up and running on PCs in the first place the likelihood of getting it ported to consoles seems pretty slim. It's not just the technical issues but all the extra work dealing with the other companies (e.g. MS and Sony) and having to support multiple software baselines for all that. I basically would not count on it considering the logistical hurdles involved. Even if it does happen it would likely be years AFTER the PC launch whenever that finally happens.

CoH player from April 25, 2004 to November 30, 2012
[IMG=400x225]https://i.imgur.com/NHUthWM.jpeg[/IMG]

Tannim222
Tannim222's picture
Offline
Last seen: 1 week 3 days ago
Developer11th Anniversary Badge
Joined: 01/16/2013 - 12:47
Controllers are certainly a

Controllers are certainly a consideration. While the UI is being designed for mouse and keyboard, FFxiv has certainly designed a pretty intuitive binding set up for controllers. We do plan on designing our own key-mapping tool for binds and macros, with (hopefully) recognition towards mice with more than two buttons and controllers as well. But this isn't a promise just something that we would like to do.

[hr]I don't use a nerf bat, I have a magic crowbar!
- Combat Mechanic -
[color=#ff0000]Tech Team. [/color]