Okay, I know a few people that enjoy creating creepy looking locations. Blood on the wall, spider webs, torture chambers of horror. Full blown murder scenes. Locations that could fit into Silent Hill, Resident Evil, or the Hellraiser movies.
I know the goal is a T for Teen rating... so how horror inspired, gorey could we make the base builder? Could the bases be allowed to have blood splattered walls and dead bodies on the ground?
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Personal rules of good roleplay
1.) Nothing goes as planned.
2.) If it goes as planned it's not good RP
And here I thought you meant a guy selling copies of "An Inconvenient Truth."
Spurn all ye kindle.
To be rated T in the USA, a game must have blood, but no gore. To be rated T in some countries, you cannot go beyond animated, fake-looking blood. As CoT is trying to appeal to the lowest common denominator, the murder scene would probably look a little unrealistic in the gore department. Sure, we can have bodies, abandoned houses, and a few bones lying around, but all that gore is going to look like somebody spilled a few liters of Kool-Aid on the floor.
I hope that helps.
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That what I figured as well. Im just wondering how creepy a setting we be able to make.
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Personal rules of good roleplay
1.) Nothing goes as planned.
2.) If it goes as planned it's not good RP
we can use The Uncanny Valley and yes im go use Extra Credits video Extra Credits - The Uncanny Valley - Why More Realistic Characters Look Less Human https://www.youtube.com/watch?v=9K1Kd9mZL8g Extra Credits - Horror That Lingers - How the Uncanny Instills Fear https://www.youtube.com/watch?v=vSKtTBjSBg0&index=12&list=UUCODtTcd5M1JavPCOr_Uydg Extra Credits - Shiver with Antici-pation - How Horror Games Create a Tension Cycle https://www.youtube.com/watch?v=OyiAR2BXtKU&list=UUCODtTcd5M1JavPCOr_Uydg
whoever fights monsters should see to it that in the process he does not become a monster and when you look into the abyss, the abyss also look into you, -Friedrich
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Yeah creating an atmosphere that is in the Creepy uncanny valley area would fit my and my friends desires. One reason I did state Silent Hill, and Resident evil. They created a good creepy location. Well at least before they started becoming monster shooters.
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Personal rules of good roleplay
1.) Nothing goes as planned.
2.) If it goes as planned it's not good RP
For what it's worth, I believe that gore would have detracted from most of Giger's stuff. Anyone who has seen "Aliens" ought to know that [url=http://tvtropes.org/pmwiki/pmwiki.php/Main/HighPressureBlood]high-pressure blood[/url] and jack-in-the-box scare tactics are not necessary to be creepy and scary. 'course, if you specifically want something that looks like ground zero for the Texas chainsaw massacre...
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Support [url=http://cityoftitans.com/comment/52149#comment-52149]trap clowns[/url] for CoT!
A cat-a-pult triggered when you enter a darkened room might add to the atmosphere of the base :p.
There's also the fact that online content isn't necessarily held to the rating of the game. That said you can always have ratings for bases as well, if your base has blood and viscera, rate it R, though obviously some things shouldn't be included, and this doesn't mean everything should be allowed, but I don't mind having a torture chamber that looks used...